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49 lines
3.2 KiB
49 lines
3.2 KiB
import { ChangeDetectorRef, ElementRef, EventEmitter, Injector, NgZone } from '@angular/core';
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import { ValueAccessor } from '@ionic/angular/common';
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import type { InputOtpInputEventDetail as IIonInputOtpInputEventDetail, InputOtpChangeEventDetail as IIonInputOtpChangeEventDetail, InputOtpCompleteEventDetail as IIonInputOtpCompleteEventDetail, Components } from '@ionic/core/components';
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import * as i0 from "@angular/core";
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export declare class IonInputOtp extends ValueAccessor {
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protected z: NgZone;
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protected el: HTMLElement;
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constructor(c: ChangeDetectorRef, r: ElementRef, z: NgZone, injector: Injector);
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handleIonInput(el: HTMLIonInputOtpElement): void;
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registerOnChange(fn: (_: any) => void): void;
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static ɵfac: i0.ɵɵFactoryDeclaration<IonInputOtp, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<IonInputOtp, "ion-input-otp", never, { "autocapitalize": { "alias": "autocapitalize"; "required": false; }; "color": { "alias": "color"; "required": false; }; "disabled": { "alias": "disabled"; "required": false; }; "fill": { "alias": "fill"; "required": false; }; "inputmode": { "alias": "inputmode"; "required": false; }; "length": { "alias": "length"; "required": false; }; "pattern": { "alias": "pattern"; "required": false; }; "readonly": { "alias": "readonly"; "required": false; }; "separators": { "alias": "separators"; "required": false; }; "shape": { "alias": "shape"; "required": false; }; "size": { "alias": "size"; "required": false; }; "type": { "alias": "type"; "required": false; }; "value": { "alias": "value"; "required": false; }; }, {}, never, ["*"], true, never>;
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}
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export declare interface IonInputOtp extends Components.IonInputOtp {
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/**
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* The `ionInput` event is fired each time the user modifies the input's value.
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* Unlike the `ionChange` event, the `ionInput` event is fired for each alteration
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* to the input's value. This typically happens for each keystroke as the user types.
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*
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* For elements that accept text input (`type=text`, `type=tel`, etc.), the interface
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* is [`InputEvent`](https://developer.mozilla.org/en-US/docs/Web/API/InputEvent); for others,
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* the interface is [`Event`](https://developer.mozilla.org/en-US/docs/Web/API/Event). If
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* the input is cleared on edit, the type is `null`.
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*/
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ionInput: EventEmitter<CustomEvent<IIonInputOtpInputEventDetail>>;
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/**
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* The `ionChange` event is fired when the user modifies the input's value.
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* Unlike the `ionInput` event, the `ionChange` event is only fired when changes
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* are committed, not as the user types.
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*
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* The `ionChange` event fires when the `<ion-input-otp>` component loses
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* focus after its value has changed.
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*
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* This event will not emit when programmatically setting the `value` property.
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*/
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ionChange: EventEmitter<CustomEvent<IIonInputOtpChangeEventDetail>>;
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/**
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* Emitted when all input boxes have been filled with valid values.
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*/
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ionComplete: EventEmitter<CustomEvent<IIonInputOtpCompleteEventDetail>>;
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/**
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* Emitted when the input group loses focus.
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*/
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ionBlur: EventEmitter<CustomEvent<FocusEvent>>;
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/**
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* Emitted when the input group has focus.
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*/
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ionFocus: EventEmitter<CustomEvent<FocusEvent>>;
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}
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