import * as Chunk from "../Chunk.js" import * as Equal from "../Equal.js" import { dual, pipe } from "../Function.js" import * as Hash from "../Hash.js" import { format, NodeInspectSymbol, toJSON } from "../Inspectable.js" import * as Option from "../Option.js" import type * as Order from "../Order.js" import type * as Ordering from "../Ordering.js" import { pipeArguments } from "../Pipeable.js" import { hasProperty } from "../Predicate.js" import type * as RBT from "../RedBlackTree.js" import { Direction, RedBlackTreeIterator } from "./redBlackTree/iterator.js" import * as Node from "./redBlackTree/node.js" import * as Stack from "./stack.js" const RedBlackTreeSymbolKey = "effect/RedBlackTree" /** @internal */ export const RedBlackTreeTypeId: RBT.TypeId = Symbol.for(RedBlackTreeSymbolKey) as RBT.TypeId /** @internal */ export interface RedBlackTreeImpl extends RBT.RedBlackTree { readonly _ord: Order.Order readonly _root: Node.Node | undefined } const redBlackTreeVariance = { /* c8 ignore next */ _Key: (_: any) => _, /* c8 ignore next */ _Value: (_: never) => _ } const RedBlackTreeProto: RBT.RedBlackTree = { [RedBlackTreeTypeId]: redBlackTreeVariance, [Hash.symbol](this: RBT.RedBlackTree): number { let hash = Hash.hash(RedBlackTreeSymbolKey) for (const item of this) { hash ^= pipe(Hash.hash(item[0]), Hash.combine(Hash.hash(item[1]))) } return Hash.cached(this, hash) }, [Equal.symbol](this: RedBlackTreeImpl, that: unknown): boolean { if (isRedBlackTree(that)) { if ((this._root?.count ?? 0) !== ((that as RedBlackTreeImpl)._root?.count ?? 0)) { return false } const entries = Array.from(that) return Array.from(this).every((itemSelf, i) => { const itemThat = entries[i] return Equal.equals(itemSelf[0], itemThat[0]) && Equal.equals(itemSelf[1], itemThat[1]) }) } return false }, [Symbol.iterator](this: RedBlackTreeImpl): RedBlackTreeIterator { const stack: Array> = [] let n = this._root while (n != null) { stack.push(n) n = n.left } return new RedBlackTreeIterator(this, stack, Direction.Forward) }, toString() { return format(this.toJSON()) }, toJSON() { return { _id: "RedBlackTree", values: Array.from(this).map(toJSON) } }, [NodeInspectSymbol]() { return this.toJSON() }, pipe() { return pipeArguments(this, arguments) } } const makeImpl = (ord: Order.Order, root: Node.Node | undefined): RedBlackTreeImpl => { const tree = Object.create(RedBlackTreeProto) tree._ord = ord tree._root = root return tree } /** @internal */ export const isRedBlackTree: { (u: Iterable): u is RBT.RedBlackTree (u: unknown): u is RBT.RedBlackTree } = (u: unknown): u is RBT.RedBlackTree => hasProperty(u, RedBlackTreeTypeId) /** @internal */ export const empty = (ord: Order.Order): RBT.RedBlackTree => makeImpl(ord, undefined) /** @internal */ export const fromIterable = dual< (ord: Order.Order) => (entries: Iterable) => RBT.RedBlackTree, (entries: Iterable, ord: Order.Order) => RBT.RedBlackTree >(2, (entries: Iterable, ord: Order.Order) => { let tree = empty(ord) for (const [key, value] of entries) { tree = insert(tree, key, value) } return tree }) /** @internal */ export const make = (ord: Order.Order) => >(...entries: Entries): RBT.RedBlackTree< K, Entries[number] extends readonly [any, infer V] ? V : never > => { return fromIterable(entries, ord) } /** @internal */ export const atBackwards = dual< (index: number) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, index: number) => Iterable<[K, V]> >(2, (self, index) => at(self, index, Direction.Backward)) /** @internal */ export const atForwards = dual< (index: number) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, index: number) => Iterable<[K, V]> >(2, (self, index) => at(self, index, Direction.Forward)) const at = ( self: RBT.RedBlackTree, index: number, direction: RBT.RedBlackTree.Direction ): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { if (index < 0) { return new RedBlackTreeIterator(self, [], direction) } let node = (self as RedBlackTreeImpl)._root const stack: Array> = [] while (node !== undefined) { stack.push(node) if (node.left !== undefined) { if (index < node.left.count) { node = node.left continue } index -= node.left.count } if (!index) { return new RedBlackTreeIterator(self, stack, direction) } index -= 1 if (node.right !== undefined) { if (index >= node.right.count) { break } node = node.right } else { break } } return new RedBlackTreeIterator(self, [], direction) } } } /** @internal */ export const findAll = dual< (key: K) => (self: RBT.RedBlackTree) => Chunk.Chunk, (self: RBT.RedBlackTree, key: K) => Chunk.Chunk >(2, (self: RBT.RedBlackTree, key: K) => { const stack: Array> = [] let node = (self as RedBlackTreeImpl)._root let result = Chunk.empty() while (node !== undefined || stack.length > 0) { if (node) { stack.push(node) node = node.left } else { const current = stack.pop()! if (Equal.equals(key, current.key)) { result = Chunk.prepend(current.value)(result) } node = current.right } } return result }) /** @internal */ export const findFirst = dual< (key: K) => (self: RBT.RedBlackTree) => Option.Option, (self: RBT.RedBlackTree, key: K) => Option.Option >(2, (self: RBT.RedBlackTree, key: K) => { const cmp = (self as RedBlackTreeImpl)._ord let node = (self as RedBlackTreeImpl)._root while (node !== undefined) { const d = cmp(key, node.key) if (Equal.equals(key, node.key)) { return Option.some(node.value) } if (d <= 0) { node = node.left } else { node = node.right } } return Option.none() }) /** @internal */ export const first = (self: RBT.RedBlackTree): Option.Option<[K, V]> => { let node: Node.Node | undefined = (self as RedBlackTreeImpl)._root let current: Node.Node | undefined = (self as RedBlackTreeImpl)._root while (node !== undefined) { current = node node = node.left } return current ? Option.some([current.key, current.value]) : Option.none() } /** @internal */ export const getAt = dual< (index: number) => (self: RBT.RedBlackTree) => Option.Option<[K, V]>, (self: RBT.RedBlackTree, index: number) => Option.Option<[K, V]> >(2, (self: RBT.RedBlackTree, index: number) => { if (index < 0) { return Option.none() } let root = (self as RedBlackTreeImpl)._root let node: Node.Node | undefined = undefined while (root !== undefined) { node = root if (root.left) { if (index < root.left.count) { root = root.left continue } index -= root.left.count } if (!index) { return Option.some([node.key, node.value]) } index -= 1 if (root.right) { if (index >= root.right.count) { break } root = root.right } else { break } } return Option.none() }) /** @internal */ export const getOrder = (tree: RBT.RedBlackTree): Order.Order => (tree as RedBlackTreeImpl)._ord /** @internal */ export const has = dual< (key: K) => (self: RBT.RedBlackTree) => boolean, (self: RBT.RedBlackTree, key: K) => boolean >(2, (self, key) => Option.isSome(findFirst(self, key))) /** @internal */ export const insert = dual< (key: K, value: V) => (self: RBT.RedBlackTree) => RBT.RedBlackTree, (self: RBT.RedBlackTree, key: K, value: V) => RBT.RedBlackTree >(3, (self: RBT.RedBlackTree, key: K, value: V) => { const cmp = (self as RedBlackTreeImpl)._ord // Find point to insert new node at let n: Node.Node | undefined = (self as RedBlackTreeImpl)._root const n_stack: Array> = [] const d_stack: Array = [] while (n != null) { const d = cmp(key, n.key) n_stack.push(n) d_stack.push(d) if (d <= 0) { n = n.left } else { n = n.right } } // Rebuild path to leaf node n_stack.push({ color: Node.Color.Red, key, value, left: undefined, right: undefined, count: 1 }) for (let s = n_stack.length - 2; s >= 0; --s) { const n2 = n_stack[s]! if (d_stack[s]! <= 0) { n_stack[s] = { color: n2.color, key: n2.key, value: n2.value, left: n_stack[s + 1], right: n2.right, count: n2.count + 1 } } else { n_stack[s] = { color: n2.color, key: n2.key, value: n2.value, left: n2.left, right: n_stack[s + 1], count: n2.count + 1 } } } // Rebalance tree using rotations for (let s = n_stack.length - 1; s > 1; --s) { const p = n_stack[s - 1]! const n3 = n_stack[s]! if (p.color === Node.Color.Black || n3.color === Node.Color.Black) { break } const pp = n_stack[s - 2]! if (pp.left === p) { if (p.left === n3) { const y = pp.right if (y && y.color === Node.Color.Red) { p.color = Node.Color.Black pp.right = Node.repaint(y, Node.Color.Black) pp.color = Node.Color.Red s -= 1 } else { pp.color = Node.Color.Red pp.left = p.right p.color = Node.Color.Black p.right = pp n_stack[s - 2] = p n_stack[s - 1] = n3 Node.recount(pp) Node.recount(p) if (s >= 3) { const ppp = n_stack[s - 3]! if (ppp.left === pp) { ppp.left = p } else { ppp.right = p } } break } } else { const y = pp.right if (y && y.color === Node.Color.Red) { p.color = Node.Color.Black pp.right = Node.repaint(y, Node.Color.Black) pp.color = Node.Color.Red s -= 1 } else { p.right = n3.left pp.color = Node.Color.Red pp.left = n3.right n3.color = Node.Color.Black n3.left = p n3.right = pp n_stack[s - 2] = n3 n_stack[s - 1] = p Node.recount(pp) Node.recount(p) Node.recount(n3) if (s >= 3) { const ppp = n_stack[s - 3]! if (ppp.left === pp) { ppp.left = n3 } else { ppp.right = n3 } } break } } } else { if (p.right === n3) { const y = pp.left if (y && y.color === Node.Color.Red) { p.color = Node.Color.Black pp.left = Node.repaint(y, Node.Color.Black) pp.color = Node.Color.Red s -= 1 } else { pp.color = Node.Color.Red pp.right = p.left p.color = Node.Color.Black p.left = pp n_stack[s - 2] = p n_stack[s - 1] = n3 Node.recount(pp) Node.recount(p) if (s >= 3) { const ppp = n_stack[s - 3]! if (ppp.right === pp) { ppp.right = p } else { ppp.left = p } } break } } else { const y = pp.left if (y && y.color === Node.Color.Red) { p.color = Node.Color.Black pp.left = Node.repaint(y, Node.Color.Black) pp.color = Node.Color.Red s -= 1 } else { p.left = n3.right pp.color = Node.Color.Red pp.right = n3.left n3.color = Node.Color.Black n3.right = p n3.left = pp n_stack[s - 2] = n3 n_stack[s - 1] = p Node.recount(pp) Node.recount(p) Node.recount(n3) if (s >= 3) { const ppp = n_stack[s - 3]! if (ppp.right === pp) { ppp.right = n3 } else { ppp.left = n3 } } break } } } } // Return new tree n_stack[0]!.color = Node.Color.Black return makeImpl((self as RedBlackTreeImpl)._ord, n_stack[0]) }) /** @internal */ export const keysForward = (self: RBT.RedBlackTree): IterableIterator => keys(self, Direction.Forward) /** @internal */ export const keysBackward = (self: RBT.RedBlackTree): IterableIterator => keys(self, Direction.Backward) const keys = ( self: RBT.RedBlackTree, direction: RBT.RedBlackTree.Direction ): IterableIterator => { const begin: RedBlackTreeIterator = self[Symbol.iterator]() as RedBlackTreeIterator let count = 0 return { [Symbol.iterator]: () => keys(self, direction), next: (): IteratorResult => { count++ const entry = begin.key if (direction === Direction.Forward) { begin.moveNext() } else { begin.movePrev() } switch (entry._tag) { case "None": { return { done: true, value: count } } case "Some": { return { done: false, value: entry.value } } } } } } /** @internal */ export const last = (self: RBT.RedBlackTree): Option.Option<[K, V]> => { let node: Node.Node | undefined = (self as RedBlackTreeImpl)._root let current: Node.Node | undefined = (self as RedBlackTreeImpl)._root while (node !== undefined) { current = node node = node.right } return current ? Option.some([current.key, current.value]) : Option.none() } /** @internal */ export const reversed = (self: RBT.RedBlackTree): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { const stack: Array> = [] let node = (self as RedBlackTreeImpl)._root while (node !== undefined) { stack.push(node) node = node.right } return new RedBlackTreeIterator(self, stack, Direction.Backward) } } } /** @internal */ export const greaterThanBackwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => greaterThan(self, key, Direction.Backward)) /** @internal */ export const greaterThanForwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => greaterThan(self, key, Direction.Forward)) const greaterThan = ( self: RBT.RedBlackTree, key: K, direction: RBT.RedBlackTree.Direction ): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { const cmp = (self as RedBlackTreeImpl)._ord let node = (self as RedBlackTreeImpl)._root const stack = [] let last_ptr = 0 while (node !== undefined) { const d = cmp(key, node.key) stack.push(node) if (d < 0) { last_ptr = stack.length } if (d < 0) { node = node.left } else { node = node.right } } stack.length = last_ptr return new RedBlackTreeIterator(self, stack, direction) } } } /** @internal */ export const greaterThanEqualBackwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => greaterThanEqual(self, key, Direction.Backward)) /** @internal */ export const greaterThanEqualForwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => greaterThanEqual(self, key, Direction.Forward)) const greaterThanEqual = ( self: RBT.RedBlackTree, key: K, direction: RBT.RedBlackTree.Direction = Direction.Forward ): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { const cmp = (self as RedBlackTreeImpl)._ord let node = (self as RedBlackTreeImpl)._root const stack = [] let last_ptr = 0 while (node !== undefined) { const d = cmp(key, node.key) stack.push(node) if (d <= 0) { last_ptr = stack.length } if (d <= 0) { node = node.left } else { node = node.right } } stack.length = last_ptr return new RedBlackTreeIterator(self, stack, direction) } } } /** @internal */ export const lessThanBackwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => lessThan(self, key, Direction.Backward)) /** @internal */ export const lessThanForwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => lessThan(self, key, Direction.Forward)) const lessThan = ( self: RBT.RedBlackTree, key: K, direction: RBT.RedBlackTree.Direction ): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { const cmp = (self as RedBlackTreeImpl)._ord let node = (self as RedBlackTreeImpl)._root const stack = [] let last_ptr = 0 while (node !== undefined) { const d = cmp(key, node.key) stack.push(node) if (d > 0) { last_ptr = stack.length } if (d <= 0) { node = node.left } else { node = node.right } } stack.length = last_ptr return new RedBlackTreeIterator(self, stack, direction) } } } /** @internal */ export const lessThanEqualBackwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => lessThanEqual(self, key, Direction.Backward)) /** @internal */ export const lessThanEqualForwards = dual< (key: K) => (self: RBT.RedBlackTree) => Iterable<[K, V]>, (self: RBT.RedBlackTree, key: K) => Iterable<[K, V]> >(2, (self, key) => lessThanEqual(self, key, Direction.Forward)) const lessThanEqual = ( self: RBT.RedBlackTree, key: K, direction: RBT.RedBlackTree.Direction ): Iterable<[K, V]> => { return { [Symbol.iterator]: () => { const cmp = (self as RedBlackTreeImpl)._ord let node = (self as RedBlackTreeImpl)._root const stack = [] let last_ptr = 0 while (node !== undefined) { const d = cmp(key, node.key) stack.push(node) if (d >= 0) { last_ptr = stack.length } if (d < 0) { node = node.left } else { node = node.right } } stack.length = last_ptr return new RedBlackTreeIterator(self, stack, direction) } } } /** @internal */ export const forEach = dual< (f: (key: K, value: V) => void) => (self: RBT.RedBlackTree) => void, (self: RBT.RedBlackTree, f: (key: K, value: V) => void) => void >(2, (self: RBT.RedBlackTree, f: (key: K, value: V) => void) => { const root = (self as RedBlackTreeImpl)._root if (root !== undefined) { visitFull(root, (key, value) => { f(key, value) return Option.none() }) } }) /** @internal */ export const forEachGreaterThanEqual = dual< (min: K, f: (key: K, value: V) => void) => (self: RBT.RedBlackTree) => void, (self: RBT.RedBlackTree, min: K, f: (key: K, value: V) => void) => void >(3, (self: RBT.RedBlackTree, min: K, f: (key: K, value: V) => void) => { const root = (self as RedBlackTreeImpl)._root const ord = (self as RedBlackTreeImpl)._ord if (root !== undefined) { visitGreaterThanEqual(root, min, ord, (key, value) => { f(key, value) return Option.none() }) } }) /** @internal */ export const forEachLessThan = dual< (max: K, f: (key: K, value: V) => void) => (self: RBT.RedBlackTree) => void, (self: RBT.RedBlackTree, max: K, f: (key: K, value: V) => void) => void >(3, (self: RBT.RedBlackTree, max: K, f: (key: K, value: V) => void) => { const root = (self as RedBlackTreeImpl)._root const ord = (self as RedBlackTreeImpl)._ord if (root !== undefined) { visitLessThan(root, max, ord, (key, value) => { f(key, value) return Option.none() }) } }) /** @internal */ export const forEachBetween = dual< (options: { readonly min: K readonly max: K readonly body: (key: K, value: V) => void }) => (self: RBT.RedBlackTree) => void, (self: RBT.RedBlackTree, options: { readonly min: K readonly max: K readonly body: (key: K, value: V) => void }) => void >(2, (self: RBT.RedBlackTree, { body, max, min }: { readonly min: K readonly max: K readonly body: (key: K, value: V) => void }) => { const root = (self as RedBlackTreeImpl)._root const ord = (self as RedBlackTreeImpl)._ord if (root) { visitBetween(root, min, max, ord, (key, value) => { body(key, value) return Option.none() }) } }) /** @internal */ export const reduce = dual< ( zero: Z, f: (accumulator: Z, value: V, key: K) => Z ) => (self: RBT.RedBlackTree) => Z, (self: RBT.RedBlackTree, zero: Z, f: (accumulator: Z, value: V, key: K) => Z) => Z >(3, (self, zero, f) => { let accumulator = zero for (const entry of self) { accumulator = f(accumulator, entry[1], entry[0]) } return accumulator }) /** @internal */ export const removeFirst = dual< (key: K) => (self: RBT.RedBlackTree) => RBT.RedBlackTree, (self: RBT.RedBlackTree, key: K) => RBT.RedBlackTree >(2, (self: RBT.RedBlackTree, key: K) => { if (!has(self, key)) { return self } const ord = (self as RedBlackTreeImpl)._ord const cmp = ord let node: Node.Node | undefined = (self as RedBlackTreeImpl)._root const stack = [] while (node !== undefined) { const d = cmp(key, node.key) stack.push(node) if (Equal.equals(key, node.key)) { node = undefined } else if (d <= 0) { node = node.left } else { node = node.right } } if (stack.length === 0) { return self } const cstack = new Array>(stack.length) let n = stack[stack.length - 1]! cstack[cstack.length - 1] = { color: n.color, key: n.key, value: n.value, left: n.left, right: n.right, count: n.count } for (let i = stack.length - 2; i >= 0; --i) { n = stack[i]! if (n.left === stack[i + 1]) { cstack[i] = { color: n.color, key: n.key, value: n.value, left: cstack[i + 1], right: n.right, count: n.count } } else { cstack[i] = { color: n.color, key: n.key, value: n.value, left: n.left, right: cstack[i + 1], count: n.count } } } // Get node n = cstack[cstack.length - 1]! // If not leaf, then swap with previous node if (n.left !== undefined && n.right !== undefined) { // First walk to previous leaf const split = cstack.length n = n.left while (n.right != null) { cstack.push(n) n = n.right } // Copy path to leaf const v = cstack[split - 1] cstack.push({ color: n.color, key: v!.key, value: v!.value, left: n.left, right: n.right, count: n.count }) cstack[split - 1]!.key = n.key cstack[split - 1]!.value = n.value // Fix up stack for (let i = cstack.length - 2; i >= split; --i) { n = cstack[i]! cstack[i] = { color: n.color, key: n.key, value: n.value, left: n.left, right: cstack[i + 1], count: n.count } } cstack[split - 1]!.left = cstack[split] } // Remove leaf node n = cstack[cstack.length - 1]! if (n.color === Node.Color.Red) { // Easy case: removing red leaf const p = cstack[cstack.length - 2]! if (p.left === n) { p.left = undefined } else if (p.right === n) { p.right = undefined } cstack.pop() for (let i = 0; i < cstack.length; ++i) { cstack[i]!.count-- } return makeImpl(ord, cstack[0]) } else { if (n.left !== undefined || n.right !== undefined) { // Second easy case: Single child black parent if (n.left !== undefined) { Node.swap(n, n.left) } else if (n.right !== undefined) { Node.swap(n, n.right) } // Child must be red, so repaint it black to balance color n.color = Node.Color.Black for (let i = 0; i < cstack.length - 1; ++i) { cstack[i]!.count-- } return makeImpl(ord, cstack[0]) } else if (cstack.length === 1) { // Third easy case: root return makeImpl(ord, undefined) } else { // Hard case: Repaint n, and then do some nasty stuff for (let i = 0; i < cstack.length; ++i) { cstack[i]!.count-- } const parent = cstack[cstack.length - 2] fixDoubleBlack(cstack) // Fix up links if (parent!.left === n) { parent!.left = undefined } else { parent!.right = undefined } } } return makeImpl(ord, cstack[0]) }) /** @internal */ export const size = (self: RBT.RedBlackTree): number => (self as RedBlackTreeImpl)._root?.count ?? 0 /** @internal */ export const valuesForward = (self: RBT.RedBlackTree): IterableIterator => values(self, Direction.Forward) /** @internal */ export const valuesBackward = (self: RBT.RedBlackTree): IterableIterator => values(self, Direction.Backward) /** @internal */ const values = ( self: RBT.RedBlackTree, direction: RBT.RedBlackTree.Direction ): IterableIterator => { const begin: RedBlackTreeIterator = self[Symbol.iterator]() as RedBlackTreeIterator let count = 0 return { [Symbol.iterator]: () => values(self, direction), next: (): IteratorResult => { count++ const entry = begin.value if (direction === Direction.Forward) { begin.moveNext() } else { begin.movePrev() } switch (entry._tag) { case "None": { return { done: true, value: count } } case "Some": { return { done: false, value: entry.value } } } } } } const visitFull = ( node: Node.Node, visit: (key: K, value: V) => Option.Option ): Option.Option => { let current: Node.Node | undefined = node let stack: Stack.Stack> | undefined = undefined let done = false while (!done) { if (current != null) { stack = Stack.make(current, stack) current = current.left } else if (stack != null) { const value = visit(stack.value.key, stack.value.value) if (Option.isSome(value)) { return value } current = stack.value.right stack = stack.previous } else { done = true } } return Option.none() } const visitGreaterThanEqual = ( node: Node.Node, min: K, ord: Order.Order, visit: (key: K, value: V) => Option.Option ): Option.Option => { let current: Node.Node | undefined = node let stack: Stack.Stack> | undefined = undefined let done = false while (!done) { if (current !== undefined) { stack = Stack.make(current, stack) if (ord(min, current.key) <= 0) { current = current.left } else { current = undefined } } else if (stack !== undefined) { if (ord(min, stack.value.key) <= 0) { const value = visit(stack.value.key, stack.value.value) if (Option.isSome(value)) { return value } } current = stack.value.right stack = stack.previous } else { done = true } } return Option.none() } const visitLessThan = ( node: Node.Node, max: K, ord: Order.Order, visit: (key: K, value: V) => Option.Option ): Option.Option => { let current: Node.Node | undefined = node let stack: Stack.Stack> | undefined = undefined let done = false while (!done) { if (current !== undefined) { stack = Stack.make(current, stack) current = current.left } else if (stack !== undefined && ord(max, stack.value.key) > 0) { const value = visit(stack.value.key, stack.value.value) if (Option.isSome(value)) { return value } current = stack.value.right stack = stack.previous } else { done = true } } return Option.none() } const visitBetween = ( node: Node.Node, min: K, max: K, ord: Order.Order, visit: (key: K, value: V) => Option.Option ): Option.Option => { let current: Node.Node | undefined = node let stack: Stack.Stack> | undefined = undefined let done = false while (!done) { if (current !== undefined) { stack = Stack.make(current, stack) if (ord(min, current.key) <= 0) { current = current.left } else { current = undefined } } else if (stack !== undefined && ord(max, stack.value.key) > 0) { if (ord(min, stack.value.key) <= 0) { const value = visit(stack.value.key, stack.value.value) if (Option.isSome(value)) { return value } } current = stack.value.right stack = stack.previous } else { done = true } } return Option.none() } /** * Fix up a double black node in a Red-Black Tree. */ const fixDoubleBlack = (stack: Array>) => { let n, p, s, z for (let i = stack.length - 1; i >= 0; --i) { n = stack[i]! if (i === 0) { n.color = Node.Color.Black return } p = stack[i - 1]! if (p.left === n) { s = p.right if (s !== undefined && s.right !== undefined && s.right.color === Node.Color.Red) { s = p.right = Node.clone(s) z = s.right = Node.clone(s.right!) p.right = s.left s.left = p s.right = z s.color = p.color n.color = Node.Color.Black p.color = Node.Color.Black z.color = Node.Color.Black Node.recount(p) Node.recount(s) if (i > 1) { const pp = stack[i - 2]! if (pp.left === p) { pp.left = s } else { pp.right = s } } stack[i - 1] = s return } else if (s !== undefined && s.left !== undefined && s.left.color === Node.Color.Red) { s = p.right = Node.clone(s) z = s.left = Node.clone(s.left!) p.right = z.left s.left = z.right z.left = p z.right = s z.color = p.color p.color = Node.Color.Black s.color = Node.Color.Black n.color = Node.Color.Black Node.recount(p) Node.recount(s) Node.recount(z) if (i > 1) { const pp = stack[i - 2]! if (pp.left === p) { pp.left = z } else { pp.right = z } } stack[i - 1] = z return } if (s !== undefined && s.color === Node.Color.Black) { if (p.color === Node.Color.Red) { p.color = Node.Color.Black p.right = Node.repaint(s, Node.Color.Red) return } else { p.right = Node.repaint(s, Node.Color.Red) continue } } else if (s !== undefined) { s = Node.clone(s) p.right = s.left s.left = p s.color = p.color p.color = Node.Color.Red Node.recount(p) Node.recount(s) if (i > 1) { const pp = stack[i - 2]! if (pp.left === p) { pp.left = s } else { pp.right = s } } stack[i - 1] = s stack[i] = p if (i + 1 < stack.length) { stack[i + 1] = n } else { stack.push(n) } i = i + 2 } } else { s = p.left if (s !== undefined && s.left !== undefined && s.left.color === Node.Color.Red) { s = p.left = Node.clone(s) z = s.left = Node.clone(s.left!) p.left = s.right s.right = p s.left = z s.color = p.color n.color = Node.Color.Black p.color = Node.Color.Black z.color = Node.Color.Black Node.recount(p) Node.recount(s) if (i > 1) { const pp = stack[i - 2]! if (pp.right === p) { pp.right = s } else { pp.left = s } } stack[i - 1] = s return } else if (s !== undefined && s.right !== undefined && s.right.color === Node.Color.Red) { s = p.left = Node.clone(s) z = s.right = Node.clone(s.right!) p.left = z.right s.right = z.left z.right = p z.left = s z.color = p.color p.color = Node.Color.Black s.color = Node.Color.Black n.color = Node.Color.Black Node.recount(p) Node.recount(s) Node.recount(z) if (i > 1) { const pp = stack[i - 2]! if (pp.right === p) { pp.right = z } else { pp.left = z } } stack[i - 1] = z return } if (s !== undefined && s.color === Node.Color.Black) { if (p.color === Node.Color.Red) { p.color = Node.Color.Black p.left = Node.repaint(s, Node.Color.Red) return } else { p.left = Node.repaint(s, Node.Color.Red) continue } } else if (s !== undefined) { s = Node.clone(s) p.left = s.right s.right = p s.color = p.color p.color = Node.Color.Red Node.recount(p) Node.recount(s) if (i > 1) { const pp = stack[i - 2]! if (pp.right === p) { pp.right = s } else { pp.left = s } } stack[i - 1] = s stack[i] = p if (i + 1 < stack.length) { stack[i + 1] = n } else { stack.push(n) } i = i + 2 } } } }