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// This file was generated by libdot/bin/concat.sh.
// It has been marked read-only for your safety. Rather
// than edit it directly, please modify one of these source
// files...
//
// hterm/js/hterm.js
// hterm/js/hterm_frame.js
// hterm/js/hterm_keyboard.js
// hterm/js/hterm_keyboard_keymap.js
// hterm/js/hterm_options.js
// hterm/js/hterm_preference_manager.js
// hterm/js/hterm_pubsub.js
// hterm/js/hterm_screen.js
// hterm/js/hterm_scrollport.js
// hterm/js/hterm_terminal.js
// hterm/js/hterm_terminal_io.js
// hterm/js/hterm_text_attributes.js
// hterm/js/hterm_vt.js
// hterm/js/hterm_vt_character_map.js
//
// SOURCE FILE: hterm/js/hterm.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.fs', 'lib.Storage');
/**
* @fileoverview Declares the hterm.* namespace and some basic shared utilities
* that are too small to deserve dedicated files.
*/
var hterm = {};
/**
* The type of window hosting hterm.
*
* This is set as part of hterm.init(). The value is invalid until
* initialization completes.
*/
hterm.windowType = null;
/**
* Warning message to display in the terminal when browser zoom is enabled.
*
* You can replace it with your own localized message.
*/
hterm.zoomWarningMessage = 'ZOOM != 100%';
/**
* Brief overlay message displayed when text is copied to the clipboard.
*
* By default it is the unicode BLACK SCISSORS character, but you can
* replace it with your own localized message.
*
* This is only displayed when the 'enable-clipboard-notice' preference
* is enabled.
*/
hterm.notifyCopyMessage = '\u2702';
/**
* List of known hterm test suites.
*
* A test harness should ensure that they all exist before running.
*/
hterm.testDeps = ['hterm.ScrollPort.Tests', 'hterm.Screen.Tests',
'hterm.Terminal.Tests', 'hterm.VT.Tests',
'hterm.VT.CannedTests'];
/**
* The hterm init function, registered with lib.registerInit().
*
* This is called during lib.init().
*
* @param {function} onInit The function lib.init() wants us to invoke when
* initialization is complete.
*/
lib.registerInit('hterm', function(onInit) {
function onWindow(window) {
hterm.windowType = window.type;
setTimeout(onInit, 0);
}
function onTab(tab) {
if (tab) {
chrome.windows.get(tab.windowId, null, onWindow);
} else {
// TODO(rginda): This is where we end up for a v1 app's background page.
// Maybe windowType = 'none' would be more appropriate, or something.
hterm.windowType = 'normal';
setTimeout(onInit, 0);
}
}
if (!hterm.defaultStorage) {
var ary = navigator.userAgent.match(/\sChrome\/(\d\d)/);
var version = parseInt(ary[1]);
if (chrome.storage && chrome.storage.sync && version > 21) {
hterm.defaultStorage = new lib.Storage.Chrome(chrome.storage.sync);
} else {
hterm.defaultStorage = new lib.Storage.Local();
}
}
// The chrome.tabs API is not supported in packaged apps, and detecting if
// you're a packaged app is a little awkward.
var isPackagedApp = false;
if (chrome && chrome.runtime && chrome.runtime.getManifest) {
var manifest = chrome.runtime.getManifest();
var isPackagedApp = manifest.app && manifest.app.background;
}
if (isPackagedApp) {
// Packaged apps are never displayed in browser tabs.
setTimeout(onWindow.bind(null, {type: 'popup'}), 0);
} else {
if (chrome && chrome.tabs) {
// The getCurrent method gets the tab that is "currently running", not the
// topmost or focused tab.
chrome.tabs.getCurrent(onTab);
} else {
setTimeout(onWindow.bind(null, {type: 'normal'}), 0);
}
}
});
/**
* Return decimal { width, height } for a given dom node.
*/
hterm.getClientSize = function(dom) {
return dom.getBoundingClientRect();
};
/**
* Return decimal width for a given dom node.
*/
hterm.getClientWidth = function(dom) {
return dom.getBoundingClientRect().width;
};
/**
* Return decimal height for a given dom node.
*/
hterm.getClientHeight = function(dom) {
return dom.getBoundingClientRect().height;
};
/**
* Copy the current selection to the system clipboard.
*
* @param {HTMLDocument} The document with the selection to copy.
*/
hterm.copySelectionToClipboard = function(document) {
document.execCommand('copy');
};
/**
* Paste the system clipboard into the element with focus.
*
* @param {HTMLDocument} The document to paste into.
*/
hterm.pasteFromClipboard = function(document) {
document.execCommand('paste');
};
/**
* Constructor for a hterm.Size record.
*
* Instances of this class have public read/write members for width and height.
*
* @param {integer} width The width of this record.
* @param {integer} height The height of this record.
*/
hterm.Size = function(width, height) {
this.width = width;
this.height = height;
};
/**
* Adjust the width and height of this record.
*
* @param {integer} width The new width of this record.
* @param {integer} height The new height of this record.
*/
hterm.Size.prototype.resize = function(width, height) {
this.width = width;
this.height = height;
};
/**
* Return a copy of this record.
*
* @return {hterm.Size} A new hterm.Size instance with the same width and
* height.
*/
hterm.Size.prototype.clone = function() {
return new hterm.Size(this.width, this.height);
};
/**
* Set the height and width of this instance based on another hterm.Size.
*
* @param {hterm.Size} that The object to copy from.
*/
hterm.Size.prototype.setTo = function(that) {
this.width = that.width;
this.height = that.height;
};
/**
* Test if another hterm.Size instance is equal to this one.
*
* @param {hterm.Size} that The other hterm.Size instance.
* @return {boolen} True if both instances have the same width/height, false
* otherwise.
*/
hterm.Size.prototype.equals = function(that) {
return this.width == that.width && this.height == that.height;
};
/**
* Return a string representation of this instance.
*
* @return {string} A string that identifies the width and height of this
* instance.
*/
hterm.Size.prototype.toString = function() {
return '[hterm.Size: ' + this.width + ', ' + this.height + ']';
};
/**
* Constructor for a hterm.RowCol record.
*
* Instances of this class have public read/write members for row and column.
*
* This class includes an 'overflow' bit which is use to indicate that the an
* attempt has been made to move the cursor column passed the end of the
* screen. When this happens we leave the cursor column set to the last column
* of the screen but set the overflow bit. In this state cursor movement
* happens normally, but any attempt to print new characters causes a cr/lf
* first.
*
* @param {integer} row The row of this record.
* @param {integer} column The column of this record.
* @param {boolean} opt_overflow Optional boolean indicating that the RowCol
* has overflowed.
*/
hterm.RowCol = function(row, column, opt_overflow) {
this.row = row;
this.column = column;
this.overflow = !!opt_overflow;
};
/**
* Adjust the row and column of this record.
*
* @param {integer} row The new row of this record.
* @param {integer} column The new column of this record.
* @param {boolean} opt_overflow Optional boolean indicating that the RowCol
* has overflowed.
*/
hterm.RowCol.prototype.move = function(row, column, opt_overflow) {
this.row = row;
this.column = column;
this.overflow = !!opt_overflow;
};
/**
* Return a copy of this record.
*
* @return {hterm.RowCol} A new hterm.RowCol instance with the same row and
* column.
*/
hterm.RowCol.prototype.clone = function() {
return new hterm.RowCol(this.row, this.column, this.overflow);
};
/**
* Set the row and column of this instance based on another hterm.RowCol.
*
* @param {hterm.RowCol} that The object to copy from.
*/
hterm.RowCol.prototype.setTo = function(that) {
this.row = that.row;
this.column = that.column;
this.overflow = that.overflow;
};
/**
* Test if another hterm.RowCol instance is equal to this one.
*
* @param {hterm.RowCol} that The other hterm.RowCol instance.
* @return {boolen} True if both instances have the same row/column, false
* otherwise.
*/
hterm.RowCol.prototype.equals = function(that) {
return (this.row == that.row && this.column == that.column &&
this.overflow == that.overflow);
};
/**
* Return a string representation of this instance.
*
* @return {string} A string that identifies the row and column of this
* instance.
*/
hterm.RowCol.prototype.toString = function() {
return ('[hterm.RowCol: ' + this.row + ', ' + this.column + ', ' +
this.overflow + ']');
};
// SOURCE FILE: hterm/js/hterm_frame.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.f');
/**
* First draft of the interface between the terminal and a third party dialog.
*
* This is rough. It's just the terminal->dialog layer. To complete things
* we'll also need a command->terminal layer. That will have to facilitate
* command->terminal->dialog or direct command->dialog communication.
*
* I imagine this class will change significantly when that happens.
*/
/**
* Construct a new frame for the given terminal.
*
* @param terminal {hterm.Terminal} The parent terminal object.
* @param url {String} The url to load in the frame.
* @param opt_options {Object} Optional options for the frame. Not implemented.
*/
hterm.Frame = function(terminal, url, opt_options) {
this.terminal_ = terminal;
this.div_ = terminal.div_;
this.url = url;
this.options = opt_options || {};
this.iframe_ = null;
this.container_ = null;
this.messageChannel_ = null;
};
/**
* Handle messages from the iframe.
*/
hterm.Frame.prototype.onMessage_ = function(e) {
if (e.data.name != 'ipc-init-ok') {
console.log('Unknown message from frame:', e.data);
return;
}
this.sendTerminalInfo_();
this.messageChannel_.port1.onmessage = this.onMessage.bind(this);
this.onLoad();
};
/**
* Clients could override this, I guess.
*
* It doesn't support multiple listeners, but I'm not sure that would make sense
* here. It's probably better to speak directly to our parents.
*/
hterm.Frame.prototype.onMessage = function() {};
/**
* Handle iframe onLoad event.
*/
hterm.Frame.prototype.onLoad_ = function() {
this.messageChannel_ = new MessageChannel();
this.messageChannel_.port1.onmessage = this.onMessage_.bind(this);
this.messageChannel_.port1.start();
this.iframe_.contentWindow.postMessage(
{name: 'ipc-init', argv: [{messagePort: this.messageChannel_.port2}]},
[this.messageChannel_.port2], this.url);
};
/**
* Clients may override this.
*/
hterm.Frame.prototype.onLoad = function() {};
/**
* Sends the terminal-info message to the iframe.
*/
hterm.Frame.prototype.sendTerminalInfo_ = function() {
lib.f.getAcceptLanguages(function(languages) {
this.postMessage('terminal-info', [{
acceptLanguages: languages,
foregroundColor: this.terminal_.getForegroundColor(),
backgroundColor: this.terminal_.getBackgroundColor(),
cursorColor: this.terminal_.getCursorColor(),
fontSize: this.terminal_.getFontSize(),
fontFamily: this.terminal_.getFontFamily(),
baseURL: lib.f.getURL('/')
}]
);
}.bind(this));
};
/**
* User clicked the close button on the frame decoration.
*/
hterm.Frame.prototype.onCloseClicked_ = function() {
this.close();
};
/**
* Close this frame.
*/
hterm.Frame.prototype.close = function() {
if (!this.container_ || !this.container_.parentNode)
return;
this.container_.parentNode.removeChild(this.container_);
this.onClose();
};
/**
* Clients may override this.
*/
hterm.Frame.prototype.onClose = function() {};
/**
* Send a message to the iframe.
*/
hterm.Frame.prototype.postMessage = function(name, argv) {
if (!this.messageChannel_)
throw new Error('Message channel is not set up.');
this.messageChannel_.port1.postMessage({name: name, argv: argv});
};
/**
* Show the UI for this frame.
*
* The iframe src is not loaded until this method is called.
*/
hterm.Frame.prototype.show = function() {
var self = this;
function opt(name, defaultValue) {
if (name in self.options)
return self.options[name];
return defaultValue;
}
var self = this;
if (this.container_ && this.container_.parentNode) {
console.error('Frame already visible');
return;
}
var headerHeight = '16px';
var divSize = hterm.getClientSize(this.div_);
var width = opt('width', 640);
var height = opt('height', 480);
var left = (divSize.width - width) / 2;
var top = (divSize.height - height) / 2;
var document = this.terminal_.document_;
var container = this.container_ = document.createElement('div');
container.style.cssText = (
'position: absolute;' +
'display: -webkit-flex;' +
'-webkit-flex-direction: column;' +
'top: 10%;' +
'left: 4%;' +
'width: 90%;' +
'height: 80%;' +
'box-shadow: 0 0 2px ' + this.terminal_.getForegroundColor() + ';' +
'border: 2px ' + this.terminal_.getForegroundColor() + ' solid;');
var header = document.createElement('div');
header.style.cssText = (
'display: -webkit-flex;' +
'-webkit-justify-content: flex-end;' +
'height: ' + headerHeight + ';' +
'background-color: ' + this.terminal_.getForegroundColor() + ';' +
'color: ' + this.terminal_.getBackgroundColor() + ';' +
'font-size: 16px;' +
'font-family: ' + this.terminal_.getFontFamily());
container.appendChild(header);
if (false) {
// No use for the close button.
var button = document.createElement('div');
button.setAttribute('role', 'button');
button.style.cssText = (
'margin-top: -3px;' +
'margin-right: 3px;' +
'cursor: pointer;');
button.textContent = '\u2a2f';
button.addEventListener('click', this.onCloseClicked_.bind(this));
header.appendChild(button);
}
var iframe = this.iframe_ = document.createElement('iframe');
iframe.onload = this.onLoad_.bind(this);
iframe.style.cssText = (
'display: -webkit-flex;' +
'-webkit-flex: 1;' +
'width: 100%');
iframe.setAttribute('src', this.url);
iframe.setAttribute('seamless', true);
container.appendChild(iframe);
this.div_.appendChild(container);
};
// SOURCE FILE: hterm/js/hterm_keyboard.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('hterm.Keyboard.KeyMap');
/**
* Keyboard handler.
*
* Consumes onKey* events and invokes onVTKeystroke on the associated
* hterm.Terminal object.
*
* See also: [XTERM] as referenced in vt.js.
*
* @param {hterm.Terminal} The Terminal object associated with this keyboard.
*/
hterm.Keyboard = function(terminal) {
// The parent vt interpreter.
this.terminal = terminal;
// The element we're currently capturing keyboard events for.
this.keyboardElement_ = null;
// The event handlers we are interested in, and their bound callbacks, saved
// so they can be uninstalled with removeEventListener, when required.
this.handlers_ = [
['blur', this.onBlur_.bind(this)],
['keydown', this.onKeyDown_.bind(this)],
['keypress', this.onKeyPress_.bind(this)],
['keyup', this.onKeyUp_.bind(this)],
['textInput', this.onTextInput_.bind(this)]
];
/**
* The current key map.
*/
this.keyMap = new hterm.Keyboard.KeyMap(this);
/**
* If true, Shift-Insert will fall through to the browser as a paste.
* If false, the keystroke will be sent to the host.
*/
this.shiftInsertPaste = true;
/**
* If true, home/end will control the terminal scrollbar and shift home/end
* will send the VT keycodes. If false then home/end sends VT codes and
* shift home/end scrolls.
*/
this.homeKeysScroll = false;
/**
* Same as above, except for page up/page down.
*/
this.pageKeysScroll = false;
/**
* If true, Ctrl-Plus/Minus/Zero controls zoom.
* If false, Ctrl-Shift-Plus/Minus/Zero controls zoom, Ctrl-Minus sends ^_,
* Ctrl-Plus/Zero do nothing.
*/
this.ctrlPlusMinusZeroZoom = true;
/**
* If true, don't send Ctrl-V to the host, but instead paste the contents of
* the clipboard. In that case, send a ^V to the host on Ctrl-Shift-V.
*/
this.ctrlVPaste = false;
/**
* Enable/disable application keypad.
*
* This changes the way numeric keys are sent from the keyboard.
*/
this.applicationKeypad = false;
/**
* Enable/disable the application cursor mode.
*
* This changes the way cursor keys are sent from the keyboard.
*/
this.applicationCursor = false;
/**
* If true, the backspace should send BS ('\x08', aka ^H). Otherwise
* the backspace key should send '\x7f'.
*/
this.backspaceSendsBackspace = false;
/**
* The encoding method for data sent to the host.
*/
this.characterEncoding = 'utf-8';
/**
* Set whether the meta key sends a leading escape or not.
*/
this.metaSendsEscape = true;
/**
* Controls how the alt key is handled.
*
* escape....... Send an ESC prefix.
* 8-bit........ Add 128 to the unshifted character as in xterm.
* browser-key.. Wait for the keypress event and see what the browser says.
* (This won't work well on platforms where the browser
* performs a default action for some alt sequences.)
*
* This setting only matters when alt is distinct from meta (altIsMeta is
* false.)
*/
this.altSendsWhat = 'escape';
/**
* Set whether the alt key acts as a meta key, instead of producing 8-bit
* characters.
*
* True to enable, false to disable, null to autodetect based on platform.
*/
this.altIsMeta = false;
/**
* If true, tries to detect DEL key events that are from alt-backspace on
* Chrome OS vs from a true DEL key press.
*
* Background: At the time of writing, on Chrome OS, alt-backspace is mapped
* to DEL. Some users may be happy with this, but others may be frustrated
* that it's impossible to do meta-backspace. If the user enables this pref,
* we use a trick to tell a true DEL keypress from alt-backspace: on
* alt-backspace, we will see the alt key go down, then get a DEL keystroke
* that indicates that alt is not pressed. See http://crbug.com/174410 .
*/
this.altBackspaceIsMetaBackspace = false;
/**
* Used to keep track of the current alt-key state, which is necessary for
* the altBackspaceIsMetaBackspace preference above.
*/
this.altIsPressed = false;
/**
* If true, Chrome OS media keys will be mapped to their F-key equivalent.
* E.g. "Back" will be mapped to F1. If false, Chrome will handle the keys.
*/
this.mediaKeysAreFKeys = false;
};
/**
* Special handling for keyCodes in a keyboard layout.
*/
hterm.Keyboard.KeyActions = {
/**
* Call preventDefault and stopPropagation for this key event and nothing
* else.
*/
CANCEL: new String('CANCEL'),
/**
* This performs the default terminal action for the key. If used in the
* 'normal' action and the the keystroke represents a printable key, the
* character will be sent to the host. If used in one of the modifier
* actions, the terminal will perform the normal action after (possibly)
* altering it.
*
* - If the normal sequence starts with CSI, the sequence will be adjusted
* to include the modifier parameter as described in [XTERM] in the final
* table of the "PC-Style Function Keys" section.
*
* - If the control key is down and the key represents a printable character,
* and the uppercase version of the unshifted keycap is between
* 64 (ASCII '@') and 95 (ASCII '_'), then the uppercase version of the
* unshifted keycap minus 64 is sent. This makes '^@' send '\x00' and
* '^_' send '\x1f'. (Note that one higher that 0x1f is 0x20, which is
* the first printable ASCII value.)
*
* - If the alt key is down and the key represents a printable character then
* the value of the character is shifted up by 128.
*
* - If meta is down and configured to send an escape, '\x1b' will be sent
* before the normal action is performed.
*/
DEFAULT: new String('DEFAULT'),
/**
* Causes the terminal to opt out of handling the key event, instead letting
* the browser deal with it.
*/
PASS: new String('PASS'),
/**
* Insert the first or second character of the keyCap, based on e.shiftKey.
* The key will be handled in onKeyDown, and e.preventDefault() will be
* called.
*
* It is useful for a modified key action, where it essentially strips the
* modifier while preventing the browser from reacting to the key.
*/
STRIP: new String('STRIP')
};
/**
* Encode a string according to the 'send-encoding' preference.
*/
hterm.Keyboard.prototype.encode = function(str) {
if (this.characterEncoding == 'utf-8')
return this.terminal.vt.encodeUTF8(str);
return str;
};
/**
* Capture keyboard events sent to the associated element.
*
* This enables the keyboard. Captured events are consumed by this class
* and will not perform their default action or bubble to other elements.
*
* Passing a null element will uninstall the keyboard handlers.
*
* @param {HTMLElement} element The element whose events should be captured, or
* null to disable the keyboard.
*/
hterm.Keyboard.prototype.installKeyboard = function(element) {
if (element == this.keyboardElement_)
return;
if (element && this.keyboardElement_)
this.installKeyboard(null);
for (var i = 0; i < this.handlers_.length; i++) {
var handler = this.handlers_[i];
if (element) {
element.addEventListener(handler[0], handler[1]);
} else {
this.keyboardElement_.removeEventListener(handler[0], handler[1]);
}
}
this.keyboardElement_ = element;
};
/**
* Disable keyboard event capture.
*
* This will allow the browser to process key events normally.
*/
hterm.Keyboard.prototype.uninstallKeyboard = function() {
this.installKeyboard(null);
};
/**
* Handle onTextInput events.
*
* We're not actually supposed to get these, but we do on the Mac in the case
* where a third party app sends synthetic keystrokes to Chrome.
*/
hterm.Keyboard.prototype.onTextInput_ = function(e) {
if (!e.data)
return;
e.data.split('').forEach(this.terminal.onVTKeystroke.bind(this.terminal));
};
/**
* Handle onKeyPress events.
*/
hterm.Keyboard.prototype.onKeyPress_ = function(e) {
var code;
if (e.altKey && this.altSendsWhat == 'browser-key' && e.charCode == 0) {
// If we got here because we were expecting the browser to handle an
// alt sequence but it didn't do it, then we might be on an OS without
// an enabled IME system. In that case we fall back to xterm-like
// behavior.
//
// This happens here only as a fallback. Typically these platforms should
// set altSendsWhat to either 'escape' or '8-bit'.
var ch = String.fromCharCode(e.keyCode);
if (!e.shiftKey)
ch = ch.toLowerCase();
code = ch.charCodeAt(0) + 128;
} else if (e.charCode >= 32) {
ch = e.charCode;
}
if (ch)
this.terminal.onVTKeystroke(String.fromCharCode(ch));
e.preventDefault();
e.stopPropagation();
};
hterm.Keyboard.prototype.onBlur_ = function(e) {
this.altIsPressed = false;
};
hterm.Keyboard.prototype.onKeyUp_ = function(e) {
if (e.keyCode == 18)
this.altIsPressed = false;
};
/**
* Handle onKeyDown events.
*/
hterm.Keyboard.prototype.onKeyDown_ = function(e) {
if (e.keyCode == 18)
this.altIsPressed = true;
var keyDef = this.keyMap.keyDefs[e.keyCode];
if (!keyDef) {
console.warn('No definition for keyCode: ' + e.keyCode);
return;
}
// The type of action we're going to use.
var resolvedActionType = null;
var self = this;
function getAction(name) {
// Get the key action for the given action name. If the action is a
// function, dispatch it. If the action defers to the normal action,
// resolve that instead.
resolvedActionType = name;
var action = keyDef[name];
if (typeof action == 'function')
action = action.apply(self.keyMap, [e, keyDef]);
if (action === DEFAULT && name != 'normal')
action = getAction('normal');
return action;
}
// Note that we use the triple-equals ('===') operator to test equality for
// these constants, in order to distingush usage of the constant from usage
// of a literal string that happens to contain the same bytes.
var CANCEL = hterm.Keyboard.KeyActions.CANCEL;
var DEFAULT = hterm.Keyboard.KeyActions.DEFAULT;
var PASS = hterm.Keyboard.KeyActions.PASS;
var STRIP = hterm.Keyboard.KeyActions.STRIP;
var control = e.ctrlKey;
var alt = this.altIsMeta ? false : e.altKey;
var meta = this.altIsMeta ? (e.altKey || e.metaKey) : e.metaKey;
var action;
if (control) {
action = getAction('control');
} else if (alt) {
action = getAction('alt');
} else if (meta) {
action = getAction('meta');
} else {
action = getAction('normal');
}
// The action may have cleared the e.shiftKey, so we wait until after
// getAction to read it.
var shift = e.shiftKey;
if (alt && this.altSendsWhat == 'browser-key' && action == DEFAULT) {
// When altSendsWhat is 'browser-key', we wait for the keypress event.
// In keypress, the browser should have set the event.charCode to the
// appropriate character.
// TODO(rginda): Character compositions will need some black magic.
action = PASS;
}
if (action === PASS || (action === DEFAULT && !(control || alt || meta))) {
// If this key is supposed to be handled by the browser, or it is an
// unmodified key with the default action, then exit this event handler.
// If it's an unmodified key, it'll be handled in onKeyPress where we
// can tell for sure which ASCII code to insert.
//
// This block needs to come before the STRIP test, otherwise we'll strip
// the modifier and think it's ok to let the browser handle the keypress.
// The browser won't know we're trying to ignore the modifiers and might
// perform some default action.
return;
}
if (action === STRIP) {
alt = control = false;
action = keyDef.normal;
if (typeof action == 'function')
action = action.apply(this.keyMap, [e, keyDef]);
if (action == DEFAULT && keyDef.keyCap.length == 2)
action = keyDef.keyCap.substr((e.shiftKey ? 1 : 0), 1);
}
e.preventDefault();
e.stopPropagation();
if (action === CANCEL)
return;
if (action !== DEFAULT && typeof action != 'string') {
console.warn('Invalid action: ' + JSON.stringify(action));
return;
}
// Strip the modifier that is associated with the action, since we assume that
// modifier has already been accounted for in the action.
if (resolvedActionType == 'control') {
control = false;
} else if (resolvedActionType == 'alt') {
alt = false;
} else if (resolvedActionType == 'meta') {
meta = false;
}
if (action.substr(0, 2) == '\x1b[' && (alt || control || shift)) {
// The action is an escape sequence that and it was triggered in the
// presence of a keyboard modifier, we may need to alter the action to
// include the modifier before sending it.
var mod;
if (shift && !(alt || control)) {
mod = ';2';
} else if (alt && !(shift || control)) {
mod = ';3';
} else if (shift && alt && !control) {
mod = ';4';
} else if (control && !(shift || alt)) {
mod = ';5';
} else if (shift && control && !alt) {
mod = ';6';
} else if (alt && control && !shift) {
mod = ';7';
} else if (shift && alt && control) {
mod = ';8';
}
if (action.length == 3) {
// Some of the CSI sequences have zero parameters unless modified.
action = '\x1b[1' + mod + action.substr(2, 1);
} else {
// Others always have at least one parameter.
action = action.substr(0, action.length - 1) + mod +
action.substr(action.length - 1);
}
} else {
if (action === DEFAULT) {
action = keyDef.keyCap.substr((e.shiftKey ? 1 : 0), 1);
if (control) {
var unshifted = keyDef.keyCap.substr(0, 1);
var code = unshifted.charCodeAt(0);
if (code >= 64 && code <= 95) {
action = String.fromCharCode(code - 64);
}
}
}
if (alt && this.altSendsWhat == '8-bit' && action.length == 1) {
var code = action.charCodeAt(0) + 128;
action = String.fromCharCode(code);
}
// We respect alt/metaSendsEscape even if the keymap action was a literal
// string. Otherwise, every overridden alt/meta action would have to
// check alt/metaSendsEscape.
if ((alt && this.altSendsWhat == 'escape') ||
(meta && this.metaSendsEscape)) {
action = '\x1b' + action;
}
}
this.terminal.onVTKeystroke(action);
};
// SOURCE FILE: hterm/js/hterm_keyboard_keymap.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('hterm.Keyboard.KeyActions');
/**
* The default key map for hterm.
*
* Contains a mapping of keyCodes to keyDefs (aka key definitions). The key
* definition tells the hterm.Keyboard class how to handle keycodes.
*
* This should work for most cases, as the printable characters get handled
* in the keypress event. In that case, even if the keycap is wrong in the
* key map, the correct character should be sent.
*
* Different layouts, such as Dvorak should work with this keymap, as those
* layouts typically move keycodes around on the keyboard without disturbing
* the actual keycaps.
*
* There may be issues with control keys on non-US keyboards or with keyboards
* that very significantly from the expectations here, in which case we may
* have to invent new key maps.
*
* The sequences defined in this key map come from [XTERM] as referenced in
* vt.js, starting with the section titled "Alt and Meta Keys".
*/
hterm.Keyboard.KeyMap = function(keyboard) {
this.keyboard = keyboard;
this.keyDefs = {};
this.reset();
};
/**
* Add a single key definition.
*
* The definition is a hash containing the following keys: 'keyCap', 'normal',
* 'control', and 'alt'.
*
* - keyCap is a string identifying the key. For printable
* keys, the key cap should be exactly two characters, starting with the
* unshifted version. For example, 'aA', 'bB', '1!' and '=+'. For
* non-printable the key cap should be surrounded in square braces, as in
* '[INS]', '[LEFT]'. By convention, non-printable keycaps are in uppercase
* but this is not a strict requirement.
*
* - Normal is the action that should be performed when they key is pressed
* in the absence of any modifier. See below for the supported actions.
*
* - Control is the action that should be performed when they key is pressed
* along with the control modifier. See below for the supported actions.
*
* - Alt is the action that should be performed when they key is pressed
* along with the alt modifier. See below for the supported actions.
*
* - Meta is the action that should be performed when they key is pressed
* along with the meta modifier. See below for the supported actions.
*
* Actions can be one of the hterm.Keyboard.KeyActions as documented below,
* a literal string, or an array. If the action is a literal string then
* the string is sent directly to the host. If the action is an array it
* is taken to be an escape sequence that may be altered by modifier keys.
* The second-to-last element of the array will be overwritten with the
* state of the modifier keys, as specified in the final table of "PC-Style
* Function Keys" from [XTERM].
*/
hterm.Keyboard.KeyMap.prototype.addKeyDef = function(keyCode, def) {
if (keyCode in this.keyDefs)
console.warn('Duplicate keyCode: ' + keyCode);
this.keyDefs[keyCode] = def;
};
/**
* Add mutiple key definitions in a single call.
*
* This function takes the key definitions as variable argument list. Each
* argument is the key definition specified as an array.
*
* (If the function took everything as one big hash we couldn't detect
* duplicates, and there would be a lot more typing involved.)
*
* Each key definition should have 6 elements: (keyCode, keyCap, normal action,
* control action, alt action and meta action). See KeyMap.addKeyDef for the
* meaning of these elements.
*/
hterm.Keyboard.KeyMap.prototype.addKeyDefs = function(var_args) {
for (var i = 0; i < arguments.length; i++) {
this.addKeyDef(arguments[i][0],
{ keyCap: arguments[i][1],
normal: arguments[i][2],
control: arguments[i][3],
alt: arguments[i][4],
meta: arguments[i][5]
});
}
};
/**
* Inherit from hterm.Keyboard.KeyMap, as defined in keyboard.js.
*/
hterm.Keyboard.KeyMap.prototype = {
__proto__: hterm.Keyboard.KeyMap.prototype
};
/**
* Set up the default state for this keymap.
*/
hterm.Keyboard.KeyMap.prototype.reset = function() {
this.keyDefs = {};
var self = this;
// This function us used by the "macro" functions below. It makes it
// possible to use the call() macro as an argument to any other macro.
function resolve(action, e, k) {
if (typeof action == 'function')
return action.apply(self, [e, k]);
return action;
}
// If not application keypad a, else b. The keys that care about
// application keypad ignore it when the key is modified.
function ak(a, b) {
return function(e, k) {
var action = (e.shiftKey || e.ctrlKey || e.altKey || e.metaKey ||
!self.keyboard.applicationKeypad) ? a : b;
return resolve(action, e, k);
}
}
// If mod or not application cursor a, else b. The keys that care about
// application cursor ignore it when the key is modified.
function ac(a, b) {
return function(e, k) {
var action = (e.shiftKey || e.ctrlKey || e.altKey || e.metaKey ||
!self.keyboard.applicationCursor) ? a : b;
return resolve(action, e, k);
}
}
// If not backspace-sends-backspace keypad a, else b.
function bs(a, b) {
return function(e, k) {
var action = !self.keyboard.backspaceSendsBackspace ? a : b
return resolve(action, e, k);
}
}
// If not e.shiftKey a, else b.
function sh(a, b) {
return function(e, k) {
var action = !e.shiftKey ? a : b
// Clear e.shiftKey so that the keyboard code doesn't try to apply
// additional modifiers to the sequence.
delete e.shiftKey;
e.shiftKey = false;
return resolve(action, e, k);
}
}
// If no modifiers a, else b.
function mod(a, b) {
return function (e, k) {
var action = !(e.shiftKey || e.ctrlKey || e.altKey || e.metaKey) ? a : b;
return resolve(action, e, k);
}
}
// Compute a control character for a given character.
function ctl(ch) { return String.fromCharCode(ch.charCodeAt(0) - 64) }
// Call a method on the keymap instance.
function c(m) { return function (e, k) { return this[m](e, k) } }
// Ignore if not trapping media keys
function med(fn) {
return function(e, k) {
if (!self.keyboard.mediaKeysAreFKeys) {
return hterm.Keyboard.KeyActions.PASS;
}
return resolve(fn, e, k);
};
}
var ESC = '\x1b';
var CSI = '\x1b[';
var SS3 = '\x1bO';
var CANCEL = hterm.Keyboard.KeyActions.CANCEL;
var DEFAULT = hterm.Keyboard.KeyActions.DEFAULT;
var PASS = hterm.Keyboard.KeyActions.PASS;
var STRIP = hterm.Keyboard.KeyActions.STRIP;
this.addKeyDefs(
// These fields are: [keycode, keycap, normal, control, alt, meta]
// The browser sends the keycode 0 for some keys. We'll just assume it's
// going to do the right thing by default for those keys.
[0, '[UNKNOWN]', PASS, PASS, PASS, PASS],
// First row.
[27, '[ESC]', ESC, DEFAULT, DEFAULT, DEFAULT],
[112, '[F1]', mod(SS3 + 'P', CSI + 'P'), DEFAULT, CSI + "23~", DEFAULT],
[113, '[F2]', mod(SS3 + 'Q', CSI + 'Q'), DEFAULT, CSI + "24~", DEFAULT],
[114, '[F3]', mod(SS3 + 'R', CSI + 'R'), DEFAULT, CSI + "25~", DEFAULT],
[115, '[F4]', mod(SS3 + 'S', CSI + 'S'), DEFAULT, CSI + "26~", DEFAULT],
[116, '[F5]', CSI + '15~', DEFAULT, CSI + "28~", DEFAULT],
[117, '[F6]', CSI + '17~', DEFAULT, CSI + "29~", DEFAULT],
[118, '[F7]', CSI + '18~', DEFAULT, CSI + "31~", DEFAULT],
[119, '[F8]', CSI + '19~', DEFAULT, CSI + "32~", DEFAULT],
[120, '[F9]', CSI + '20~', DEFAULT, CSI + "33~", DEFAULT],
[121, '[F10]', CSI + '21~', DEFAULT, CSI + "34~", DEFAULT],
[122, '[F11]', CSI + '23~', DEFAULT, CSI + "42~", DEFAULT],
[123, '[F12]', CSI + '24~', DEFAULT, CSI + "43~", DEFAULT],
// Second row.
[192, '`~', DEFAULT, sh(ctl('@'), ctl('^')), DEFAULT, PASS],
[49, '1!', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[50, '2@', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[51, '3#', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[52, '4$', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[53, '5%', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[54, '6^', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[55, '7&', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[56, '8*', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[57, '9(', DEFAULT, c('onCtrlNum_'), c('onAltNum_'), c('onMetaNum_')],
[48, '0)', DEFAULT, c('onPlusMinusZero_'),c('onAltNum_'),c('onMetaNum_')],
[189, '-_', DEFAULT, c('onPlusMinusZero_'), DEFAULT, DEFAULT],
[187, '=+', DEFAULT, c('onPlusMinusZero_'), DEFAULT, DEFAULT],
[8, '[BKSP]', bs('\x7f', '\b'), bs('\b', '\x7f'), DEFAULT, DEFAULT],
// Third row.
[9, '[TAB]', sh('\t', CSI + 'Z'), STRIP, PASS, DEFAULT],
[81, 'qQ', DEFAULT, ctl('Q'), DEFAULT, DEFAULT],
[87, 'wW', DEFAULT, ctl('W'), DEFAULT, DEFAULT],
[69, 'eE', DEFAULT, ctl('E'), DEFAULT, DEFAULT],
[82, 'rR', DEFAULT, ctl('R'), DEFAULT, DEFAULT],
[84, 'tT', DEFAULT, ctl('T'), DEFAULT, DEFAULT],
[89, 'yY', DEFAULT, ctl('Y'), DEFAULT, DEFAULT],
[85, 'uU', DEFAULT, ctl('U'), DEFAULT, DEFAULT],
[73, 'iI', DEFAULT, ctl('I'), DEFAULT, DEFAULT],
[79, 'oO', DEFAULT, ctl('O'), DEFAULT, DEFAULT],
[80, 'pP', DEFAULT, ctl('P'), DEFAULT, DEFAULT],
[219, '[{', DEFAULT, ctl('['), DEFAULT, DEFAULT],
[221, ']}', DEFAULT, ctl(']'), DEFAULT, DEFAULT],
[220, '\\|', DEFAULT, ctl('\\'), DEFAULT, DEFAULT],
// Fourth row. (We let Ctrl-Shift-J pass for Chrome DevTools.)
[20, '[CAPS]', PASS, PASS, PASS, DEFAULT],
[65, 'aA', DEFAULT, ctl('A'), DEFAULT, DEFAULT],
[83, 'sS', DEFAULT, ctl('S'), DEFAULT, DEFAULT],
[68, 'dD', DEFAULT, ctl('D'), DEFAULT, DEFAULT],
[70, 'fF', DEFAULT, ctl('F'), DEFAULT, DEFAULT],
[71, 'gG', DEFAULT, ctl('G'), DEFAULT, DEFAULT],
[72, 'hH', DEFAULT, ctl('H'), DEFAULT, DEFAULT],
[74, 'jJ', DEFAULT, sh(ctl('J'), PASS), DEFAULT, DEFAULT],
[75, 'kK', DEFAULT, sh(ctl('K'), c('onClear_')), DEFAULT, DEFAULT],
[76, 'lL', DEFAULT, sh(ctl('L'), PASS), DEFAULT, DEFAULT],
[186, ';:', DEFAULT, STRIP, DEFAULT, DEFAULT],
[222, '\'"', DEFAULT, STRIP, DEFAULT, DEFAULT],
[13, '[ENTER]', '\r', CANCEL, CANCEL, DEFAULT],
// Fifth row. This includes the copy/paste shortcuts. On some
// platforms it's Ctrl-C/V, on others it's Meta-C/V. We assume either
// Ctrl-C/Meta-C should pass to the browser when there is a selection,
// and Ctrl-Shift-V/Meta-*-V should always pass to the browser (since
// these seem to be recognized as paste too).
[16, '[SHIFT]', PASS, PASS, PASS, DEFAULT],
[90, 'zZ', DEFAULT, ctl('Z'), DEFAULT, DEFAULT],
[88, 'xX', DEFAULT, ctl('X'), DEFAULT, DEFAULT],
[67, 'cC', DEFAULT, c('onCtrlC_'), DEFAULT, c('onMetaC_')],
[86, 'vV', DEFAULT, c('onCtrlV_'), DEFAULT, PASS],
[66, 'bB', DEFAULT, sh(ctl('B'), PASS), DEFAULT, sh(DEFAULT, PASS)],
[78, 'nN', DEFAULT, c('onCtrlN_'), DEFAULT, c('onMetaN_')],
[77, 'mM', DEFAULT, ctl('M'), DEFAULT, DEFAULT],
[188, ',<', DEFAULT, STRIP, DEFAULT, DEFAULT],
[190, '.>', DEFAULT, STRIP, DEFAULT, DEFAULT],
[191, '/?', DEFAULT, sh(ctl('_'), ctl('?')), DEFAULT, DEFAULT],
// Sixth and final row.
[17, '[CTRL]', PASS, PASS, PASS, PASS],
[18, '[ALT]', PASS, PASS, PASS, PASS],
[91, '[LAPL]', PASS, PASS, PASS, PASS],
[32, ' ', DEFAULT, ctl('@'), DEFAULT, DEFAULT],
[92, '[RAPL]', PASS, PASS, PASS, PASS],
// These things.
[42, '[PRTSCR]', PASS, PASS, PASS, PASS],
[145, '[SCRLK]', PASS, PASS, PASS, PASS],
[19, '[BREAK]', PASS, PASS, PASS, PASS],
// The block of six keys above the arrows.
[45, '[INSERT]', c('onKeyInsert_'), DEFAULT, DEFAULT, DEFAULT],
[36, '[HOME]', c('onKeyHome_'), DEFAULT, DEFAULT, DEFAULT],
[33, '[PGUP]', c('onKeyPageUp_'), DEFAULT, DEFAULT, DEFAULT],
[46, '[DEL]', c('onKeyDel_'), DEFAULT, DEFAULT, DEFAULT],
[35, '[END]', c('onKeyEnd_'), DEFAULT, DEFAULT, DEFAULT],
[34, '[PGDOWN]', c('onKeyPageDown_'), DEFAULT, DEFAULT, DEFAULT],
// Arrow keys. When unmodified they respect the application cursor state,
// otherwise they always send the CSI codes.
[38, '[UP]', ac(CSI + 'A', SS3 + 'A'), DEFAULT, DEFAULT, DEFAULT],
[40, '[DOWN]', ac(CSI + 'B', SS3 + 'B'), DEFAULT, DEFAULT, DEFAULT],
[39, '[RIGHT]', ac(CSI + 'C', SS3 + 'C'), DEFAULT, DEFAULT, DEFAULT],
[37, '[LEFT]', ac(CSI + 'D', SS3 + 'D'), DEFAULT, DEFAULT, DEFAULT],
[144, '[NUMLOCK]', PASS, PASS, PASS, PASS],
// With numlock off, the keypad generates the same key codes as the arrows
// and 'block of six' for some keys, and null key codes for the rest.
// Keypad with numlock on generates unique key codes...
[96, '[KP0]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[97, '[KP1]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[98, '[KP2]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[99, '[KP3]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[100, '[KP4]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[101, '[KP5]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[102, '[KP6]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[103, '[KP7]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[104, '[KP8]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[105, '[KP9]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[107, '[KP+]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[109, '[KP-]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[106, '[KP*]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[111, '[KP/]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
[110, '[KP.]', DEFAULT, DEFAULT, DEFAULT, DEFAULT],
// Chrome OS keyboard top row.
[166, '[BACK]', med(mod(SS3+'P', CSI+'P')), DEFAULT, CSI+"23~", DEFAULT],
[167, '[FWD]', med(mod(SS3+'Q', CSI+'Q')), DEFAULT, CSI+"24~", DEFAULT],
[168, '[RELOAD]', med(mod(SS3+'R', CSI+'R')), DEFAULT, CSI+"25~", DEFAULT],
[183, '[FSCR]', med(mod(SS3+'S', CSI+'S')), DEFAULT, CSI+"26~", DEFAULT],
[182, '[WINS]', med(CSI + '15~'), DEFAULT, CSI+"28~", DEFAULT],
[216, '[BRIT-]', med(CSI + '17~'), DEFAULT, CSI+"29~", DEFAULT],
[217, '[BRIT+]', med(CSI + '18~'), DEFAULT, CSI+"31~", DEFAULT],
[173, '[MUTE]', med(CSI + '19~'), DEFAULT, CSI+"32~", DEFAULT],
[174, '[VOL-]', med(CSI + '20~'), DEFAULT, CSI+"33~", DEFAULT],
[175, '[VOL+]', med(CSI + '21~'), DEFAULT, CSI+"34~", DEFAULT]
);
};
/**
* Either allow the paste or send a key sequence.
*/
hterm.Keyboard.KeyMap.prototype.onKeyInsert_ = function(e) {
if (this.keyboard.shiftInsertPaste && e.shiftKey)
return hterm.Keyboard.KeyActions.PASS;
return '\x1b[2~';
};
/**
* Either scroll the scrollback buffer or send a key sequence.
*/
hterm.Keyboard.KeyMap.prototype.onKeyHome_ = function(e) {
if (!this.keyboard.homeKeysScroll ^ e.shiftKey) {
if ((e.altey || e.ctrlKey || e.shiftKey) ||
!this.keyboard.applicationKeypad) {
return '\x1b[H';
}
return '\x1bOH';
}
this.keyboard.terminal.scrollHome();
return hterm.Keyboard.KeyActions.CANCEL;
};
/**
* Either scroll the scrollback buffer or send a key sequence.
*/
hterm.Keyboard.KeyMap.prototype.onKeyEnd_ = function(e) {
if (!this.keyboard.homeKeysScroll ^ e.shiftKey) {
if ((e.altKey || e.ctrlKey || e.shiftKey) ||
!this.keyboard.applicationKeypad) {
return '\x1b[F';
}
return '\x1bOF';
}
this.keyboard.terminal.scrollEnd();
return hterm.Keyboard.KeyActions.CANCEL;
};
/**
* Either scroll the scrollback buffer or send a key sequence.
*/
hterm.Keyboard.KeyMap.prototype.onKeyPageUp_ = function(e) {
if (!this.keyboard.pageKeysScroll ^ e.shiftKey)
return '\x1b[5~';
this.keyboard.terminal.scrollPageUp();
return hterm.Keyboard.KeyActions.CANCEL;
};
/**
* Either send a true DEL, or sub in meta-backspace.
*
* On Chrome OS, if we know the alt key is down, but we get a DEL event that
* claims that the alt key is not pressed, we know the DEL was a synthetic
* one from a user that hit alt-backspace. Based on a user pref, we can sub
* in meta-backspace in this case.
*/
hterm.Keyboard.KeyMap.prototype.onKeyDel_ = function(e) {
if (this.keyboard.altBackspaceIsMetaBackspace &&
this.keyboard.altIsPressed && !e.altKey)
return '\x1b\x7f';
return '\x1b[3~';
};
/**
* Either scroll the scrollback buffer or send a key sequence.
*/
hterm.Keyboard.KeyMap.prototype.onKeyPageDown_ = function(e) {
if (!this.keyboard.pageKeysScroll ^ e.shiftKey)
return '\x1b[6~';
this.keyboard.terminal.scrollPageDown();
return hterm.Keyboard.KeyActions.CANCEL;
};
/**
* Clear the primary/alternate screens and the scrollback buffer.
*/
hterm.Keyboard.KeyMap.prototype.onClear_ = function(e, keyDef) {
this.keyboard.terminal.wipeContents();
return hterm.Keyboard.KeyActions.CANCEL;
};
/**
* Either pass Ctrl-1..9 to the browser or send them to the host.
*
* Note that Ctrl-1 and Ctrl-9 don't actually have special sequences mapped
* to them in xterm or gnome-terminal. The range is really Ctrl-2..8, but
* we handle 1..9 since Chrome treats the whole range special.
*/
hterm.Keyboard.KeyMap.prototype.onCtrlNum_ = function(e, keyDef) {
// Compute a control character for a given character.
function ctl(ch) { return String.fromCharCode(ch.charCodeAt(0) - 64) }
if (this.keyboard.terminal.passCtrlNumber && !e.shiftKey)
return hterm.Keyboard.KeyActions.PASS;
switch (keyDef.keyCap.substr(0, 1)) {
case '1': return '1';
case '2': return ctl('@');
case '3': return ctl('[');
case '4': return ctl('\\');
case '5': return ctl(']');
case '6': return ctl('^');
case '7': return ctl('_');
case '8': return '\x7f';
case '9': return '9';
}
};
/**
* Either pass Alt-1..9 to the browser or send them to the host.
*/
hterm.Keyboard.KeyMap.prototype.onAltNum_ = function(e, keyDef) {
if (this.keyboard.terminal.passAltNumber && !e.shiftKey)
return hterm.Keyboard.KeyActions.PASS;
return hterm.Keyboard.KeyActions.DEFAULT;
};
/**
* Either pass Meta-1..9 to the browser or send them to the host.
*/
hterm.Keyboard.KeyMap.prototype.onMetaNum_ = function(e, keyDef) {
if (this.keyboard.terminal.passMetaNumber && !e.shiftKey)
return hterm.Keyboard.KeyActions.PASS;
return hterm.Keyboard.KeyActions.DEFAULT;
};
/**
* Either send a ^C or allow the browser to interpret the keystroke as a copy
* command.
*
* If there is no selection, or if the user presses Ctrl-Shift-C, then we'll
* transmit a ^C ('\x03'). If there is a selection, we defer to the
* browser. In this case we clear out the selection so the user knows we
* heard them, and also to give them a chance to send a ^C by just hitting
* the key again.
*/
hterm.Keyboard.KeyMap.prototype.onCtrlC_ = function(e, keyDef) {
var selection = this.keyboard.terminal.getDocument().getSelection();
if (e.shiftKey || selection.isCollapsed) {
// If the shift key is being held or there is no document selection, then
// send a ^C.
return '\x03';
}
// Otherwise let the browser handle it as a copy command. Clear the selection
// soon after a Ctrl-C copy, so that it frees up Ctrl-C to send ^C.
setTimeout(selection.collapseToEnd.bind(selection), 750);
return hterm.Keyboard.KeyActions.PASS;
};
/**
* Either send a ^N or open a new window to the same location.
*/
hterm.Keyboard.KeyMap.prototype.onCtrlN_ = function(e, keyDef) {
if (e.shiftKey) {
window.open(document.location.href, '',
'chrome=no,close=yes,resize=yes,scrollbars=yes,' +
'minimizable=yes,width=' + window.innerWidth +
',height=' + window.innerHeight);
return hterm.Keyboard.KeyActions.CANCEL;
}
return '\x0e';
};
/**
* Either send a ^V or allow the browser to interpret the keystroke as a paste
* command.
*
* The default behavior is to paste if the user presses Ctrl-Shift-V, and send
* a ^V if the user presses Ctrl-V. This can be flipped with the
* 'ctrl-v-paste' preference.
*/
hterm.Keyboard.KeyMap.prototype.onCtrlV_ = function(e, keyDef) {
if ((!e.shiftKey && this.keyboard.ctrlVPaste) ||
(e.shiftKey && !this.keyboard.ctrlVPaste)) {
return hterm.Keyboard.KeyActions.PASS;
}
return '\x16';
};
/**
* Either the default action or open a new window to the same location.
*/
hterm.Keyboard.KeyMap.prototype.onMetaN_ = function(e, keyDef) {
if (e.shiftKey) {
window.open(document.location.href, '',
'chrome=no,close=yes,resize=yes,scrollbars=yes,' +
'minimizable=yes,width=' + window.outerWidth +
',height=' + window.outerHeight);
return hterm.Keyboard.KeyActions.CANCEL;
}
return hterm.Keyboard.KeyActions.DEFAULT;
};
/**
* Either send a Meta-C or allow the browser to interpret the keystroke as a
* copy command.
*
* If there is no selection, or if the user presses Meta-Shift-C, then we'll
* transmit an '\x1b' (if metaSendsEscape is on) followed by 'c' or 'C'.
*
* If there is a selection, we defer to the browser. In this case we clear out
* the selection so the user knows we heard them, and also to give them a
* chance to send a Meta-C by just hitting the key again.
*/
hterm.Keyboard.KeyMap.prototype.onMetaC_ = function(e, keyDef) {
var document = this.keyboard.terminal.getDocument();
if (e.shiftKey || document.getSelection().isCollapsed) {
// If the shift key is being held, or there is no document selection, send
// a Meta-C. The keyboard code will add the ESC if metaSendsEscape is true,
// we just have to decide between 'c' and 'C'.
return keyDef.keyCap.substr(e.shiftKey ? 1 : 0, 1);
}
// Otherwise let the browser handle it as a copy command.
setTimeout(function() { document.getSelection().collapseToEnd() }, 50);
return hterm.Keyboard.KeyActions.PASS;
};
/**
* Handle font zooming.
*
* The browser's built-in zoom has a bit of an issue at certain zoom levels.
* At some magnifications, the measured height of a row of text differs from
* the height that was explicitly set.
*
* We override the browser zoom keys to change the ScrollPort's font size to
* avoid the issue.
*/
hterm.Keyboard.KeyMap.prototype.onPlusMinusZero_ = function(e, keyDef) {
if (!(this.keyboard.ctrlPlusMinusZeroZoom ^ e.shiftKey)) {
// If ctrl-PMZ controls zoom and the shift key is pressed, or
// ctrl-shift-PMZ controls zoom and this shift key is not pressed,
// then we want to send the control code instead of affecting zoom.
if (keyDef.keyCap == '-_')
return '\x1f'; // ^_
// Only ^_ is valid, the other sequences have no meaning.
return hterm.Keyboard.KeyActions.CANCEL;
}
if (this.keyboard.terminal.getZoomFactor() != 1) {
// If we're not at 1:1 zoom factor, let the Ctrl +/-/0 keys control the
// browser zoom, so it's easier to for the user to get back to 100%.
return hterm.Keyboard.KeyActions.PASS;
}
var cap = keyDef.keyCap.substr(0, 1);
if (cap == '0') {
this.keyboard.terminal.setFontSize(0);
} else {
var size = this.keyboard.terminal.getFontSize();
if (cap == '-') {
size -= 1;
} else {
size += 1;
}
this.keyboard.terminal.setFontSize(size);
}
return hterm.Keyboard.KeyActions.CANCEL;
};
// SOURCE FILE: hterm/js/hterm_options.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
/**
* @fileoverview This file implements the hterm.Options class,
* which stores current operating conditions for the terminal. This object is
* used instead of a series of parameters to allow saving/restoring of cursor
* conditions easily, and to provide an easy place for common configuration
* options.
*
* Original code by Cory Maccarrone.
*/
/**
* Constructor for the hterm.Options class, optionally acting as a copy
* constructor.
*
* The defaults are as defined in http://www.vt100.net/docs/vt510-rm/DECSTR
* except that we enable autowrap (wraparound) by defaut since that seems to
* be what xterm does.
*
* @param {hterm.Options=} opt_copy Optional instance to copy.
* @constructor
*/
hterm.Options = function(opt_copy) {
// All attributes in this class are public to allow easy access by the
// terminal.
this.wraparound = opt_copy ? opt_copy.wraparound : true;
this.reverseWraparound = opt_copy ? opt_copy.reverseWraparound : false;
this.originMode = opt_copy ? opt_copy.originMode : false;
this.autoCarriageReturn = opt_copy ? opt_copy.autoCarriageReturn : false;
this.cursorVisible = opt_copy ? opt_copy.cursorVisible : false;
this.cursorBlink = opt_copy ? opt_copy.cursorBlink : false;
this.insertMode = opt_copy ? opt_copy.insertMode : false;
this.reverseVideo = opt_copy ? opt_copy.reverseVideo : false;
};
// SOURCE FILE: hterm/js/hterm_preference_manager.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.f', 'lib.Storage');
/**
* PreferenceManager subclass managing global NaSSH preferences.
*
* This is currently just an ordered list of known connection profiles.
*/
hterm.PreferenceManager = function(profileId) {
lib.PreferenceManager.call(this, hterm.defaultStorage,
'/hterm/profiles/' + profileId);
this.definePreferences
([
/**
* If set, undoes the Chrome OS Alt-Backspace->DEL remap, so that
* alt-backspace indeed is alt-backspace.
*/
['alt-backspace-is-meta-backspace', false],
/**
* Set whether the alt key acts as a meta key or as a distinct alt key.
*/
['alt-is-meta', false],
/**
* Controls how the alt key is handled.
*
* escape....... Send an ESC prefix.
* 8-bit........ Add 128 to the unshifted character as in xterm.
* browser-key.. Wait for the keypress event and see what the browser says.
* (This won't work well on platforms where the browser
* performs a default action for some alt sequences.)
*/
['alt-sends-what', 'escape'],
/**
* Terminal bell sound. Empty string for no audible bell.
*/
['audible-bell-sound', 'lib-resource:hterm/audio/bell'],
/**
* The background color for text with no other color attributes.
*/
['background-color', 'rgb(16, 16, 16)'],
/**
* The background image.
*/
['background-image', ''],
/**
* The background image size,
*
* Defaults to none.
*/
['background-size', ''],
/**
* The background image position,
*
* Defaults to none.
*/
['background-position', ''],
/**
* If true, the backspace should send BS ('\x08', aka ^H). Otherwise
* the backspace key should send '\x7f'.
*/
['backspace-sends-backspace', false],
/**
* Whether or not to close the window when the command exits.
*/
['close-on-exit', true],
/**
* Whether or not to blink the cursor by default.
*/
['cursor-blink', false],
/**
* The color of the visible cursor.
*/
['cursor-color', 'rgba(255,0,0,0.5)'],
/**
* Override colors in the default palette.
*
* This can be specified as an array or an object. If specified as an
* object it is assumed to be a sparse array, where each property
* is a numeric index into the color palette.
*
* Values can be specified as css almost any css color value. This
* includes #RGB, #RRGGBB, rgb(...), rgba(...), and any color names
* that are also part of the stock X11 rgb.txt file.
*
* You can use 'null' to specify that the default value should be not
* be changed. This is useful for skipping a small number of indicies
* when the value is specified as an array.
*/
['color-palette-overrides', null],
/**
* Automatically copy mouse selection to the clipboard.
*/
['copy-on-select', true],
/**
* If true, Ctrl-Plus/Minus/Zero controls zoom.
* If false, Ctrl-Shift-Plus/Minus/Zero controls zoom, Ctrl-Minus sends ^_,
* Ctrl-Plus/Zero do nothing.
*/
['ctrl-plus-minus-zero-zoom', true],
/**
* Ctrl+V pastes if true, sent to host if false.
* Ctrl+Shift+V sends a ^V to host if true, pastes if false.
*/
['ctrl-v-paste', false],
/**
* True to enable 8-bit control characters, false to ignore them.
*
* We'll respect the two-byte versions of these control characters
* regardless of this setting.
*/
['enable-8-bit-control', false],
/**
* True if we should use bold weight font for text with the bold/bright
* attribute. False to use the normal weight font. Null to autodetect.
*/
['enable-bold', null],
/**
* True if we should use bright colors (8-15 on a 16 color palette)
* for any text with the bold attribute. False otherwise.
*/
['enable-bold-as-bright', true],
/**
* Allow the host to write directly to the system clipboard.
*/
['enable-clipboard-notice', true],
/**
* Allow the host to write directly to the system clipboard.
*/
['enable-clipboard-write', true],
/**
* Respect the host's attempt to change the cursor blink status using
* DEC Private Mode 12.
*/
['enable-dec12', false],
/**
* The default environment variables.
*/
['environment', {TERM: 'xterm-256color'}],
/**
* Default font family for the terminal text.
*/
['font-family', ('"DejaVu Sans Mono", "Everson Mono", ' +
'FreeMono, "Menlo", "Terminal", ' +
'monospace')],
/**
* The default font size in pixels.
*/
['font-size', 15],
/**
* Anti-aliasing.
*/
['font-smoothing', 'antialiased'],
/**
* The foreground color for text with no other color attributes.
*/
['foreground-color', 'rgb(240, 240, 240)'],
/**
* If true, home/end will control the terminal scrollbar and shift home/end
* will send the VT keycodes. If false then home/end sends VT codes and
* shift home/end scrolls.
*/
['home-keys-scroll', false],
/**
* Max length of a DCS, OSC, PM, or APS sequence before we give up and
* ignore the code.
*/
['max-string-sequence', 100000],
/**
* If true, convert media keys to their Fkey equivalent. If false, let
* Chrome handle the keys.
*/
['media-keys-are-fkeys', false],
/**
* Set whether the meta key sends a leading escape or not.
*/
['meta-sends-escape', true],
/**
* Mouse paste button, or null to autodetect.
*
* For autodetect, we'll try to enable middle button paste for non-X11
* platforms.
*
* On X11 we move it to button 3, but that'll probably be a context menu
* in the future.
*/
['mouse-paste-button', null],
/**
* If true, page up/down will control the terminal scrollbar and shift
* page up/down will send the VT keycodes. If false then page up/down
* sends VT codes and shift page up/down scrolls.
*/
['page-keys-scroll', false],
/**
* Set whether we should pass Alt-1..9 to the browser.
*
* This is handy when running hterm in a browser tab, so that you don't lose
* Chrome's "switch to tab" keyboard accelerators. When not running in a
* tab it's better to send these keys to the host so they can be used in
* vim or emacs.
*
* If true, Alt-1..9 will be handled by the browser. If false, Alt-1..9
* will be sent to the host. If null, autodetect based on browser platform
* and window type.
*/
['pass-alt-number', null],
/**
* Set whether we should pass Ctrl-1..9 to the browser.
*
* This is handy when running hterm in a browser tab, so that you don't lose
* Chrome's "switch to tab" keyboard accelerators. When not running in a
* tab it's better to send these keys to the host so they can be used in
* vim or emacs.
*
* If true, Ctrl-1..9 will be handled by the browser. If false, Ctrl-1..9
* will be sent to the host. If null, autodetect based on browser platform
* and window type.
*/
['pass-ctrl-number', null],
/**
* Set whether we should pass Meta-1..9 to the browser.
*
* This is handy when running hterm in a browser tab, so that you don't lose
* Chrome's "switch to tab" keyboard accelerators. When not running in a
* tab it's better to send these keys to the host so they can be used in
* vim or emacs.
*
* If true, Meta-1..9 will be handled by the browser. If false, Meta-1..9
* will be sent to the host. If null, autodetect based on browser platform
* and window type.
*/
['pass-meta-number', null],
/**
* Set the expected encoding for data received from the host.
*
* Valid values are 'utf-8' and 'raw'.
*/
['receive-encoding', 'utf-8'],
/**
* If true, scroll to the bottom on any keystroke.
*/
['scroll-on-keystroke', true],
/**
* If true, scroll to the bottom on terminal output.
*/
['scroll-on-output', false],
/**
* The vertical scrollbar mode.
*/
['scrollbar-visible', true],
/**
* Set the encoding for data sent to host.
*
* Valid values are 'utf-8' and 'raw'.
*/
['send-encoding', 'utf-8'],
/**
* Shift + Insert pastes if true, sent to host if false.
*/
['shift-insert-paste', true],
/**
* User stylesheet to include in the terminal document.
*/
['user-css', ''],
]);
};
hterm.PreferenceManager.prototype = {
__proto__: lib.PreferenceManager.prototype
};
// SOURCE FILE: hterm/js/hterm_pubsub.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
/**
* Utility class used to add publish/subscribe/unsubscribe functionality to
* an existing object.
*/
hterm.PubSub = function() {
this.observers_ = {};
};
/**
* Add publish, subscribe, and unsubscribe methods to an existing object.
*
* No other properties of the object are touched, so there is no need to
* worry about clashing private properties.
*
* @param {Object} obj The object to add this behavior to.
*/
hterm.PubSub.addBehavior = function(obj) {
var pubsub = new hterm.PubSub();
for (var m in hterm.PubSub.prototype) {
obj[m] = hterm.PubSub.prototype[m].bind(pubsub);
}
};
/**
* Subscribe to be notified of messages about a subject.
*
* @param {string} subject The subject to subscribe to.
* @param {function(Object)} callback The function to invoke for notifications.
*/
hterm.PubSub.prototype.subscribe = function(subject, callback) {
if (!(subject in this.observers_))
this.observers_[subject] = [];
this.observers_[subject].push(callback);
};
/**
* Unsubscribe from a subject.
*
* @param {string} subject The subject to unsubscribe from.
* @param {function(Object)} callback A callback previously registered via
* subscribe().
*/
hterm.PubSub.prototype.unsubscribe = function(subject, callback) {
var list = this.observers_[subject];
if (!list)
throw 'Invalid subject: ' + subject;
var i = list.indexOf(callback);
if (i < 0)
throw 'Not subscribed: ' + subject;
list.splice(i, 1);
};
/**
* Publish a message about a subject.
*
* Subscribers (and the optional final callback) are invoked asynchronously.
* This method will return before anyone is actually notified.
*
* @param {string} subject The subject to publish about.
* @param {Object} e An arbitrary object associated with this notification.
* @param {function(Object)} opt_lastCallback An optional function to call after
* all subscribers have been notified.
*/
hterm.PubSub.prototype.publish = function(subject, e, opt_lastCallback) {
function notifyList(i) {
// Set this timeout before invoking the callback, so we don't have to
// concern ourselves with exceptions.
if (i < list.length - 1)
setTimeout(notifyList, 0, i + 1);
list[i](e);
}
var list = this.observers_[subject];
if (list) {
// Copy the list, in case it changes while we're notifying.
list = [].concat(list);
}
if (opt_lastCallback) {
if (list) {
list.push(opt_lastCallback);
} else {
list = [opt_lastCallback];
}
}
if (list)
setTimeout(notifyList, 0, 0);
};
// SOURCE FILE: hterm/js/hterm_screen.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.f', 'lib.wc',
'hterm.RowCol', 'hterm.Size', 'hterm.TextAttributes');
/**
* @fileoverview This class represents a single terminal screen full of text.
*
* It maintains the current cursor position and has basic methods for text
* insert and overwrite, and adding or removing rows from the screen.
*
* This class has no knowledge of the scrollback buffer.
*
* The number of rows on the screen is determined only by the number of rows
* that the caller inserts into the screen. If a caller wants to ensure a
* constant number of rows on the screen, it's their responsibility to remove a
* row for each row inserted.
*
* The screen width, in contrast, is enforced locally.
*
*
* In practice...
* - The hterm.Terminal class holds two hterm.Screen instances. One for the
* primary screen and one for the alternate screen.
*
* - The html.Screen class only cares that rows are HTMLElements. In the
* larger context of hterm, however, the rows happen to be displayed by an
* hterm.ScrollPort and have to follow a few rules as a result. Each
* row must be rooted by the custom HTML tag 'x-row', and each must have a
* rowIndex property that corresponds to the index of the row in the context
* of the scrollback buffer. These invariants are enforced by hterm.Terminal
* because that is the class using the hterm.Screen in the context of an
* hterm.ScrollPort.
*/
/**
* Create a new screen instance.
*
* The screen initially has no rows and a maximum column count of 0.
*
* @param {integer} opt_columnCount The maximum number of columns for this
* screen. See insertString() and overwriteString() for information about
* what happens when too many characters are added too a row. Defaults to
* 0 if not provided.
*/
hterm.Screen = function(opt_columnCount) {
/**
* Public, read-only access to the rows in this screen.
*/
this.rowsArray = [];
// The max column width for this screen.
this.columnCount_ = opt_columnCount || 80;
// The current color, bold, underline and blink attributes.
this.textAttributes = new hterm.TextAttributes(window.document);
// Current zero-based cursor coordinates.
this.cursorPosition = new hterm.RowCol(0, 0);
// The node containing the row that the cursor is positioned on.
this.cursorRowNode_ = null;
// The node containing the span of text that the cursor is positioned on.
this.cursorNode_ = null;
// The offset in column width into cursorNode_ where the cursor is positioned.
this.cursorOffset_ = null;
};
/**
* Return the screen size as an hterm.Size object.
*
* @return {hterm.Size} hterm.Size object representing the current number
* of rows and columns in this screen.
*/
hterm.Screen.prototype.getSize = function() {
return new hterm.Size(this.columnCount_, this.rowsArray.length);
};
/**
* Return the current number of rows in this screen.
*
* @return {integer} The number of rows in this screen.
*/
hterm.Screen.prototype.getHeight = function() {
return this.rowsArray.length;
};
/**
* Return the current number of columns in this screen.
*
* @return {integer} The number of columns in this screen.
*/
hterm.Screen.prototype.getWidth = function() {
return this.columnCount_;
};
/**
* Set the maximum number of columns per row.
*
* @param {integer} count The maximum number of columns per row.
*/
hterm.Screen.prototype.setColumnCount = function(count) {
this.columnCount_ = count;
if (this.cursorPosition.column >= count)
this.setCursorPosition(this.cursorPosition.row, count - 1);
};
/**
* Remove the first row from the screen and return it.
*
* @return {HTMLElement} The first row in this screen.
*/
hterm.Screen.prototype.shiftRow = function() {
return this.shiftRows(1)[0];
};
/**
* Remove rows from the top of the screen and return them as an array.
*
* @param {integer} count The number of rows to remove.
* @return {Array.<HTMLElement>} The selected rows.
*/
hterm.Screen.prototype.shiftRows = function(count) {
return this.rowsArray.splice(0, count);
};
/**
* Insert a row at the top of the screen.
*
* @param {HTMLElement} The row to insert.
*/
hterm.Screen.prototype.unshiftRow = function(row) {
this.rowsArray.splice(0, 0, row);
};
/**
* Insert rows at the top of the screen.
*
* @param {Array.<HTMLElement>} The rows to insert.
*/
hterm.Screen.prototype.unshiftRows = function(rows) {
this.rowsArray.unshift.apply(this.rowsArray, rows);
};
/**
* Remove the last row from the screen and return it.
*
* @return {HTMLElement} The last row in this screen.
*/
hterm.Screen.prototype.popRow = function() {
return this.popRows(1)[0];
};
/**
* Remove rows from the bottom of the screen and return them as an array.
*
* @param {integer} count The number of rows to remove.
* @return {Array.<HTMLElement>} The selected rows.
*/
hterm.Screen.prototype.popRows = function(count) {
return this.rowsArray.splice(this.rowsArray.length - count, count);
};
/**
* Insert a row at the bottom of the screen.
*
* @param {HTMLElement} The row to insert.
*/
hterm.Screen.prototype.pushRow = function(row) {
this.rowsArray.push(row);
};
/**
* Insert rows at the bottom of the screen.
*
* @param {Array.<HTMLElement>} The rows to insert.
*/
hterm.Screen.prototype.pushRows = function(rows) {
rows.push.apply(this.rowsArray, rows);
};
/**
* Insert a row at the specified column of the screen.
*
* @param {HTMLElement} The row to insert.
*/
hterm.Screen.prototype.insertRow = function(index, row) {
this.rowsArray.splice(index, 0, row);
};
/**
* Insert rows at the specified column of the screen.
*
* @param {Array.<HTMLElement>} The rows to insert.
*/
hterm.Screen.prototype.insertRows = function(index, rows) {
for (var i = 0; i < rows.length; i++) {
this.rowsArray.splice(index + i, 0, rows[i]);
}
};
/**
* Remove a last row from the specified column of the screen and return it.
*
* @return {HTMLElement} The selected row.
*/
hterm.Screen.prototype.removeRow = function(index) {
return this.rowsArray.splice(index, 1)[0];
};
/**
* Remove rows from the bottom of the screen and return them as an array.
*
* @param {integer} count The number of rows to remove.
* @return {Array.<HTMLElement>} The selected rows.
*/
hterm.Screen.prototype.removeRows = function(index, count) {
return this.rowsArray.splice(index, count);
};
/**
* Invalidate the current cursor position.
*
* This sets this.cursorPosition to (0, 0) and clears out some internal
* data.
*
* Attempting to insert or overwrite text while the cursor position is invalid
* will raise an obscure exception.
*/
hterm.Screen.prototype.invalidateCursorPosition = function() {
this.cursorPosition.move(0, 0);
this.cursorRowNode_ = null;
this.cursorNode_ = null;
this.cursorOffset_ = null;
};
/**
* Clear the contents of the cursor row.
*/
hterm.Screen.prototype.clearCursorRow = function() {
this.cursorRowNode_.innerHTML = '';
this.cursorRowNode_.removeAttribute('line-overflow');
this.cursorOffset_ = 0;
this.cursorPosition.column = 0;
this.cursorPosition.overflow = false;
var text;
if (this.textAttributes.isDefault()) {
text = '';
} else {
text = lib.f.getWhitespace(this.columnCount_);
}
var node = this.textAttributes.createContainer(text);
this.cursorRowNode_.appendChild(node);
this.cursorNode_ = node;
};
/**
* Mark the current row as having overflowed to the next line.
*
* The line overflow state is used when converting a range of rows into text.
* It makes it possible to recombine two or more overflow terminal rows into
* a single line.
*
* This is distinct from the cursor being in the overflow state. Cursor
* overflow indicates that printing at the cursor position will commit a
* line overflow, unless it is preceded by a repositioning of the cursor
* to a non-overflow state.
*/
hterm.Screen.prototype.commitLineOverflow = function() {
this.cursorRowNode_.setAttribute('line-overflow', true);
};
/**
* Relocate the cursor to a give row and column.
*
* @param {integer} row The zero based row.
* @param {integer} column The zero based column.
*/
hterm.Screen.prototype.setCursorPosition = function(row, column) {
if (!this.rowsArray.length) {
console.warn('Attempt to set cursor position on empty screen.');
return;
}
if (row >= this.rowsArray.length) {
console.error('Row out of bounds: ' + row);
row = this.rowsArray.length - 1;
} else if (row < 0) {
console.error('Row out of bounds: ' + row);
row = 0;
}
if (column >= this.columnCount_) {
console.error('Column out of bounds: ' + column);
column = this.columnCount_ - 1;
} else if (column < 0) {
console.error('Column out of bounds: ' + column);
column = 0;
}
this.cursorPosition.overflow = false;
var rowNode = this.rowsArray[row];
var node = rowNode.firstChild;
if (!node) {
node = rowNode.ownerDocument.createTextNode('');
rowNode.appendChild(node);
}
var currentColumn = 0;
if (rowNode == this.cursorRowNode_) {
if (column >= this.cursorPosition.column - this.cursorOffset_) {
node = this.cursorNode_;
currentColumn = this.cursorPosition.column - this.cursorOffset_;
}
} else {
this.cursorRowNode_ = rowNode;
}
this.cursorPosition.move(row, column);
while (node) {
var offset = column - currentColumn;
var width = hterm.TextAttributes.nodeWidth(node);
if (!node.nextSibling || width > offset) {
this.cursorNode_ = node;
this.cursorOffset_ = offset;
return;
}
currentColumn += width;
node = node.nextSibling;
}
};
/**
* Set the provided selection object to be a caret selection at the current
* cursor position.
*/
hterm.Screen.prototype.syncSelectionCaret = function(selection) {
selection.collapse(this.cursorNode_, this.cursorOffset_);
};
/**
* Split a single node into two nodes at the given offset.
*
* For example:
* Given the DOM fragment '<div><span>Hello World</span></div>', call splitNode_
* passing the span and an offset of 6. This would modifiy the fragment to
* become: '<div><span>Hello </span><span>World</span></div>'. If the span
* had any attributes they would have been copied to the new span as well.
*
* The to-be-split node must have a container, so that the new node can be
* placed next to it.
*
* @param {HTMLNode} node The node to split.
* @param {integer} offset The offset into the node where the split should
* occur.
*/
hterm.Screen.prototype.splitNode_ = function(node, offset) {
var afterNode = node.cloneNode(false);
var textContent = node.textContent;
node.textContent = hterm.TextAttributes.nodeSubstr(node, 0, offset);
afterNode.textContent = lib.wc.substr(textContent, offset);
if (afterNode.textContent)
node.parentNode.insertBefore(afterNode, node.nextSibling);
if (!node.textContent)
node.parentNode.removeChild(node);
};
/**
* Ensure that text is clipped and the cursor is clamped to the column count.
*/
hterm.Screen.prototype.maybeClipCurrentRow = function() {
var width = hterm.TextAttributes.nodeWidth(this.cursorRowNode_);
if (width <= this.columnCount_) {
// Current row does not need clipping, but may need clamping.
if (this.cursorPosition.column >= this.columnCount_) {
this.setCursorPosition(this.cursorPosition.row, this.columnCount_ - 1);
this.cursorPosition.overflow = true;
}
return;
}
// Save off the current column so we can maybe restore it later.
var currentColumn = this.cursorPosition.column;
// Move the cursor to the final column.
this.setCursorPosition(this.cursorPosition.row, this.columnCount_ - 1);
// Remove any text that partially overflows.
width = hterm.TextAttributes.nodeWidth(this.cursorNode_);
if (this.cursorOffset_ < width - 1) {
this.cursorNode_.textContent = hterm.TextAttributes.nodeSubstr(
this.cursorNode_, 0, this.cursorOffset_ + 1);
}
// Remove all nodes after the cursor.
var rowNode = this.cursorRowNode_;
var node = this.cursorNode_.nextSibling;
while (node) {
rowNode.removeChild(node);
node = this.cursorNode_.nextSibling;
}
if (currentColumn < this.columnCount_) {
// If the cursor was within the screen before we started then restore its
// position.
this.setCursorPosition(this.cursorPosition.row, currentColumn);
} else {
// Otherwise leave it at the the last column in the overflow state.
this.cursorPosition.overflow = true;
}
};
/**
* Insert a string at the current character position using the current
* text attributes.
*
* You must call maybeClipCurrentRow() after in order to clip overflowed
* text and clamp the cursor.
*
* It is also up to the caller to properly maintain the line overflow state
* using hterm.Screen..commitLineOverflow().
*/
hterm.Screen.prototype.insertString = function(str) {
var cursorNode = this.cursorNode_;
var cursorNodeText = cursorNode.textContent;
this.cursorRowNode_.removeAttribute('line-overflow');
// We may alter the width of the string by prepending some missing
// whitespaces, so we need to record the string width ahead of time.
var strWidth = lib.wc.strWidth(str);
// No matter what, before this function exits the cursor column will have
// moved this much.
this.cursorPosition.column += strWidth;
// Local cache of the cursor offset.
var offset = this.cursorOffset_;
// Reverse offset is the offset measured from the end of the string.
// Zero implies that the cursor is at the end of the cursor node.
var reverseOffset = hterm.TextAttributes.nodeWidth(cursorNode) - offset;
if (reverseOffset < 0) {
// A negative reverse offset means the cursor is positioned past the end
// of the characters on this line. We'll need to insert the missing
// whitespace.
var ws = lib.f.getWhitespace(-reverseOffset);
// This whitespace should be completely unstyled. Underline and background
// color would be visible on whitespace, so we can't use one of those
// spans to hold the text.
if (!(this.textAttributes.underline || this.textAttributes.background ||
this.textAttributes.wcNode)) {
// Best case scenario, we can just pretend the spaces were part of the
// original string.
str = ws + str;
} else if (cursorNode.nodeType == 3 ||
!(cursorNode.wcNode ||
cursorNode.style.textDecoration ||
cursorNode.style.backgroundColor)) {
// Second best case, the current node is able to hold the whitespace.
cursorNode.textContent = (cursorNodeText += ws);
} else {
// Worst case, we have to create a new node to hold the whitespace.
var wsNode = cursorNode.ownerDocument.createTextNode(ws);
this.cursorRowNode_.insertBefore(wsNode, cursorNode.nextSibling);
this.cursorNode_ = cursorNode = wsNode;
this.cursorOffset_ = offset = -reverseOffset;
cursorNodeText = ws;
}
// We now know for sure that we're at the last character of the cursor node.
reverseOffset = 0;
}
if (this.textAttributes.matchesContainer(cursorNode)) {
// The new text can be placed directly in the cursor node.
if (reverseOffset == 0) {
cursorNode.textContent = cursorNodeText + str;
} else if (offset == 0) {
cursorNode.textContent = str + cursorNodeText;
} else {
cursorNode.textContent =
hterm.TextAttributes.nodeSubstr(cursorNode, 0, offset) +
str + hterm.TextAttributes.nodeSubstr(cursorNode, offset);
}
this.cursorOffset_ += strWidth;
return;
}
// The cursor node is the wrong style for the new text. If we're at the
// beginning or end of the cursor node, then the adjacent node is also a
// potential candidate.
if (offset == 0) {
// At the beginning of the cursor node, the check the previous sibling.
var previousSibling = cursorNode.previousSibling;
if (previousSibling &&
this.textAttributes.matchesContainer(previousSibling)) {
previousSibling.textContent += str;
this.cursorNode_ = previousSibling;
this.cursorOffset_ = lib.wc.strWidth(previousSibling.textContent);
return;
}
var newNode = this.textAttributes.createContainer(str);
this.cursorRowNode_.insertBefore(newNode, cursorNode);
this.cursorNode_ = newNode;
this.cursorOffset_ = strWidth;
return;
}
if (reverseOffset == 0) {
// At the end of the cursor node, the check the next sibling.
var nextSibling = cursorNode.nextSibling;
if (nextSibling &&
this.textAttributes.matchesContainer(nextSibling)) {
nextSibling.textContent = str + nextSibling.textContent;
this.cursorNode_ = nextSibling;
this.cursorOffset_ = lib.wc.strWidth(str);
return;
}
var newNode = this.textAttributes.createContainer(str);
this.cursorRowNode_.insertBefore(newNode, nextSibling);
this.cursorNode_ = newNode;
// We specifically need to include any missing whitespace here, since it's
// going in a new node.
this.cursorOffset_ = hterm.TextAttributes.nodeWidth(newNode);
return;
}
// Worst case, we're somewhere in the middle of the cursor node. We'll
// have to split it into two nodes and insert our new container in between.
this.splitNode_(cursorNode, offset);
var newNode = this.textAttributes.createContainer(str);
this.cursorRowNode_.insertBefore(newNode, cursorNode.nextSibling);
this.cursorNode_ = newNode;
this.cursorOffset_ = strWidth;
};
/**
* Overwrite the text at the current cursor position.
*
* You must call maybeClipCurrentRow() after in order to clip overflowed
* text and clamp the cursor.
*
* It is also up to the caller to properly maintain the line overflow state
* using hterm.Screen..commitLineOverflow().
*/
hterm.Screen.prototype.overwriteString = function(str) {
var maxLength = this.columnCount_ - this.cursorPosition.column;
if (!maxLength)
return [str];
var width = lib.wc.strWidth(str);
if (this.textAttributes.matchesContainer(this.cursorNode_) &&
this.cursorNode_.textContent.substr(this.cursorOffset_) == str) {
// This overwrite would be a no-op, just move the cursor and return.
this.cursorOffset_ += width;
this.cursorPosition.column += width;
return;
}
this.deleteChars(Math.min(width, maxLength));
this.insertString(str);
};
/**
* Forward-delete one or more characters at the current cursor position.
*
* Text to the right of the deleted characters is shifted left. Only affects
* characters on the same row as the cursor.
*
* @param {integer} count The column width of characters to delete. This is
* clamped to the column width minus the cursor column.
* @return {integer} The column width of the characters actually deleted.
*/
hterm.Screen.prototype.deleteChars = function(count) {
var node = this.cursorNode_;
var offset = this.cursorOffset_;
var currentCursorColumn = this.cursorPosition.column;
count = Math.min(count, this.columnCount_ - currentCursorColumn);
if (!count)
return 0;
var rv = count;
var startLength, endLength;
while (node && count) {
startLength = hterm.TextAttributes.nodeWidth(node);
node.textContent = hterm.TextAttributes.nodeSubstr(node, 0, offset) +
hterm.TextAttributes.nodeSubstr(node, offset + count);
endLength = hterm.TextAttributes.nodeWidth(node);
count -= startLength - endLength;
if (offset < startLength && endLength && startLength == endLength) {
// No characters were deleted when there should be. We're probably trying
// to delete one column width from a wide character node. We remove the
// wide character node here and replace it with a single space.
var spaceNode = this.textAttributes.createContainer(' ');
node.parentNode.insertBefore(spaceNode, node.nextSibling);
node.textContent = '';
endLength = 0;
count -= 1;
}
var nextNode = node.nextSibling;
if (endLength == 0 && node != this.cursorNode_) {
node.parentNode.removeChild(node);
}
node = nextNode;
offset = 0;
}
// Remove this.cursorNode_ if it is an empty non-text node.
if (this.cursorNode_.nodeType != 3 && !this.cursorNode_.textContent) {
var cursorNode = this.cursorNode_;
if (cursorNode.previousSibling) {
this.cursorNode_ = cursorNode.previousSibling;
this.cursorOffset_ = hterm.TextAttributes.nodeWidth(
cursorNode.previousSibling);
} else if (cursorNode.nextSibling) {
this.cursorNode_ = cursorNode.nextSibling;
this.cursorOffset_ = 0;
} else {
var emptyNode = this.cursorRowNode_.ownerDocument.createTextNode('');
this.cursorRowNode_.appendChild(emptyNode);
this.cursorNode_ = emptyNode;
this.cursorOffset_ = 0;
}
this.cursorRowNode_.removeChild(cursorNode);
}
return rv;
};
/**
* Finds first X-ROW of a line containing specified X-ROW.
* Used to support line overflow.
*
* @param {Node} row X-ROW to begin search for first row of line.
* @return {Node} The X-ROW that is at the beginning of the line.
**/
hterm.Screen.prototype.getLineStartRow_ = function(row) {
while (row.previousSibling &&
row.previousSibling.hasAttribute('line-overflow')) {
row = row.previousSibling;
}
return row;
};
/**
* Gets text of a line beginning with row.
* Supports line overflow.
*
* @param {Node} row First X-ROW of line.
* @return {string} Text content of line.
**/
hterm.Screen.prototype.getLineText_ = function(row) {
var rowText = "";
while (row) {
rowText += row.textContent;
if (row.hasAttribute('line-overflow')) {
row = row.nextSibling;
} else {
break;
}
}
return rowText;
};
/**
* Returns X-ROW that is ancestor of the node.
*
* @param {Node} node Node to get X-ROW ancestor for.
* @return {Node} X-ROW ancestor of node, or null if not found.
**/
hterm.Screen.prototype.getXRowAncestor_ = function(node) {
while (node) {
if (node.nodeName === 'X-ROW')
break;
node = node.parentNode;
}
return node;
};
/**
* Returns position within line of character at offset within node.
* Supports line overflow.
*
* @param {Node} row X-ROW at beginning of line.
* @param {Node} node Node to get position of.
* @param {integer} offset Offset into node.
*
* @return {integer} Position within line of character at offset within node.
**/
hterm.Screen.prototype.getPositionWithOverflow_ = function(row, node, offset) {
if (!node)
return -1;
var ancestorRow = this.getXRowAncestor_(node);
if (!ancestorRow)
return -1;
var position = 0;
while (ancestorRow != row) {
position += hterm.TextAttributes.nodeWidth(row);
if (row.hasAttribute('line-overflow') && row.nextSibling) {
row = row.nextSibling;
} else {
return -1;
}
}
return position + this.getPositionWithinRow_(row, node, offset);
};
/**
* Returns position within row of character at offset within node.
* Does not support line overflow.
*
* @param {Node} row X-ROW to get position within.
* @param {Node} node Node to get position for.
* @param {integer} offset Offset within node to get position for.
* @return {integer} Position within row of character at offset within node.
**/
hterm.Screen.prototype.getPositionWithinRow_ = function(row, node, offset) {
if (node.parentNode != row) {
return this.getPositionWithinRow_(node.parentNode, node, offset) +
this.getPositionWithinRow_(row, node.parentNode, 0);
}
var position = 0;
for (var i = 0; i < row.childNodes.length; i++) {
var currentNode = row.childNodes[i];
if (currentNode == node)
return position + offset;
position += hterm.TextAttributes.nodeWidth(currentNode);
}
return -1;
};
/**
* Returns the node and offset corresponding to position within line.
* Supports line overflow.
*
* @param {Node} row X-ROW at beginning of line.
* @param {integer} position Position within line to retrieve node and offset.
* @return {Array} Two element array containing node and offset respectively.
**/
hterm.Screen.prototype.getNodeAndOffsetWithOverflow_ = function(row, position) {
while (row && position > hterm.TextAttributes.nodeWidth(row)) {
if (row.hasAttribute('line-overflow') && row.nextSibling) {
position -= hterm.TextAttributes.nodeWidth(row);
row = row.nextSibling;
} else {
return -1;
}
}
return this.getNodeAndOffsetWithinRow_(row, position);
};
/**
* Returns the node and offset corresponding to position within row.
* Does not support line overflow.
*
* @param {Node} row X-ROW to get position within.
* @param {integer} position Position within row to retrieve node and offset.
* @return {Array} Two element array containing node and offset respectively.
**/
hterm.Screen.prototype.getNodeAndOffsetWithinRow_ = function(row, position) {
for (var i = 0; i < row.childNodes.length; i++) {
var node = row.childNodes[i];
var nodeTextWidth = hterm.TextAttributes.nodeWidth(node);
if (position <= nodeTextWidth) {
if (node.nodeName === 'SPAN') {
/** Drill down to node contained by SPAN. **/
return this.getNodeAndOffsetWithinRow_(node, position);
} else {
return [node, position];
}
}
position -= nodeTextWidth;
}
return null;
};
/**
* Returns the node and offset corresponding to position within line.
* Supports line overflow.
*
* @param {Node} row X-ROW at beginning of line.
* @param {integer} start Start position of range within line.
* @param {integer} end End position of range within line.
* @param {Range} range Range to modify.
**/
hterm.Screen.prototype.setRange_ = function(row, start, end, range) {
var startNodeAndOffset = this.getNodeAndOffsetWithOverflow_(row, start);
if (startNodeAndOffset == null)
return;
var endNodeAndOffset = this.getNodeAndOffsetWithOverflow_(row, end);
if (endNodeAndOffset == null)
return;
range.setStart(startNodeAndOffset[0], startNodeAndOffset[1]);
range.setEnd(endNodeAndOffset[0], endNodeAndOffset[1]);
};
/**
* Expands selection to surround URLs.
*
* Uses this regular expression to expand the selection:
* [^\s\[\](){}<>"'\^!@#$%&*,.;:~`]
* [^\s\[\](){}<>"'\^]*
* [^\s\[\](){}<>"'\^!@#$%&*,.;:~`]
*
* @param {Selection} selection Selection to expand.
**/
hterm.Screen.prototype.expandSelection = function(selection) {
if (!selection)
return;
var range = selection.getRangeAt(0);
if (!range || range.toString().match(/\s/))
return;
var row = this.getLineStartRow_(this.getXRowAncestor_(range.startContainer));
if (!row)
return;
var startPosition = this.getPositionWithOverflow_(row,
range.startContainer,
range.startOffset);
if (startPosition == -1)
return;
var endPosition = this.getPositionWithOverflow_(row,
range.endContainer,
range.endOffset);
if (endPosition == -1)
return;
var outsideMatch = '[^\\s\\[\\](){}<>"\'\\^!@#$%&*,.;:~`]';
var insideMatch = '[^\\s\\[\\](){}<>"\'\\^]*';
//Move start to the left.
var rowText = this.getLineText_(row);
var lineUpToRange = lib.wc.substring(rowText, 0, endPosition);
var leftRegularExpression = new RegExp(outsideMatch + insideMatch + "$");
var expandedStart = lineUpToRange.search(leftRegularExpression);
if (expandedStart == -1 || expandedStart > startPosition)
return;
//Move end to the right.
var lineFromRange = lib.wc.substring(rowText, startPosition,
lib.wc.strWidth(rowText));
var rightRegularExpression = new RegExp("^" + insideMatch + outsideMatch);
var found = lineFromRange.match(rightRegularExpression);
if (!found)
return;
var expandedEnd = startPosition + lib.wc.strWidth(found[0]);
if (expandedEnd == -1 || expandedEnd < endPosition)
return;
this.setRange_(row, expandedStart, expandedEnd, range);
selection.addRange(range);
};
// SOURCE FILE: hterm/js/hterm_scrollport.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('hterm.PubSub', 'hterm.Size');
/**
* A 'viewport' view of fixed-height rows with support for selection and
* copy-to-clipboard.
*
* 'Viewport' in this case means that only the visible rows are in the DOM.
* If the rowProvider has 100,000 rows, but the ScrollPort is only 25 rows
* tall, then only 25 dom nodes are created. The ScrollPort will ask the
* RowProvider to create new visible rows on demand as they are scrolled in
* to the visible area.
*
* This viewport is designed so that select and copy-to-clipboard still works,
* even when all or part of the selection is scrolled off screen.
*
* Note that the X11 mouse clipboard does not work properly when all or part
* of the selection is off screen. It would be difficult to fix this without
* adding significant overhead to pathologically large selection cases.
*
* The RowProvider should return rows rooted by the custom tag name 'x-row'.
* This ensures that we can quickly assign the correct display height
* to the rows with css.
*
* @param {RowProvider} rowProvider An object capable of providing rows as
* raw text or row nodes.
*/
hterm.ScrollPort = function(rowProvider) {
hterm.PubSub.addBehavior(this);
this.rowProvider_ = rowProvider;
// SWAG the character size until we can measure it.
this.characterSize = new hterm.Size(10, 10);
// DOM node used for character measurement.
this.ruler_ = null;
this.selection = new hterm.ScrollPort.Selection(this);
// A map of rowIndex => rowNode for each row that is drawn as part of a
// pending redraw_() call. Null if there is no pending redraw_ call.
this.currentRowNodeCache_ = null;
// A map of rowIndex => rowNode for each row that was drawn as part of the
// previous redraw_() call.
this.previousRowNodeCache_ = {};
// Used during scroll events to detect when the underlying cause is a resize.
this.lastScreenWidth_ = null;
this.lastScreenHeight_ = null;
// True if the user should be allowed to select text in the terminal.
// This is disabled when the host requests mouse drag events so that we don't
// end up with two notions of selection.
this.selectionEnabled_ = true;
// The last row count returned by the row provider, re-populated during
// syncScrollHeight().
this.lastRowCount_ = 0;
/**
* True if the last scroll caused the scrollport to show the final row.
*/
this.isScrolledEnd = true;
// The css rule that we use to control the height of a row.
this.xrowCssRule_ = null;
/**
* A guess at the current scrollbar width, fixed in resize().
*/
this.currentScrollbarWidthPx = 16
this.div_ = null;
this.document_ = null;
// Collection of active timeout handles.
this.timeouts_ = {};
this.observers_ = {};
this.DEBUG_ = false;
}
/**
* Proxy for the native selection object which understands how to walk up the
* DOM to find the containing row node and sort out which comes first.
*
* @param {hterm.ScrollPort} scrollPort The parent hterm.ScrollPort instance.
*/
hterm.ScrollPort.Selection = function(scrollPort) {
this.scrollPort_ = scrollPort;
/**
* The row containing the start of the selection.
*
* This may be partially or fully selected. It may be the selection anchor
* or the focus, but its rowIndex is guaranteed to be less-than-or-equal-to
* that of the endRow.
*
* If only one row is selected then startRow == endRow. If there is no
* selection or the selection is collapsed then startRow == null.
*/
this.startRow = null;
/**
* The row containing the end of the selection.
*
* This may be partially or fully selected. It may be the selection anchor
* or the focus, but its rowIndex is guaranteed to be greater-than-or-equal-to
* that of the startRow.
*
* If only one row is selected then startRow == endRow. If there is no
* selection or the selection is collapsed then startRow == null.
*/
this.endRow = null;
/**
* True if startRow != endRow.
*/
this.isMultiline = null;
/**
* True if the selection is just a point rather than a range.
*/
this.isCollapsed = null;
};
/**
* Given a list of DOM nodes and a container, return the DOM node that
* is first according to a depth-first search.
*
* Returns null if none of the children are found.
*/
hterm.ScrollPort.Selection.prototype.findFirstChild = function(
parent, childAry) {
var node = parent.firstChild;
while (node) {
if (childAry.indexOf(node) != -1)
return node;
if (node.childNodes.length) {
var rv = this.findFirstChild(node, childAry);
if (rv)
return rv;
}
node = node.nextSibling;
}
return null;
};
/**
* Synchronize this object with the current DOM selection.
*
* This is a one-way synchronization, the DOM selection is copied to this
* object, not the other way around.
*/
hterm.ScrollPort.Selection.prototype.sync = function() {
var self = this;
// The dom selection object has no way to tell which nodes come first in
// the document, so we have to figure that out.
//
// This function is used when we detect that the "anchor" node is first.
function anchorFirst() {
self.startRow = anchorRow;
self.startNode = selection.anchorNode;
self.startOffset = selection.anchorOffset;
self.endRow = focusRow;
self.endNode = selection.focusNode;
self.endOffset = selection.focusOffset;
}
// This function is used when we detect that the "focus" node is first.
function focusFirst() {
self.startRow = focusRow;
self.startNode = selection.focusNode;
self.startOffset = selection.focusOffset;
self.endRow = anchorRow;
self.endNode = selection.anchorNode;
self.endOffset = selection.anchorOffset;
}
var selection = this.scrollPort_.getDocument().getSelection();
this.startRow = null;
this.endRow = null;
this.isMultiline = null;
this.isCollapsed = !selection || selection.isCollapsed;
if (this.isCollapsed)
return;
var anchorRow = selection.anchorNode;
while (anchorRow && !('rowIndex' in anchorRow)) {
anchorRow = anchorRow.parentNode;
}
if (!anchorRow) {
console.error('Selection anchor is not rooted in a row node: ' +
selection.anchorNode.nodeName);
return;
}
var focusRow = selection.focusNode;
while (focusRow && !('rowIndex' in focusRow)) {
focusRow = focusRow.parentNode;
}
if (!focusRow) {
console.error('Selection focus is not rooted in a row node: ' +
selection.focusNode.nodeName);
return;
}
if (anchorRow.rowIndex < focusRow.rowIndex) {
anchorFirst();
} else if (anchorRow.rowIndex > focusRow.rowIndex) {
focusFirst();
} else if (selection.focusNode == selection.anchorNode) {
if (selection.anchorOffset < selection.focusOffset) {
anchorFirst();
} else {
focusFirst();
}
} else {
// The selection starts and ends in the same row, but isn't contained all
// in a single node.
var firstNode = this.findFirstChild(
anchorRow, [selection.anchorNode, selection.focusNode]);
if (!firstNode)
throw new Error('Unexpected error syncing selection.');
if (firstNode == selection.anchorNode) {
anchorFirst();
} else {
focusFirst();
}
}
this.isMultiline = anchorRow.rowIndex != focusRow.rowIndex;
};
/**
* Turn a div into this hterm.ScrollPort.
*/
hterm.ScrollPort.prototype.decorate = function(div) {
this.div_ = div;
this.iframe_ = div.ownerDocument.createElement('iframe');
this.iframe_.style.cssText = (
'border: 0;' +
'height: 100%;' +
'position: absolute;' +
'width: 100%');
div.appendChild(this.iframe_);
this.iframe_.contentWindow.addEventListener('resize',
this.onResize_.bind(this));
var doc = this.document_ = this.iframe_.contentDocument;
doc.body.style.cssText = (
'margin: 0px;' +
'padding: 0px;' +
'height: 100%;' +
'width: 100%;' +
'overflow: hidden;' +
'-webkit-user-select: none;');
var style = doc.createElement('style');
style.textContent = 'x-row {}';
doc.head.appendChild(style);
this.xrowCssRule_ = doc.styleSheets[0].cssRules[0];
this.xrowCssRule_.style.display = 'block';
this.userCssLink_ = doc.createElement('link');
this.userCssLink_.setAttribute('rel', 'stylesheet');
// TODO(rginda): Sorry, this 'screen_' isn't the same thing as hterm.Screen
// from screen.js. I need to pick a better name for one of them to avoid
// the collision.
this.screen_ = doc.createElement('x-screen');
this.screen_.setAttribute('role', 'textbox');
this.screen_.setAttribute('tabindex', '-1');
this.screen_.style.cssText = (
'display: block;' +
'font-family: monospace;' +
'font-size: 15px;' +
'height: 100%;' +
'overflow-y: scroll; overflow-x: hidden;' +
'white-space: pre;' +
'width: 100%;' +
'outline: none !important');
doc.body.appendChild(this.screen_);
this.screen_.addEventListener('scroll', this.onScroll_.bind(this));
this.screen_.addEventListener('mousewheel', this.onScrollWheel_.bind(this));
this.screen_.addEventListener('copy', this.onCopy_.bind(this));
this.screen_.addEventListener('paste', this.onPaste_.bind(this));
// We send focus to this element just before a paste happens, so we can
// capture the pasted text and forward it on to someone who cares.
this.pasteTarget_ = doc.createElement('textarea');
this.pasteTarget_.setAttribute('tabindex', '-1');
this.pasteTarget_.style.cssText = (
'position: absolute;' +
'top: -999px;');
doc.body.appendChild(this.pasteTarget_);
// This is the main container for the fixed rows.
this.rowNodes_ = doc.createElement('div');
this.rowNodes_.style.cssText = (
'display: block;' +
'position: fixed;' +
'overflow: hidden;' +
'-webkit-user-select: text;');
this.screen_.appendChild(this.rowNodes_);
// Two nodes to hold offscreen text during the copy event.
this.topSelectBag_ = doc.createElement('x-select-bag');
this.topSelectBag_.style.cssText = (
'display: block;' +
'overflow: hidden;' +
'white-space: pre;');
this.bottomSelectBag_ = this.topSelectBag_.cloneNode();
// Nodes above the top fold and below the bottom fold are hidden. They are
// only used to hold rows that are part of the selection but are currently
// scrolled off the top or bottom of the visible range.
this.topFold_ = doc.createElement('x-fold');
this.topFold_.style.cssText = 'display: block;';
this.rowNodes_.appendChild(this.topFold_);
this.bottomFold_ = this.topFold_.cloneNode();
this.rowNodes_.appendChild(this.bottomFold_);
// This hidden div accounts for the vertical space that would be consumed by
// all the rows in the buffer if they were visible. It's what causes the
// scrollbar to appear on the 'x-screen', and it moves within the screen when
// the scrollbar is moved.
//
// It is set 'visibility: hidden' to keep the browser from trying to include
// it in the selection when a user 'drag selects' upwards (drag the mouse to
// select and scroll at the same time). Without this, the selection gets
// out of whack.
this.scrollArea_ = doc.createElement('div');
this.scrollArea_.style.cssText = 'visibility: hidden';
this.screen_.appendChild(this.scrollArea_);
// This svg element is used to detect when the browser is zoomed. It must be
// placed in the outermost document for currentScale to be correct.
// TODO(rginda): This means that hterm nested in an iframe will not correctly
// detect browser zoom level. We should come up with a better solution.
this.svg_ = this.div_.ownerDocument.createElementNS(
'http://www.w3.org/2000/svg', 'svg');
this.svg_.setAttribute('xmlns', 'http://www.w3.org/2000/svg');
this.svg_.setAttribute('version', '1.1');
this.svg_.style.cssText = (
'position: absolute;' +
'top: 0;' +
'left: 0;' +
'visibility: hidden');
this.resize();
};
/**
* Select the font-family and font-smoothing for this scrollport.
*
* @param {string} fontFamily Value of the CSS 'font-family' to use for this
* scrollport. Should be a monospace font.
* @param {string} opt_smoothing Optional value for '-webkit-font-smoothing'.
* Defaults to an empty string if not specified.
*/
hterm.ScrollPort.prototype.setFontFamily = function(fontFamily, opt_smoothing) {
this.screen_.style.fontFamily = fontFamily;
if (opt_smoothing) {
this.screen_.style.webkitFontSmoothing = opt_smoothing;
} else {
this.screen_.style.webkitFontSmoothing = '';
}
this.syncCharacterSize();
};
hterm.ScrollPort.prototype.getFontFamily = function() {
return this.screen_.style.fontFamily;
};
/**
* Set a custom stylesheet to include in the scrollport.
*
* Defaults to null, meaning no custom css is loaded. Set it back to null or
* the empty string to remove a previously applied custom css.
*/
hterm.ScrollPort.prototype.setUserCss = function(url) {
if (url) {
this.userCssLink_.setAttribute('href', url);
if (!this.userCssLink_.parentNode)
this.document_.head.appendChild(this.userCssLink_);
} else if (this.userCssLink_.parentNode) {
this.document_.head.removeChild(this.userCssLink_);
}
};
hterm.ScrollPort.prototype.focus = function() {
this.iframe_.focus();
this.screen_.focus();
};
hterm.ScrollPort.prototype.getForegroundColor = function() {
return this.screen_.style.color;
};
hterm.ScrollPort.prototype.setForegroundColor = function(color) {
this.screen_.style.color = color;
};
hterm.ScrollPort.prototype.getBackgroundColor = function() {
return this.screen_.style.backgroundColor;
};
hterm.ScrollPort.prototype.setBackgroundColor = function(color) {
this.screen_.style.backgroundColor = color;
};
hterm.ScrollPort.prototype.setBackgroundImage = function(image) {
this.screen_.style.backgroundImage = image;
};
hterm.ScrollPort.prototype.setBackgroundSize = function(size) {
this.screen_.style.backgroundSize = size;
};
hterm.ScrollPort.prototype.setBackgroundPosition = function(position) {
this.screen_.style.backgroundPosition = position;
};
/**
* Get the usable size of the scrollport screen.
*
* The width will not include the scrollbar width.
*/
hterm.ScrollPort.prototype.getScreenSize = function() {
var size = hterm.getClientSize(this.screen_);
return {
height: size.height,
width: size.width - this.currentScrollbarWidthPx
};
};
/**
* Get the usable width of the scrollport screen.
*
* This the widget width minus scrollbar width.
*/
hterm.ScrollPort.prototype.getScreenWidth = function() {
return this.getScreenSize().width ;
};
/**
* Get the usable height of the scrollport screen.
*/
hterm.ScrollPort.prototype.getScreenHeight = function() {
return this.getScreenSize().height;
};
/**
* Return the document that holds the visible rows of this hterm.ScrollPort.
*/
hterm.ScrollPort.prototype.getDocument = function() {
return this.document_;
};
/**
* Returns the x-screen element that holds the rows of this hterm.ScrollPort.
*/
hterm.ScrollPort.prototype.getScreenNode = function() {
return this.screen_;
};
/**
* Clear out any cached rowNodes.
*/
hterm.ScrollPort.prototype.resetCache = function() {
this.currentRowNodeCache_ = null;
this.previousRowNodeCache_ = {};
};
/**
* Change the current rowProvider.
*
* This will clear the row cache and cause a redraw.
*
* @param {Object} rowProvider An object capable of providing the rows
* in this hterm.ScrollPort.
*/
hterm.ScrollPort.prototype.setRowProvider = function(rowProvider) {
this.resetCache();
this.rowProvider_ = rowProvider;
this.scheduleRedraw();
};
/**
* Inform the ScrollPort that the root DOM nodes for some or all of the visible
* rows are no longer valid.
*
* Specifically, this should be called if this.rowProvider_.getRowNode() now
* returns an entirely different node than it did before. It does not
* need to be called if the content of a row node is the only thing that
* changed.
*
* This skips some of the overhead of a full redraw, but should not be used
* in cases where the scrollport has been scrolled, or when the row count has
* changed.
*/
hterm.ScrollPort.prototype.invalidate = function() {
var node = this.topFold_.nextSibling;
while (node != this.bottomFold_) {
var nextSibling = node.nextSibling;
node.parentElement.removeChild(node);
node = nextSibling;
}
this.previousRowNodeCache_ = null;
var topRowIndex = this.getTopRowIndex();
var bottomRowIndex = this.getBottomRowIndex(topRowIndex);
this.drawVisibleRows_(topRowIndex, bottomRowIndex);
};
hterm.ScrollPort.prototype.scheduleInvalidate = function() {
if (this.timeouts_.invalidate)
return;
var self = this;
this.timeouts_.invalidate = setTimeout(function () {
delete self.timeouts_.invalidate;
self.invalidate();
}, 0);
};
/**
* Set the font size of the ScrollPort.
*/
hterm.ScrollPort.prototype.setFontSize = function(px) {
this.screen_.style.fontSize = px + 'px';
this.syncCharacterSize();
};
/**
* Return the current font size of the ScrollPort.
*/
hterm.ScrollPort.prototype.getFontSize = function() {
return parseInt(this.screen_.style.fontSize);
};
/**
* Measure the size of a single character in pixels.
*
* @param {string} opt_weight The font weight to measure, or 'normal' if
* omitted.
* @return {hterm.Size} A new hterm.Size object.
*/
hterm.ScrollPort.prototype.measureCharacterSize = function(opt_weight) {
if (!this.ruler_) {
this.ruler_ = this.document_.createElement('div');
this.ruler_.style.cssText = (
'position: absolute;' +
'top: 0;' +
'left: 0;' +
'visibility: hidden;' +
'height: auto !important;' +
'width: auto !important;');
this.ruler_.textContent = ('XXXXXXXXXXXXXXXXXXXX' +
'XXXXXXXXXXXXXXXXXXXX' +
'XXXXXXXXXXXXXXXXXXXX' +
'XXXXXXXXXXXXXXXXXXXX' +
'XXXXXXXXXXXXXXXXXXXX');
this.rulerBaseline_ = this.document_.createElement('span');
// We want to collapse it on the baseline
this.rulerBaseline_.style.fontSize = '0px';
this.rulerBaseline_.textContent = 'X';
}
this.ruler_.style.fontWeight = opt_weight || '';
this.rowNodes_.appendChild(this.ruler_);
var rulerSize = hterm.getClientSize(this.ruler_);
// In some fonts, underscores actually show up below the reported height.
// We add one to the height here to compensate, and have to add a bottom
// border to text with a background color over in text_attributes.js.
var size = new hterm.Size(rulerSize.width / this.ruler_.textContent.length,
rulerSize.height + 1);
this.ruler_.appendChild(this.rulerBaseline_);
size.baseline = this.rulerBaseline_.offsetTop;
this.ruler_.removeChild(this.rulerBaseline_);
this.rowNodes_.removeChild(this.ruler_);
this.div_.ownerDocument.body.appendChild(this.svg_);
size.zoomFactor = this.svg_.currentScale;
this.div_.ownerDocument.body.removeChild(this.svg_);
return size;
};
/**
* Synchronize the character size.
*
* This will re-measure the current character size and adjust the height
* of an x-row to match.
*/
hterm.ScrollPort.prototype.syncCharacterSize = function() {
this.characterSize = this.measureCharacterSize();
var lineHeight = this.characterSize.height + 'px';
this.xrowCssRule_.style.height = lineHeight;
this.topSelectBag_.style.height = lineHeight;
this.bottomSelectBag_.style.height = lineHeight;
this.resize();
if (this.DEBUG_) {
// When we're debugging we add padding to the body so that the offscreen
// elements are visible.
this.document_.body.style.paddingTop =
this.document_.body.style.paddingBottom =
3 * this.characterSize.height + 'px';
}
};
/**
* Reset dimensions and visible row count to account for a change in the
* dimensions of the 'x-screen'.
*/
hterm.ScrollPort.prototype.resize = function() {
this.currentScrollbarWidthPx = hterm.getClientWidth(this.screen_) -
this.screen_.clientWidth;
this.syncScrollHeight();
this.syncRowNodesDimensions_();
var self = this;
this.publish(
'resize', { scrollPort: this },
function() {
self.scrollRowToBottom(self.rowProvider_.getRowCount());
self.scheduleRedraw();
});
};
/**
* Set the position and size of the row nodes element.
*/
hterm.ScrollPort.prototype.syncRowNodesDimensions_ = function() {
var screenSize = this.getScreenSize();
this.lastScreenWidth_ = screenSize.width;
this.lastScreenHeight_ = screenSize.height;
// We don't want to show a partial row because it would be distracting
// in a terminal, so we floor any fractional row count.
this.visibleRowCount = Math.floor(
screenSize.height / this.characterSize.height);
// Then compute the height of our integral number of rows.
var visibleRowsHeight = this.visibleRowCount * this.characterSize.height;
// Then the difference between the screen height and total row height needs to
// be made up for as top margin. We need to record this value so it
// can be used later to determine the topRowIndex.
this.visibleRowTopMargin = 0;
this.visibleRowBottomMargin = screenSize.height - visibleRowsHeight;
this.topFold_.style.marginBottom = this.visibleRowTopMargin + 'px';
var topFoldOffset = 0;
var node = this.topFold_.previousSibling;
while (node) {
topFoldOffset += hterm.getClientHeight(node);
node = node.previousSibling;
}
// Set the dimensions of the visible rows container.
this.rowNodes_.style.width = screenSize.width + 'px';
this.rowNodes_.style.height = visibleRowsHeight + topFoldOffset + 'px';
this.rowNodes_.style.left = this.screen_.offsetLeft + 'px';
this.rowNodes_.style.top = this.screen_.offsetTop - topFoldOffset + 'px';
};
hterm.ScrollPort.prototype.syncScrollHeight = function() {
// Resize the scroll area to appear as though it contains every row.
this.lastRowCount_ = this.rowProvider_.getRowCount();
this.scrollArea_.style.height = (this.characterSize.height *
this.lastRowCount_ +
this.visibleRowTopMargin +
this.visibleRowBottomMargin +
'px');
};
/**
* Schedule a redraw to happen asynchronously.
*
* If this method is called multiple times before the redraw has a chance to
* run only one redraw occurs.
*/
hterm.ScrollPort.prototype.scheduleRedraw = function() {
if (this.timeouts_.redraw)
return;
var self = this;
this.timeouts_.redraw = setTimeout(function () {
delete self.timeouts_.redraw;
self.redraw_();
}, 0);
};
/**
* Redraw the current hterm.ScrollPort based on the current scrollbar position.
*
* When redrawing, we are careful to make sure that the rows that start or end
* the current selection are not touched in any way. Doing so would disturb
* the selection, and cleaning up after that would cause flashes at best and
* incorrect selection at worst. Instead, we modify the DOM around these nodes.
* We even stash the selection start/end outside of the visible area if
* they are not supposed to be visible in the hterm.ScrollPort.
*/
hterm.ScrollPort.prototype.redraw_ = function() {
this.resetSelectBags_();
this.selection.sync();
this.syncScrollHeight();
this.currentRowNodeCache_ = {};
var topRowIndex = this.getTopRowIndex();
var bottomRowIndex = this.getBottomRowIndex(topRowIndex);
this.drawTopFold_(topRowIndex);
this.drawBottomFold_(bottomRowIndex);
this.drawVisibleRows_(topRowIndex, bottomRowIndex);
this.syncRowNodesDimensions_();
this.previousRowNodeCache_ = this.currentRowNodeCache_;
this.currentRowNodeCache_ = null;
this.isScrolledEnd = (
this.getTopRowIndex() + this.visibleRowCount >= this.lastRowCount_);
};
/**
* Ensure that the nodes above the top fold are as they should be.
*
* If the selection start and/or end nodes are above the visible range
* of this hterm.ScrollPort then the dom will be adjusted so that they appear
* before the top fold (the first x-fold element, aka this.topFold).
*
* If not, the top fold will be the first element.
*
* It is critical that this method does not move the selection nodes. Doing
* so would clear the current selection. Instead, the rest of the DOM is
* adjusted around them.
*/
hterm.ScrollPort.prototype.drawTopFold_ = function(topRowIndex) {
if (!this.selection.startRow ||
this.selection.startRow.rowIndex >= topRowIndex) {
// Selection is entirely below the top fold, just make sure the fold is
// the first child.
if (this.rowNodes_.firstChild != this.topFold_)
this.rowNodes_.insertBefore(this.topFold_, this.rowNodes_.firstChild);
return;
}
if (!this.selection.isMultiline ||
this.selection.endRow.rowIndex >= topRowIndex) {
// Only the startRow is above the fold.
if (this.selection.startRow.nextSibling != this.topFold_)
this.rowNodes_.insertBefore(this.topFold_,
this.selection.startRow.nextSibling);
} else {
// Both rows are above the fold.
if (this.selection.endRow.nextSibling != this.topFold_) {
this.rowNodes_.insertBefore(this.topFold_,
this.selection.endRow.nextSibling);
}
// Trim any intermediate lines.
while (this.selection.startRow.nextSibling !=
this.selection.endRow) {
this.rowNodes_.removeChild(this.selection.startRow.nextSibling);
}
}
while(this.rowNodes_.firstChild != this.selection.startRow) {
this.rowNodes_.removeChild(this.rowNodes_.firstChild);
}
};
/**
* Ensure that the nodes below the bottom fold are as they should be.
*
* If the selection start and/or end nodes are below the visible range
* of this hterm.ScrollPort then the dom will be adjusted so that they appear
* after the bottom fold (the second x-fold element, aka this.bottomFold).
*
* If not, the bottom fold will be the last element.
*
* It is critical that this method does not move the selection nodes. Doing
* so would clear the current selection. Instead, the rest of the DOM is
* adjusted around them.
*/
hterm.ScrollPort.prototype.drawBottomFold_ = function(bottomRowIndex) {
if (!this.selection.endRow ||
this.selection.endRow.rowIndex <= bottomRowIndex) {
// Selection is entirely above the bottom fold, just make sure the fold is
// the last child.
if (this.rowNodes_.lastChild != this.bottomFold_)
this.rowNodes_.appendChild(this.bottomFold_);
return;
}
if (!this.selection.isMultiline ||
this.selection.startRow.rowIndex <= bottomRowIndex) {
// Only the endRow is below the fold.
if (this.bottomFold_.nextSibling != this.selection.endRow)
this.rowNodes_.insertBefore(this.bottomFold_,
this.selection.endRow);
} else {
// Both rows are below the fold.
if (this.bottomFold_.nextSibling != this.selection.startRow) {
this.rowNodes_.insertBefore(this.bottomFold_,
this.selection.startRow);
}
// Trim any intermediate lines.
while (this.selection.startRow.nextSibling !=
this.selection.endRow) {
this.rowNodes_.removeChild(this.selection.startRow.nextSibling);
}
}
while(this.rowNodes_.lastChild != this.selection.endRow) {
this.rowNodes_.removeChild(this.rowNodes_.lastChild);
}
};
/**
* Ensure that the rows between the top and bottom folds are as they should be.
*
* This method assumes that drawTopFold_() and drawBottomFold_() have already
* run, and that they have left any visible selection row (selection start
* or selection end) between the folds.
*
* It recycles DOM nodes from the previous redraw where possible, but will ask
* the rowSource to make new nodes if necessary.
*
* It is critical that this method does not move the selection nodes. Doing
* so would clear the current selection. Instead, the rest of the DOM is
* adjusted around them.
*/
hterm.ScrollPort.prototype.drawVisibleRows_ = function(
topRowIndex, bottomRowIndex) {
var self = this;
// Keep removing nodes, starting with currentNode, until we encounter
// targetNode. Throws on failure.
function removeUntilNode(currentNode, targetNode) {
while (currentNode != targetNode) {
if (!currentNode)
throw 'Did not encounter target node';
if (currentNode == self.bottomFold_)
throw 'Encountered bottom fold before target node';
var deadNode = currentNode;
currentNode = currentNode.nextSibling;
deadNode.parentNode.removeChild(deadNode);
}
}
// Shorthand for things we're going to use a lot.
var selectionStartRow = this.selection.startRow;
var selectionEndRow = this.selection.endRow;
var bottomFold = this.bottomFold_;
// The node we're examining during the current iteration.
var node = this.topFold_.nextSibling;
var targetDrawCount = Math.min(this.visibleRowCount,
this.rowProvider_.getRowCount());
for (var drawCount = 0; drawCount < targetDrawCount; drawCount++) {
var rowIndex = topRowIndex + drawCount;
if (node == bottomFold) {
// We've hit the bottom fold, we need to insert a new row.
var newNode = this.fetchRowNode_(rowIndex);
if (!newNode) {
console.log("Couldn't fetch row index: " + rowIndex);
break;
}
this.rowNodes_.insertBefore(newNode, node);
continue;
}
if (node.rowIndex == rowIndex) {
// This node is in the right place, move along.
node = node.nextSibling;
continue;
}
if (selectionStartRow && selectionStartRow.rowIndex == rowIndex) {
// The selection start row is supposed to be here, remove nodes until
// we find it.
removeUntilNode(node, selectionStartRow);
node = selectionStartRow.nextSibling;
continue;
}
if (selectionEndRow && selectionEndRow.rowIndex == rowIndex) {
// The selection end row is supposed to be here, remove nodes until
// we find it.
removeUntilNode(node, selectionEndRow);
node = selectionEndRow.nextSibling;
continue;
}
if (node == selectionStartRow || node == selectionEndRow) {
// We encountered the start/end of the selection, but we don't want it
// yet. Insert a new row instead.
var newNode = this.fetchRowNode_(rowIndex);
if (!newNode) {
console.log("Couldn't fetch row index: " + rowIndex);
break;
}
this.rowNodes_.insertBefore(newNode, node);
continue;
}
// There is nothing special about this node, but it's in our way. Replace
// it with the node that should be here.
var newNode = this.fetchRowNode_(rowIndex);
if (!newNode) {
console.log("Couldn't fetch row index: " + rowIndex);
break;
}
if (node == newNode) {
node = node.nextSibling;
continue;
}
this.rowNodes_.insertBefore(newNode, node);
if (!newNode.nextSibling)
debugger;
this.rowNodes_.removeChild(node);
node = newNode.nextSibling;
}
if (node != this.bottomFold_)
removeUntilNode(node, bottomFold);
};
/**
* Empty out both select bags and remove them from the document.
*
* These nodes hold the text between the start and end of the selection
* when that text is otherwise off screen. They are filled out in the
* onCopy_ event.
*/
hterm.ScrollPort.prototype.resetSelectBags_ = function() {
if (this.topSelectBag_.parentNode) {
this.topSelectBag_.textContent = '';
this.topSelectBag_.parentNode.removeChild(this.topSelectBag_);
}
if (this.bottomSelectBag_.parentNode) {
this.bottomSelectBag_.textContent = '';
this.bottomSelectBag_.parentNode.removeChild(this.bottomSelectBag_);
}
};
/**
* Place a row node in the cache of visible nodes.
*
* This method may only be used during a redraw_.
*/
hterm.ScrollPort.prototype.cacheRowNode_ = function(rowNode) {
this.currentRowNodeCache_[rowNode.rowIndex] = rowNode;
};
/**
* Fetch the row node for the given index.
*
* This will return a node from the cache if possible, or will request one
* from the RowProvider if not.
*
* If a redraw_ is in progress the row will be added to the current cache.
*/
hterm.ScrollPort.prototype.fetchRowNode_ = function(rowIndex) {
var node;
if (this.previousRowNodeCache_ && rowIndex in this.previousRowNodeCache_) {
node = this.previousRowNodeCache_[rowIndex];
} else {
node = this.rowProvider_.getRowNode(rowIndex);
}
if (this.currentRowNodeCache_)
this.cacheRowNode_(node);
return node;
};
/**
* Select all rows in the viewport.
*/
hterm.ScrollPort.prototype.selectAll = function() {
var firstRow;
if (this.topFold_.nextSibling.rowIndex != 0) {
while (this.topFold_.previousSibling) {
this.rowNodes_.removeChild(this.topFold_.previousSibling);
}
firstRow = this.fetchRowNode_(0);
this.rowNodes_.insertBefore(firstRow, this.topFold_);
this.syncRowNodesDimensions_();
} else {
firstRow = this.topFold_.nextSibling;
}
var lastRowIndex = this.rowProvider_.getRowCount() - 1;
var lastRow;
if (this.bottomFold_.previousSibling.rowIndex != lastRowIndex) {
while (this.bottomFold_.nextSibling) {
this.rowNodes_.removeChild(this.bottomFold_.nextSibling);
}
lastRow = this.fetchRowNode_(lastRowIndex);
this.rowNodes_.appendChild(lastRow);
} else {
lastRow = this.bottomFold_.previousSibling.rowIndex;
}
var selection = this.document_.getSelection();
selection.collapse(firstRow, 0);
selection.extend(lastRow, lastRow.childNodes.length);
this.selection.sync();
};
/**
* Return the maximum scroll position in pixels.
*/
hterm.ScrollPort.prototype.getScrollMax_ = function(e) {
return (hterm.getClientHeight(this.scrollArea_) +
this.visibleRowTopMargin + this.visibleRowBottomMargin -
hterm.getClientHeight(this.screen_));
};
/**
* Scroll the given rowIndex to the top of the hterm.ScrollPort.
*
* @param {integer} rowIndex Index of the target row.
*/
hterm.ScrollPort.prototype.scrollRowToTop = function(rowIndex) {
this.syncScrollHeight();
this.isScrolledEnd = (
rowIndex + this.visibleRowCount >= this.lastRowCount_);
var scrollTop = rowIndex * this.characterSize.height +
this.visibleRowTopMargin;
var scrollMax = this.getScrollMax_();
if (scrollTop > scrollMax)
scrollTop = scrollMax;
if (this.screen_.scrollTop == scrollTop)
return;
this.screen_.scrollTop = scrollTop;
this.scheduleRedraw();
};
/**
* Scroll the given rowIndex to the bottom of the hterm.ScrollPort.
*
* @param {integer} rowIndex Index of the target row.
*/
hterm.ScrollPort.prototype.scrollRowToBottom = function(rowIndex) {
this.syncScrollHeight();
this.isScrolledEnd = (
rowIndex + this.visibleRowCount >= this.lastRowCount_);
var scrollTop = rowIndex * this.characterSize.height +
this.visibleRowTopMargin + this.visibleRowBottomMargin;
scrollTop -= this.visibleRowCount * this.characterSize.height;
if (scrollTop < 0)
scrollTop = 0;
if (this.screen_.scrollTop == scrollTop)
return;
this.screen_.scrollTop = scrollTop;
};
/**
* Return the row index of the first visible row.
*
* This is based on the scroll position. If a redraw_ is in progress this
* returns the row that *should* be at the top.
*/
hterm.ScrollPort.prototype.getTopRowIndex = function() {
return Math.floor(this.screen_.scrollTop / this.characterSize.height);
};
/**
* Return the row index of the last visible row.
*
* This is based on the scroll position. If a redraw_ is in progress this
* returns the row that *should* be at the bottom.
*/
hterm.ScrollPort.prototype.getBottomRowIndex = function(topRowIndex) {
return topRowIndex + this.visibleRowCount - 1;
};
/**
* Handler for scroll events.
*
* The onScroll event fires when scrollArea's scrollTop property changes. This
* may be due to the user manually move the scrollbar, or a programmatic change.
*/
hterm.ScrollPort.prototype.onScroll_ = function(e) {
var screenSize = this.getScreenSize();
if (screenSize.width != this.lastScreenWidth_ ||
screenSize.height != this.lastScreenHeight_) {
// This event may also fire during a resize (but before the resize event!).
// This happens when the browser moves the scrollbar as part of the resize.
// In these cases, we want to ignore the scroll event and let onResize
// handle things. If we don't, then we end up scrolling to the wrong
// position after a resize.
this.resize();
return;
}
this.redraw_();
this.publish('scroll', { scrollPort: this });
};
/**
* Clients can override this if they want to hear scrollwheel events.
*
* Clients may call event.preventDefault() if they want to keep the scrollport
* from also handling the events.
*/
hterm.ScrollPort.prototype.onScrollWheel = function(e) {};
/**
* Handler for scroll-wheel events.
*
* The onScrollWheel event fires when the user moves their scrollwheel over this
* hterm.ScrollPort. Because the frontmost element in the hterm.ScrollPort is
* a fixed position DIV, the scroll wheel does nothing by default. Instead, we
* have to handle it manually.
*/
hterm.ScrollPort.prototype.onScrollWheel_ = function(e) {
this.onScrollWheel(e);
if (e.defaultPrevented)
return;
var top = this.screen_.scrollTop - e.wheelDeltaY;
if (top < 0)
top = 0;
var scrollMax = this.getScrollMax_();
if (top > scrollMax)
top = scrollMax;
if (top != this.screen_.scrollTop) {
// Moving scrollTop causes a scroll event, which triggers the redraw.
this.screen_.scrollTop = top;
// Only preventDefault when we've actually scrolled. If there's nothing
// to scroll we want to pass the event through so Chrome can detect the
// overscroll.
e.preventDefault();
}
};
/**
* Handler for resize events.
*
* The browser will resize us such that the top row stays at the top, but we
* prefer to the bottom row to stay at the bottom.
*/
hterm.ScrollPort.prototype.onResize_ = function(e) {
// Re-measure, since onResize also happens for browser zoom changes.
this.syncCharacterSize();
this.resize();
};
/**
* Clients can override this if they want to hear copy events.
*
* Clients may call event.preventDefault() if they want to keep the scrollport
* from also handling the events.
*/
hterm.ScrollPort.prototype.onCopy = function(e) { };
/**
* Handler for copy-to-clipboard events.
*
* If some or all of the selected rows are off screen we may need to fill in
* the rows between selection start and selection end. This handler determines
* if we're missing some of the selected text, and if so populates one or both
* of the "select bags" with the missing text.
*/
hterm.ScrollPort.prototype.onCopy_ = function(e) {
this.onCopy(e);
if (e.defaultPrevented)
return;
this.resetSelectBags_();
this.selection.sync();
if (!this.selection.startRow ||
this.selection.endRow.rowIndex - this.selection.startRow.rowIndex < 2) {
return;
}
var topRowIndex = this.getTopRowIndex();
var bottomRowIndex = this.getBottomRowIndex(topRowIndex);
if (this.selection.startRow.rowIndex < topRowIndex) {
// Start of selection is above the top fold.
var endBackfillIndex;
if (this.selection.endRow.rowIndex < topRowIndex) {
// Entire selection is above the top fold.
endBackfillIndex = this.selection.endRow.rowIndex;
} else {
// Selection extends below the top fold.
endBackfillIndex = this.topFold_.nextSibling.rowIndex;
}
this.topSelectBag_.textContent = this.rowProvider_.getRowsText(
this.selection.startRow.rowIndex + 1, endBackfillIndex);
this.rowNodes_.insertBefore(this.topSelectBag_,
this.selection.startRow.nextSibling);
this.syncRowNodesDimensions_();
}
if (this.selection.endRow.rowIndex > bottomRowIndex) {
// Selection ends below the bottom fold.
var startBackfillIndex;
if (this.selection.startRow.rowIndex > bottomRowIndex) {
// Entire selection is below the bottom fold.
startBackfillIndex = this.selection.startRow.rowIndex + 1;
} else {
// Selection starts above the bottom fold.
startBackfillIndex = this.bottomFold_.previousSibling.rowIndex + 1;
}
this.bottomSelectBag_.textContent = this.rowProvider_.getRowsText(
startBackfillIndex, this.selection.endRow.rowIndex);
this.rowNodes_.insertBefore(this.bottomSelectBag_, this.selection.endRow);
}
};
/**
* Handle a paste event on the the ScrollPort's screen element.
*/
hterm.ScrollPort.prototype.onPaste_ = function(e) {
this.pasteTarget_.focus();
var self = this;
setTimeout(function() {
self.publish('paste', { text: self.pasteTarget_.value });
self.pasteTarget_.value = '';
self.screen_.focus();
}, 0);
};
/**
* Set the vertical scrollbar mode of the ScrollPort.
*/
hterm.ScrollPort.prototype.setScrollbarVisible = function(state) {
this.screen_.style.overflowY = state ? 'scroll' : 'hidden';
};
// SOURCE FILE: hterm/js/hterm_terminal.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.colors', 'lib.PreferenceManager', 'lib.resource',
'hterm.Keyboard', 'hterm.Options', 'hterm.PreferenceManager',
'hterm.Screen', 'hterm.ScrollPort', 'hterm.Size',
'hterm.TextAttributes', 'hterm.VT');
/**
* Constructor for the Terminal class.
*
* A Terminal pulls together the hterm.ScrollPort, hterm.Screen and hterm.VT100
* classes to provide the complete terminal functionality.
*
* There are a number of lower-level Terminal methods that can be called
* directly to manipulate the cursor, text, scroll region, and other terminal
* attributes. However, the primary method is interpret(), which parses VT
* escape sequences and invokes the appropriate Terminal methods.
*
* This class was heavily influenced by Cory Maccarrone's Framebuffer class.
*
* TODO(rginda): Eventually we're going to need to support characters which are
* displayed twice as wide as standard latin characters. This is to support
* CJK (and possibly other character sets).
*
* @param {string} opt_profileId Optional preference profile name. If not
* provided, defaults to 'default'.
*/
hterm.Terminal = function(opt_profileId) {
this.profileId_ = null;
// Two screen instances.
this.primaryScreen_ = new hterm.Screen();
this.alternateScreen_ = new hterm.Screen();
// The "current" screen.
this.screen_ = this.primaryScreen_;
// The local notion of the screen size. ScreenBuffers also have a size which
// indicates their present size. During size changes, the two may disagree.
// Also, the inactive screen's size is not altered until it is made the active
// screen.
this.screenSize = new hterm.Size(0, 0);
// The scroll port we'll be using to display the visible rows.
this.scrollPort_ = new hterm.ScrollPort(this);
this.scrollPort_.subscribe('resize', this.onResize_.bind(this));
this.scrollPort_.subscribe('scroll', this.onScroll_.bind(this));
this.scrollPort_.subscribe('paste', this.onPaste_.bind(this));
this.scrollPort_.onCopy = this.onCopy_.bind(this);
// The div that contains this terminal.
this.div_ = null;
// The document that contains the scrollPort. Defaulted to the global
// document here so that the terminal is functional even if it hasn't been
// inserted into a document yet, but re-set in decorate().
this.document_ = window.document;
// The rows that have scrolled off screen and are no longer addressable.
this.scrollbackRows_ = [];
// Saved tab stops.
this.tabStops_ = [];
// Keep track of whether default tab stops have been erased; after a TBC
// clears all tab stops, defaults aren't restored on resize until a reset.
this.defaultTabStops = true;
// The VT's notion of the top and bottom rows. Used during some VT
// cursor positioning and scrolling commands.
this.vtScrollTop_ = null;
this.vtScrollBottom_ = null;
// The DIV element for the visible cursor.
this.cursorNode_ = null;
// The current cursor shape of the terminal.
this.cursorShape_ = hterm.Terminal.cursorShape.BLOCK;
// The current color of the cursor.
this.cursorColor_ = null;
// These prefs are cached so we don't have to read from local storage with
// each output and keystroke. They are initialized by the preference manager.
this.backgroundColor_ = null;
this.foregroundColor_ = null;
this.scrollOnOutput_ = null;
this.scrollOnKeystroke_ = null;
// True if we should send mouse events to the vt, false if we want them
// to manage the local text selection.
this.reportMouseEvents_ = false;
// Terminal bell sound.
this.bellAudio_ = this.document_.createElement('audio');
this.bellAudio_.setAttribute('preload', 'auto');
// Cursor position and attributes saved with DECSC.
this.savedOptions_ = {};
// The current mode bits for the terminal.
this.options_ = new hterm.Options();
// Timeouts we might need to clear.
this.timeouts_ = {};
// The VT escape sequence interpreter.
this.vt = new hterm.VT(this);
// The keyboard hander.
this.keyboard = new hterm.Keyboard(this);
// General IO interface that can be given to third parties without exposing
// the entire terminal object.
this.io = new hterm.Terminal.IO(this);
// True if mouse-click-drag should scroll the terminal.
this.enableMouseDragScroll = true;
this.copyOnSelect = null;
this.mousePasteButton = null;
this.realizeSize_(80, 24);
this.setDefaultTabStops();
this.setProfile(opt_profileId || 'default',
function() { this.onTerminalReady() }.bind(this));
};
/**
* Possible cursor shapes.
*/
hterm.Terminal.cursorShape = {
BLOCK: 'BLOCK',
BEAM: 'BEAM',
UNDERLINE: 'UNDERLINE'
};
/**
* Clients should override this to be notified when the terminal is ready
* for use.
*
* The terminal initialization is asynchronous, and shouldn't be used before
* this method is called.
*/
hterm.Terminal.prototype.onTerminalReady = function() { };
/**
* Default tab with of 8 to match xterm.
*/
hterm.Terminal.prototype.tabWidth = 8;
/**
* Select a preference profile.
*
* This will load the terminal preferences for the given profile name and
* associate subsequent preference changes with the new preference profile.
*
* @param {string} newName The name of the preference profile. Forward slash
* characters will be removed from the name.
* @param {function} opt_callback Optional callback to invoke when the profile
* transition is complete.
*/
hterm.Terminal.prototype.setProfile = function(profileId, opt_callback) {
this.profileId_ = profileId.replace(/\//g, '');
var terminal = this;
if (this.prefs_)
this.prefs_.deactivate();
this.prefs_ = new hterm.PreferenceManager(this.profileId_);
this.prefs_.addObservers(null, {
'alt-backspace-is-meta-backspace': function(v) {
terminal.keyboard.altBackspaceIsMetaBackspace = v;
},
'alt-is-meta': function(v) {
terminal.keyboard.altIsMeta = v;
},
'alt-sends-what': function(v) {
if (!/^(escape|8-bit|browser-key)$/.test(v))
v = 'escape';
terminal.keyboard.altSendsWhat = v;
},
'audible-bell-sound': function(v) {
var ary = v.match(/^lib-resource:(\S+)/);
if (ary) {
terminal.bellAudio_.setAttribute('src',
lib.resource.getDataUrl(ary[1]));
} else {
terminal.bellAudio_.setAttribute('src', v);
}
},
'background-color': function(v) {
terminal.setBackgroundColor(v);
},
'background-image': function(v) {
terminal.scrollPort_.setBackgroundImage(v);
},
'background-size': function(v) {
terminal.scrollPort_.setBackgroundSize(v);
},
'background-position': function(v) {
terminal.scrollPort_.setBackgroundPosition(v);
},
'backspace-sends-backspace': function(v) {
terminal.keyboard.backspaceSendsBackspace = v;
},
'cursor-blink': function(v) {
terminal.setCursorBlink(!!v);
},
'cursor-color': function(v) {
terminal.setCursorColor(v);
},
'color-palette-overrides': function(v) {
if (!(v == null || v instanceof Object || v instanceof Array)) {
console.warn('Preference color-palette-overrides is not an array or ' +
'object: ' + v);
return;
}
lib.colors.colorPalette = lib.colors.stockColorPalette.concat();
if (v) {
for (var key in v) {
var i = parseInt(key);
if (isNaN(i) || i < 0 || i > 255) {
console.log('Invalid value in palette: ' + key + ': ' + v[key]);
continue;
}
if (v[i]) {
var rgb = lib.colors.normalizeCSS(v[i]);
if (rgb)
lib.colors.colorPalette[i] = rgb;
}
}
}
terminal.primaryScreen_.textAttributes.resetColorPalette()
terminal.alternateScreen_.textAttributes.resetColorPalette();
},
'copy-on-select': function(v) {
terminal.copyOnSelect = !!v;
},
'ctrl-plus-minus-zero-zoom': function(v) {
terminal.keyboard.ctrlPlusMinusZeroZoom = v;
},
'ctrl-v-paste': function(v) {
terminal.keyboard.ctrlVPaste = v;
},
'enable-8-bit-control': function(v) {
terminal.vt.enable8BitControl = !!v;
},
'enable-bold': function(v) {
terminal.syncBoldSafeState();
},
'enable-bold-as-bright': function(v) {
terminal.primaryScreen_.textAttributes.enableBoldAsBright = !!v;
terminal.alternateScreen_.textAttributes.enableBoldAsBright = !!v;
},
'enable-clipboard-write': function(v) {
terminal.vt.enableClipboardWrite = !!v;
},
'enable-dec12': function(v) {
terminal.vt.enableDec12 = !!v;
},
'font-family': function(v) {
terminal.syncFontFamily();
},
'font-size': function(v) {
terminal.setFontSize(v);
},
'font-smoothing': function(v) {
terminal.syncFontFamily();
},
'foreground-color': function(v) {
terminal.setForegroundColor(v);
},
'home-keys-scroll': function(v) {
terminal.keyboard.homeKeysScroll = v;
},
'max-string-sequence': function(v) {
terminal.vt.maxStringSequence = v;
},
'media-keys-are-fkeys': function(v) {
terminal.keyboard.mediaKeysAreFKeys = v;
},
'meta-sends-escape': function(v) {
terminal.keyboard.metaSendsEscape = v;
},
'mouse-paste-button': function(v) {
terminal.syncMousePasteButton();
},
'page-keys-scroll': function(v) {
terminal.keyboard.pageKeysScroll = v;
},
'pass-alt-number': function(v) {
if (v == null) {
var osx = window.navigator.userAgent.match(/Mac OS X/);
// Let Alt-1..9 pass to the browser (to control tab switching) on
// non-OS X systems, or if hterm is not opened in an app window.
v = (!osx && hterm.windowType != 'popup');
}
terminal.passAltNumber = v;
},
'pass-ctrl-number': function(v) {
if (v == null) {
var osx = window.navigator.userAgent.match(/Mac OS X/);
// Let Ctrl-1..9 pass to the browser (to control tab switching) on
// non-OS X systems, or if hterm is not opened in an app window.
v = (!osx && hterm.windowType != 'popup');
}
terminal.passCtrlNumber = v;
},
'pass-meta-number': function(v) {
if (v == null) {
var osx = window.navigator.userAgent.match(/Mac OS X/);
// Let Meta-1..9 pass to the browser (to control tab switching) on
// OS X systems, or if hterm is not opened in an app window.
v = (osx && hterm.windowType != 'popup');
}
terminal.passMetaNumber = v;
},
'receive-encoding': function(v) {
if (!(/^(utf-8|raw)$/).test(v)) {
console.warn('Invalid value for "receive-encoding": ' + v);
v = 'utf-8';
}
terminal.vt.characterEncoding = v;
},
'scroll-on-keystroke': function(v) {
terminal.scrollOnKeystroke_ = v;
},
'scroll-on-output': function(v) {
terminal.scrollOnOutput_ = v;
},
'scrollbar-visible': function(v) {
terminal.setScrollbarVisible(v);
},
'send-encoding': function(v) {
if (!(/^(utf-8|raw)$/).test(v)) {
console.warn('Invalid value for "send-encoding": ' + v);
v = 'utf-8';
}
terminal.keyboard.characterEncoding = v;
},
'shift-insert-paste': function(v) {
terminal.keyboard.shiftInsertPaste = v;
},
'user-css': function(v) {
terminal.scrollPort_.setUserCss(v);
}
});
this.prefs_.readStorage(function() {
this.prefs_.notifyAll();
if (opt_callback)
opt_callback();
}.bind(this));
};
/**
* Set the color for the cursor.
*
* If you want this setting to persist, set it through prefs_, rather than
* with this method.
*/
hterm.Terminal.prototype.setCursorColor = function(color) {
this.cursorColor_ = color;
this.cursorNode_.style.backgroundColor = color;
this.cursorNode_.style.borderColor = color;
};
/**
* Return the current cursor color as a string.
*/
hterm.Terminal.prototype.getCursorColor = function() {
return this.cursorColor_;
};
/**
* Enable or disable mouse based text selection in the terminal.
*/
hterm.Terminal.prototype.setSelectionEnabled = function(state) {
this.enableMouseDragScroll = state;
};
/**
* Set the background color.
*
* If you want this setting to persist, set it through prefs_, rather than
* with this method.
*/
hterm.Terminal.prototype.setBackgroundColor = function(color) {
this.backgroundColor_ = lib.colors.normalizeCSS(color);
this.primaryScreen_.textAttributes.setDefaults(
this.foregroundColor_, this.backgroundColor_);
this.alternateScreen_.textAttributes.setDefaults(
this.foregroundColor_, this.backgroundColor_);
this.scrollPort_.setBackgroundColor(color);
};
/**
* Return the current terminal background color.
*
* Intended for use by other classes, so we don't have to expose the entire
* prefs_ object.
*/
hterm.Terminal.prototype.getBackgroundColor = function() {
return this.backgroundColor_;
};
/**
* Set the foreground color.
*
* If you want this setting to persist, set it through prefs_, rather than
* with this method.
*/
hterm.Terminal.prototype.setForegroundColor = function(color) {
this.foregroundColor_ = lib.colors.normalizeCSS(color);
this.primaryScreen_.textAttributes.setDefaults(
this.foregroundColor_, this.backgroundColor_);
this.alternateScreen_.textAttributes.setDefaults(
this.foregroundColor_, this.backgroundColor_);
this.scrollPort_.setForegroundColor(color);
};
/**
* Return the current terminal foreground color.
*
* Intended for use by other classes, so we don't have to expose the entire
* prefs_ object.
*/
hterm.Terminal.prototype.getForegroundColor = function() {
return this.foregroundColor_;
};
/**
* Create a new instance of a terminal command and run it with a given
* argument string.
*
* @param {function} commandClass The constructor for a terminal command.
* @param {string} argString The argument string to pass to the command.
*/
hterm.Terminal.prototype.runCommandClass = function(commandClass, argString) {
var environment = this.prefs_.get('environment');
if (typeof environment != 'object' || environment == null)
environment = {};
var self = this;
this.command = new commandClass(
{ argString: argString || '',
io: this.io.push(),
environment: environment,
onExit: function(code) {
self.io.pop();
self.uninstallKeyboard();
if (self.prefs_.get('close-on-exit'))
window.close();
}
});
this.installKeyboard();
this.command.run();
};
/**
* Returns true if the current screen is the primary screen, false otherwise.
*/
hterm.Terminal.prototype.isPrimaryScreen = function() {
return this.screen_ == this.primaryScreen_;
};
/**
* Install the keyboard handler for this terminal.
*
* This will prevent the browser from seeing any keystrokes sent to the
* terminal.
*/
hterm.Terminal.prototype.installKeyboard = function() {
this.keyboard.installKeyboard(this.scrollPort_.getScreenNode());
}
/**
* Uninstall the keyboard handler for this terminal.
*/
hterm.Terminal.prototype.uninstallKeyboard = function() {
this.keyboard.installKeyboard(null);
}
/**
* Set the font size for this terminal.
*
* Call setFontSize(0) to reset to the default font size.
*
* This function does not modify the font-size preference.
*
* @param {number} px The desired font size, in pixels.
*/
hterm.Terminal.prototype.setFontSize = function(px) {
if (px === 0)
px = this.prefs_.get('font-size');
this.scrollPort_.setFontSize(px);
if (this.wcCssRule_) {
this.wcCssRule_.style.width = this.scrollPort_.characterSize.width * 2 +
'px';
}
};
/**
* Get the current font size.
*/
hterm.Terminal.prototype.getFontSize = function() {
return this.scrollPort_.getFontSize();
};
/**
* Get the current font family.
*/
hterm.Terminal.prototype.getFontFamily = function() {
return this.scrollPort_.getFontFamily();
};
/**
* Set the CSS "font-family" for this terminal.
*/
hterm.Terminal.prototype.syncFontFamily = function() {
this.scrollPort_.setFontFamily(this.prefs_.get('font-family'),
this.prefs_.get('font-smoothing'));
this.syncBoldSafeState();
};
/**
* Set this.mousePasteButton based on the mouse-paste-button pref,
* autodetecting if necessary.
*/
hterm.Terminal.prototype.syncMousePasteButton = function() {
var button = this.prefs_.get('mouse-paste-button');
if (typeof button == 'number') {
this.mousePasteButton = button;
return;
}
var ary = navigator.userAgent.match(/\(X11;\s+(\S+)/);
if (!ary || ary[2] == 'CrOS') {
this.mousePasteButton = 2;
} else {
this.mousePasteButton = 3;
}
};
/**
* Enable or disable bold based on the enable-bold pref, autodetecting if
* necessary.
*/
hterm.Terminal.prototype.syncBoldSafeState = function() {
var enableBold = this.prefs_.get('enable-bold');
if (enableBold !== null) {
this.primaryScreen_.textAttributes.enableBold = enableBold;
this.alternateScreen_.textAttributes.enableBold = enableBold;
return;
}
var normalSize = this.scrollPort_.measureCharacterSize();
var boldSize = this.scrollPort_.measureCharacterSize('bold');
var isBoldSafe = normalSize.equals(boldSize);
if (!isBoldSafe) {
console.warn('Bold characters disabled: Size of bold weight differs ' +
'from normal. Font family is: ' +
this.scrollPort_.getFontFamily());
}
this.primaryScreen_.textAttributes.enableBold = isBoldSafe;
this.alternateScreen_.textAttributes.enableBold = isBoldSafe;
};
/**
* Return a copy of the current cursor position.
*
* @return {hterm.RowCol} The RowCol object representing the current position.
*/
hterm.Terminal.prototype.saveCursor = function() {
return this.screen_.cursorPosition.clone();
};
hterm.Terminal.prototype.getTextAttributes = function() {
return this.screen_.textAttributes;
};
hterm.Terminal.prototype.setTextAttributes = function(textAttributes) {
this.screen_.textAttributes = textAttributes;
};
/**
* Return the current browser zoom factor applied to the terminal.
*
* @return {number} The current browser zoom factor.
*/
hterm.Terminal.prototype.getZoomFactor = function() {
return this.scrollPort_.characterSize.zoomFactor;
};
/**
* Change the title of this terminal's window.
*/
hterm.Terminal.prototype.setWindowTitle = function(title) {
window.document.title = title;
};
/**
* Restore a previously saved cursor position.
*
* @param {hterm.RowCol} cursor The position to restore.
*/
hterm.Terminal.prototype.restoreCursor = function(cursor) {
var row = lib.f.clamp(cursor.row, 0, this.screenSize.height - 1);
var column = lib.f.clamp(cursor.column, 0, this.screenSize.width - 1);
this.screen_.setCursorPosition(row, column);
if (cursor.column > column ||
cursor.column == column && cursor.overflow) {
this.screen_.cursorPosition.overflow = true;
}
};
/**
* Clear the cursor's overflow flag.
*/
hterm.Terminal.prototype.clearCursorOverflow = function() {
this.screen_.cursorPosition.overflow = false;
};
/**
* Sets the cursor shape
*/
hterm.Terminal.prototype.setCursorShape = function(shape) {
this.cursorShape_ = shape;
this.restyleCursor_();
}
/**
* Get the cursor shape
*/
hterm.Terminal.prototype.getCursorShape = function() {
return this.cursorShape_;
}
/**
* Set the width of the terminal, resizing the UI to match.
*/
hterm.Terminal.prototype.setWidth = function(columnCount) {
if (columnCount == null) {
this.div_.style.width = '100%';
return;
}
this.div_.style.width = this.scrollPort_.characterSize.width *
columnCount + this.scrollPort_.currentScrollbarWidthPx + 'px';
this.realizeSize_(columnCount, this.screenSize.height);
this.scheduleSyncCursorPosition_();
};
/**
* Set the height of the terminal, resizing the UI to match.
*/
hterm.Terminal.prototype.setHeight = function(rowCount) {
if (rowCount == null) {
this.div_.style.height = '100%';
return;
}
this.div_.style.height =
this.scrollPort_.characterSize.height * rowCount + 'px';
this.realizeSize_(this.screenSize.width, rowCount);
this.scheduleSyncCursorPosition_();
};
/**
* Deal with terminal size changes.
*
*/
hterm.Terminal.prototype.realizeSize_ = function(columnCount, rowCount) {
if (columnCount != this.screenSize.width)
this.realizeWidth_(columnCount);
if (rowCount != this.screenSize.height)
this.realizeHeight_(rowCount);
// Send new terminal size to plugin.
this.io.onTerminalResize_(columnCount, rowCount);
};
/**
* Deal with terminal width changes.
*
* This function does what needs to be done when the terminal width changes
* out from under us. It happens here rather than in onResize_() because this
* code may need to run synchronously to handle programmatic changes of
* terminal width.
*
* Relying on the browser to send us an async resize event means we may not be
* in the correct state yet when the next escape sequence hits.
*/
hterm.Terminal.prototype.realizeWidth_ = function(columnCount) {
if (columnCount <= 0)
throw new Error('Attempt to realize bad width: ' + columnCount);
var deltaColumns = columnCount - this.screen_.getWidth();
this.screenSize.width = columnCount;
this.screen_.setColumnCount(columnCount);
if (deltaColumns > 0) {
if (this.defaultTabStops)
this.setDefaultTabStops(this.screenSize.width - deltaColumns);
} else {
for (var i = this.tabStops_.length - 1; i >= 0; i--) {
if (this.tabStops_[i] < columnCount)
break;
this.tabStops_.pop();
}
}
this.screen_.setColumnCount(this.screenSize.width);
};
/**
* Deal with terminal height changes.
*
* This function does what needs to be done when the terminal height changes
* out from under us. It happens here rather than in onResize_() because this
* code may need to run synchronously to handle programmatic changes of
* terminal height.
*
* Relying on the browser to send us an async resize event means we may not be
* in the correct state yet when the next escape sequence hits.
*/
hterm.Terminal.prototype.realizeHeight_ = function(rowCount) {
if (rowCount <= 0)
throw new Error('Attempt to realize bad height: ' + rowCount);
var deltaRows = rowCount - this.screen_.getHeight();
this.screenSize.height = rowCount;
var cursor = this.saveCursor();
if (deltaRows < 0) {
// Screen got smaller.
deltaRows *= -1;
while (deltaRows) {
var lastRow = this.getRowCount() - 1;
if (lastRow - this.scrollbackRows_.length == cursor.row)
break;
if (this.getRowText(lastRow))
break;
this.screen_.popRow();
deltaRows--;
}
var ary = this.screen_.shiftRows(deltaRows);
this.scrollbackRows_.push.apply(this.scrollbackRows_, ary);
// We just removed rows from the top of the screen, we need to update
// the cursor to match.
cursor.row = Math.max(cursor.row - deltaRows, 0);
} else if (deltaRows > 0) {
// Screen got larger.
if (deltaRows <= this.scrollbackRows_.length) {
var scrollbackCount = Math.min(deltaRows, this.scrollbackRows_.length);
var rows = this.scrollbackRows_.splice(
this.scrollbackRows_.length - scrollbackCount, scrollbackCount);
this.screen_.unshiftRows(rows);
deltaRows -= scrollbackCount;
cursor.row += scrollbackCount;
}
if (deltaRows)
this.appendRows_(deltaRows);
}
this.setVTScrollRegion(null, null);
this.restoreCursor(cursor);
};
/**
* Scroll the terminal to the top of the scrollback buffer.
*/
hterm.Terminal.prototype.scrollHome = function() {
this.scrollPort_.scrollRowToTop(0);
};
/**
* Scroll the terminal to the end.
*/
hterm.Terminal.prototype.scrollEnd = function() {
this.scrollPort_.scrollRowToBottom(this.getRowCount());
};
/**
* Scroll the terminal one page up (minus one line) relative to the current
* position.
*/
hterm.Terminal.prototype.scrollPageUp = function() {
var i = this.scrollPort_.getTopRowIndex();
this.scrollPort_.scrollRowToTop(i - this.screenSize.height + 1);
};
/**
* Scroll the terminal one page down (minus one line) relative to the current
* position.
*/
hterm.Terminal.prototype.scrollPageDown = function() {
var i = this.scrollPort_.getTopRowIndex();
this.scrollPort_.scrollRowToTop(i + this.screenSize.height - 1);
};
/**
* Clear primary screen, secondary screen, and the scrollback buffer.
*/
hterm.Terminal.prototype.wipeContents = function() {
this.scrollbackRows_.length = 0;
this.scrollPort_.resetCache();
[this.primaryScreen_, this.alternateScreen_].forEach(function(screen) {
var bottom = screen.getHeight();
if (bottom > 0) {
this.renumberRows_(0, bottom);
this.clearHome(screen);
}
}.bind(this));
this.syncCursorPosition_();
this.scrollPort_.invalidate();
};
/**
* Full terminal reset.
*/
hterm.Terminal.prototype.reset = function() {
this.clearAllTabStops();
this.setDefaultTabStops();
this.clearHome(this.primaryScreen_);
this.primaryScreen_.textAttributes.reset();
this.clearHome(this.alternateScreen_);
this.alternateScreen_.textAttributes.reset();
this.setCursorBlink(!!this.prefs_.get('cursor-blink'));
this.vt.reset();
this.softReset();
};
/**
* Soft terminal reset.
*
* Perform a soft reset to the default values listed in
* http://www.vt100.net/docs/vt510-rm/DECSTR#T5-9
*/
hterm.Terminal.prototype.softReset = function() {
// Reset terminal options to their default values.
this.options_ = new hterm.Options();
// Xterm also resets the color palette on soft reset, even though it doesn't
// seem to be documented anywhere.
this.primaryScreen_.textAttributes.resetColorPalette();
this.alternateScreen_.textAttributes.resetColorPalette();
// The xterm man page explicitly says this will happen on soft reset.
this.setVTScrollRegion(null, null);
// Xterm also shows the cursor on soft reset, but does not alter the blink
// state.
this.setCursorVisible(true);
};
/**
* Move the cursor forward to the next tab stop, or to the last column
* if no more tab stops are set.
*/
hterm.Terminal.prototype.forwardTabStop = function() {
var column = this.screen_.cursorPosition.column;
for (var i = 0; i < this.tabStops_.length; i++) {
if (this.tabStops_[i] > column) {
this.setCursorColumn(this.tabStops_[i]);
return;
}
}
// xterm does not clear the overflow flag on HT or CHT.
var overflow = this.screen_.cursorPosition.overflow;
this.setCursorColumn(this.screenSize.width - 1);
this.screen_.cursorPosition.overflow = overflow;
};
/**
* Move the cursor backward to the previous tab stop, or to the first column
* if no previous tab stops are set.
*/
hterm.Terminal.prototype.backwardTabStop = function() {
var column = this.screen_.cursorPosition.column;
for (var i = this.tabStops_.length - 1; i >= 0; i--) {
if (this.tabStops_[i] < column) {
this.setCursorColumn(this.tabStops_[i]);
return;
}
}
this.setCursorColumn(1);
};
/**
* Set a tab stop at the given column.
*
* @param {int} column Zero based column.
*/
hterm.Terminal.prototype.setTabStop = function(column) {
for (var i = this.tabStops_.length - 1; i >= 0; i--) {
if (this.tabStops_[i] == column)
return;
if (this.tabStops_[i] < column) {
this.tabStops_.splice(i + 1, 0, column);
return;
}
}
this.tabStops_.splice(0, 0, column);
};
/**
* Clear the tab stop at the current cursor position.
*
* No effect if there is no tab stop at the current cursor position.
*/
hterm.Terminal.prototype.clearTabStopAtCursor = function() {
var column = this.screen_.cursorPosition.column;
var i = this.tabStops_.indexOf(column);
if (i == -1)
return;
this.tabStops_.splice(i, 1);
};
/**
* Clear all tab stops.
*/
hterm.Terminal.prototype.clearAllTabStops = function() {
this.tabStops_.length = 0;
this.defaultTabStops = false;
};
/**
* Set up the default tab stops, starting from a given column.
*
* This sets a tabstop every (column % this.tabWidth) column, starting
* from the specified column, or 0 if no column is provided. It also flags
* future resizes to set them up.
*
* This does not clear the existing tab stops first, use clearAllTabStops
* for that.
*
* @param {int} opt_start Optional starting zero based starting column, useful
* for filling out missing tab stops when the terminal is resized.
*/
hterm.Terminal.prototype.setDefaultTabStops = function(opt_start) {
var start = opt_start || 0;
var w = this.tabWidth;
// Round start up to a default tab stop.
start = start - 1 - ((start - 1) % w) + w;
for (var i = start; i < this.screenSize.width; i += w) {
this.setTabStop(i);
}
this.defaultTabStops = true;
};
/**
* Interpret a sequence of characters.
*
* Incomplete escape sequences are buffered until the next call.
*
* @param {string} str Sequence of characters to interpret or pass through.
*/
hterm.Terminal.prototype.interpret = function(str) {
this.vt.interpret(str);
this.scheduleSyncCursorPosition_();
};
/**
* Take over the given DIV for use as the terminal display.
*
* @param {HTMLDivElement} div The div to use as the terminal display.
*/
hterm.Terminal.prototype.decorate = function(div) {
this.div_ = div;
this.scrollPort_.decorate(div);
this.scrollPort_.setBackgroundImage(this.prefs_.get('background-image'));
this.scrollPort_.setBackgroundSize(this.prefs_.get('background-size'));
this.scrollPort_.setBackgroundPosition(
this.prefs_.get('background-position'));
this.scrollPort_.setUserCss(this.prefs_.get('user-css'));
this.div_.focus = this.focus.bind(this);
this.setFontSize(this.prefs_.get('font-size'));
this.syncFontFamily();
this.setScrollbarVisible(this.prefs_.get('scrollbar-visible'));
this.document_ = this.scrollPort_.getDocument();
this.document_.body.oncontextmenu = function() { return false };
var onMouse = this.onMouse_.bind(this);
var screenNode = this.scrollPort_.getScreenNode();
screenNode.addEventListener('mousedown', onMouse);
screenNode.addEventListener('mouseup', onMouse);
screenNode.addEventListener('mousemove', onMouse);
this.scrollPort_.onScrollWheel = onMouse;
screenNode.addEventListener(
'focus', this.onFocusChange_.bind(this, true));
screenNode.addEventListener(
'blur', this.onFocusChange_.bind(this, false));
var style = this.document_.createElement('style');
style.textContent =
('.cursor-node[focus="false"] {' +
' box-sizing: border-box;' +
' background-color: transparent !important;' +
' border-width: 2px;' +
' border-style: solid;' +
'}' +
'.wc-node {' +
' display: inline-block;' +
' text-align: center;' +
' width: ' + this.scrollPort_.characterSize.width * 2 + 'px;' +
'}');
this.document_.head.appendChild(style);
var styleSheets = this.document_.styleSheets;
var cssRules = styleSheets[styleSheets.length - 1].cssRules;
this.wcCssRule_ = cssRules[cssRules.length - 1];
this.cursorNode_ = this.document_.createElement('div');
this.cursorNode_.className = 'cursor-node';
this.cursorNode_.style.cssText =
('position: absolute;' +
'top: -99px;' +
'display: block;' +
'width: ' + this.scrollPort_.characterSize.width + 'px;' +
'height: ' + this.scrollPort_.characterSize.height + 'px;' +
'-webkit-transition: opacity, background-color 100ms linear;');
this.setCursorColor(this.prefs_.get('cursor-color'));
this.setCursorBlink(!!this.prefs_.get('cursor-blink'));
this.restyleCursor_();
this.document_.body.appendChild(this.cursorNode_);
// When 'enableMouseDragScroll' is off we reposition this element directly
// under the mouse cursor after a click. This makes Chrome associate
// subsequent mousemove events with the scroll-blocker. Since the
// scroll-blocker is a peer (not a child) of the scrollport, the mousemove
// events do not cause the scrollport to scroll.
//
// It's a hack, but it's the cleanest way I could find.
this.scrollBlockerNode_ = this.document_.createElement('div');
this.scrollBlockerNode_.style.cssText =
('position: absolute;' +
'top: -99px;' +
'display: block;' +
'width: 10px;' +
'height: 10px;');
this.document_.body.appendChild(this.scrollBlockerNode_);
var onMouse = this.onMouse_.bind(this);
this.scrollPort_.onScrollWheel = onMouse;
['mousedown', 'mouseup', 'mousemove', 'click', 'dblclick',
].forEach(function(event) {
this.scrollBlockerNode_.addEventListener(event, onMouse);
this.cursorNode_.addEventListener(event, onMouse);
this.document_.addEventListener(event, onMouse);
}.bind(this));
this.cursorNode_.addEventListener('mousedown', function() {
setTimeout(this.focus.bind(this));
}.bind(this));
this.setReverseVideo(false);
this.scrollPort_.focus();
this.scrollPort_.scheduleRedraw();
};
/**
* Return the HTML document that contains the terminal DOM nodes.
*/
hterm.Terminal.prototype.getDocument = function() {
return this.document_;
};
/**
* Focus the terminal.
*/
hterm.Terminal.prototype.focus = function() {
this.scrollPort_.focus();
};
/**
* Return the HTML Element for a given row index.
*
* This is a method from the RowProvider interface. The ScrollPort uses
* it to fetch rows on demand as they are scrolled into view.
*
* TODO(rginda): Consider saving scrollback rows as (HTML source, text content)
* pairs to conserve memory.
*
* @param {integer} index The zero-based row index, measured relative to the
* start of the scrollback buffer. On-screen rows will always have the
* largest indicies.
* @return {HTMLElement} The 'x-row' element containing for the requested row.
*/
hterm.Terminal.prototype.getRowNode = function(index) {
if (index < this.scrollbackRows_.length)
return this.scrollbackRows_[index];
var screenIndex = index - this.scrollbackRows_.length;
return this.screen_.rowsArray[screenIndex];
};
/**
* Return the text content for a given range of rows.
*
* This is a method from the RowProvider interface. The ScrollPort uses
* it to fetch text content on demand when the user attempts to copy their
* selection to the clipboard.
*
* @param {integer} start The zero-based row index to start from, measured
* relative to the start of the scrollback buffer. On-screen rows will
* always have the largest indicies.
* @param {integer} end The zero-based row index to end on, measured
* relative to the start of the scrollback buffer.
* @return {string} A single string containing the text value of the range of
* rows. Lines will be newline delimited, with no trailing newline.
*/
hterm.Terminal.prototype.getRowsText = function(start, end) {
var ary = [];
for (var i = start; i < end; i++) {
var node = this.getRowNode(i);
ary.push(node.textContent);
if (i < end - 1 && !node.getAttribute('line-overflow'))
ary.push('\n');
}
return ary.join('');
};
/**
* Return the text content for a given row.
*
* This is a method from the RowProvider interface. The ScrollPort uses
* it to fetch text content on demand when the user attempts to copy their
* selection to the clipboard.
*
* @param {integer} index The zero-based row index to return, measured
* relative to the start of the scrollback buffer. On-screen rows will
* always have the largest indicies.
* @return {string} A string containing the text value of the selected row.
*/
hterm.Terminal.prototype.getRowText = function(index) {
var node = this.getRowNode(index);
return node.textContent;
};
/**
* Return the total number of rows in the addressable screen and in the
* scrollback buffer of this terminal.
*
* This is a method from the RowProvider interface. The ScrollPort uses
* it to compute the size of the scrollbar.
*
* @return {integer} The number of rows in this terminal.
*/
hterm.Terminal.prototype.getRowCount = function() {
return this.scrollbackRows_.length + this.screen_.rowsArray.length;
};
/**
* Create DOM nodes for new rows and append them to the end of the terminal.
*
* This is the only correct way to add a new DOM node for a row. Notice that
* the new row is appended to the bottom of the list of rows, and does not
* require renumbering (of the rowIndex property) of previous rows.
*
* If you think you want a new blank row somewhere in the middle of the
* terminal, look into moveRows_().
*
* This method does not pay attention to vtScrollTop/Bottom, since you should
* be using moveRows() in cases where they would matter.
*
* The cursor will be positioned at column 0 of the first inserted line.
*/
hterm.Terminal.prototype.appendRows_ = function(count) {
var cursorRow = this.screen_.rowsArray.length;
var offset = this.scrollbackRows_.length + cursorRow;
for (var i = 0; i < count; i++) {
var row = this.document_.createElement('x-row');
row.appendChild(this.document_.createTextNode(''));
row.rowIndex = offset + i;
this.screen_.pushRow(row);
}
var extraRows = this.screen_.rowsArray.length - this.screenSize.height;
if (extraRows > 0) {
var ary = this.screen_.shiftRows(extraRows);
Array.prototype.push.apply(this.scrollbackRows_, ary);
if (this.scrollPort_.isScrolledEnd)
this.scheduleScrollDown_();
}
if (cursorRow >= this.screen_.rowsArray.length)
cursorRow = this.screen_.rowsArray.length - 1;
this.setAbsoluteCursorPosition(cursorRow, 0);
};
/**
* Relocate rows from one part of the addressable screen to another.
*
* This is used to recycle rows during VT scrolls (those which are driven
* by VT commands, rather than by the user manipulating the scrollbar.)
*
* In this case, the blank lines scrolled into the scroll region are made of
* the nodes we scrolled off. These have their rowIndex properties carefully
* renumbered so as not to confuse the ScrollPort.
*/
hterm.Terminal.prototype.moveRows_ = function(fromIndex, count, toIndex) {
var ary = this.screen_.removeRows(fromIndex, count);
this.screen_.insertRows(toIndex, ary);
var start, end;
if (fromIndex < toIndex) {
start = fromIndex;
end = toIndex + count;
} else {
start = toIndex;
end = fromIndex + count;
}
this.renumberRows_(start, end);
this.scrollPort_.scheduleInvalidate();
};
/**
* Renumber the rowIndex property of the given range of rows.
*
* The start and end indicies are relative to the screen, not the scrollback.
* Rows in the scrollback buffer cannot be renumbered. Since they are not
* addressable (you can't delete them, scroll them, etc), you should have
* no need to renumber scrollback rows.
*/
hterm.Terminal.prototype.renumberRows_ = function(start, end, opt_screen) {
var screen = opt_screen || this.screen_;
var offset = this.scrollbackRows_.length;
for (var i = start; i < end; i++) {
screen.rowsArray[i].rowIndex = offset + i;
}
};
/**
* Print a string to the terminal.
*
* This respects the current insert and wraparound modes. It will add new lines
* to the end of the terminal, scrolling off the top into the scrollback buffer
* if necessary.
*
* The string is *not* parsed for escape codes. Use the interpret() method if
* that's what you're after.
*
* @param{string} str The string to print.
*/
hterm.Terminal.prototype.print = function(str) {
var startOffset = 0;
var strWidth = lib.wc.strWidth(str);
while (startOffset < strWidth) {
if (this.options_.wraparound && this.screen_.cursorPosition.overflow) {
this.screen_.commitLineOverflow();
this.newLine();
}
var count = strWidth - startOffset;
var didOverflow = false;
var substr;
if (this.screen_.cursorPosition.column + count >= this.screenSize.width) {
didOverflow = true;
count = this.screenSize.width - this.screen_.cursorPosition.column;
}
if (didOverflow && !this.options_.wraparound) {
// If the string overflowed the line but wraparound is off, then the
// last printed character should be the last of the string.
// TODO: This will add to our problems with multibyte UTF-16 characters.
substr = lib.wc.substr(str, startOffset, count - 1) +
lib.wc.substr(str, strWidth - 1);
count = strWidth;
} else {
substr = lib.wc.substr(str, startOffset, count);
}
var tokens = hterm.TextAttributes.splitWidecharString(substr);
for (var i = 0; i < tokens.length; i++) {
if (tokens[i].wcNode)
this.screen_.textAttributes.wcNode = true;
if (this.options_.insertMode) {
this.screen_.insertString(tokens[i].str);
} else {
this.screen_.overwriteString(tokens[i].str);
}
this.screen_.textAttributes.wcNode = false;
}
this.screen_.maybeClipCurrentRow();
startOffset += count;
}
this.scheduleSyncCursorPosition_();
if (this.scrollOnOutput_)
this.scrollPort_.scrollRowToBottom(this.getRowCount());
};
/**
* Set the VT scroll region.
*
* This also resets the cursor position to the absolute (0, 0) position, since
* that's what xterm appears to do.
*
* Setting the scroll region to the full height of the terminal will clear
* the scroll region. This is *NOT* what most terminals do. We're explicitly
* going "off-spec" here because it makes `screen` and `tmux` overflow into the
* local scrollback buffer, which means the scrollbars and shift-pgup/pgdn
* continue to work as most users would expect.
*
* @param {integer} scrollTop The zero-based top of the scroll region.
* @param {integer} scrollBottom The zero-based bottom of the scroll region,
* inclusive.
*/
hterm.Terminal.prototype.setVTScrollRegion = function(scrollTop, scrollBottom) {
if (scrollTop == 0 && scrollBottom == this.screenSize.height - 1) {
this.vtScrollTop_ = null;
this.vtScrollBottom_ = null;
} else {
this.vtScrollTop_ = scrollTop;
this.vtScrollBottom_ = scrollBottom;
}
};
/**
* Return the top row index according to the VT.
*
* This will return 0 unless the terminal has been told to restrict scrolling
* to some lower row. It is used for some VT cursor positioning and scrolling
* commands.
*
* @return {integer} The topmost row in the terminal's scroll region.
*/
hterm.Terminal.prototype.getVTScrollTop = function() {
if (this.vtScrollTop_ != null)
return this.vtScrollTop_;
return 0;
};
/**
* Return the bottom row index according to the VT.
*
* This will return the height of the terminal unless the it has been told to
* restrict scrolling to some higher row. It is used for some VT cursor
* positioning and scrolling commands.
*
* @return {integer} The bottommost row in the terminal's scroll region.
*/
hterm.Terminal.prototype.getVTScrollBottom = function() {
if (this.vtScrollBottom_ != null)
return this.vtScrollBottom_;
return this.screenSize.height - 1;
}
/**
* Process a '\n' character.
*
* If the cursor is on the final row of the terminal this will append a new
* blank row to the screen and scroll the topmost row into the scrollback
* buffer.
*
* Otherwise, this moves the cursor to column zero of the next row.
*/
hterm.Terminal.prototype.newLine = function() {
var cursorAtEndOfScreen = (this.screen_.cursorPosition.row ==
this.screen_.rowsArray.length - 1);
if (this.vtScrollBottom_ != null) {
// A VT Scroll region is active, we never append new rows.
if (this.screen_.cursorPosition.row == this.vtScrollBottom_) {
// We're at the end of the VT Scroll Region, perform a VT scroll.
this.vtScrollUp(1);
this.setAbsoluteCursorPosition(this.screen_.cursorPosition.row, 0);
} else if (cursorAtEndOfScreen) {
// We're at the end of the screen, the only thing to do is put the
// cursor to column 0.
this.setAbsoluteCursorPosition(this.screen_.cursorPosition.row, 0);
} else {
// Anywhere else, advance the cursor row, and reset the column.
this.setAbsoluteCursorPosition(this.screen_.cursorPosition.row + 1, 0);
}
} else if (cursorAtEndOfScreen) {
// We're at the end of the screen. Append a new row to the terminal,
// shifting the top row into the scrollback.
this.appendRows_(1);
} else {
// Anywhere else in the screen just moves the cursor.
this.setAbsoluteCursorPosition(this.screen_.cursorPosition.row + 1, 0);
}
};
/**
* Like newLine(), except maintain the cursor column.
*/
hterm.Terminal.prototype.lineFeed = function() {
var column = this.screen_.cursorPosition.column;
this.newLine();
this.setCursorColumn(column);
};
/**
* If autoCarriageReturn is set then newLine(), else lineFeed().
*/
hterm.Terminal.prototype.formFeed = function() {
if (this.options_.autoCarriageReturn) {
this.newLine();
} else {
this.lineFeed();
}
};
/**
* Move the cursor up one row, possibly inserting a blank line.
*
* The cursor column is not changed.
*/
hterm.Terminal.prototype.reverseLineFeed = function() {
var scrollTop = this.getVTScrollTop();
var currentRow = this.screen_.cursorPosition.row;
if (currentRow == scrollTop) {
this.insertLines(1);
} else {
this.setAbsoluteCursorRow(currentRow - 1);
}
};
/**
* Replace all characters to the left of the current cursor with the space
* character.
*
* TODO(rginda): This should probably *remove* the characters (not just replace
* with a space) if there are no characters at or beyond the current cursor
* position.
*/
hterm.Terminal.prototype.eraseToLeft = function() {
var cursor = this.saveCursor();
this.setCursorColumn(0);
this.screen_.overwriteString(lib.f.getWhitespace(cursor.column + 1));
this.restoreCursor(cursor);
};
/**
* Erase a given number of characters to the right of the cursor.
*
* The cursor position is unchanged.
*
* If the current background color is not the default background color this
* will insert spaces rather than delete. This is unfortunate because the
* trailing space will affect text selection, but it's difficult to come up
* with a way to style empty space that wouldn't trip up the hterm.Screen
* code.
*
* eraseToRight is ignored in the presence of a cursor overflow. This deviates
* from xterm, but agrees with gnome-terminal and konsole, xfce4-terminal. See
* crbug.com/232390 for details.
*/
hterm.Terminal.prototype.eraseToRight = function(opt_count) {
if (this.screen_.cursorPosition.overflow)
return;
var maxCount = this.screenSize.width - this.screen_.cursorPosition.column;
var count = opt_count ? Math.min(opt_count, maxCount) : maxCount;
if (this.screen_.textAttributes.background ===
this.screen_.textAttributes.DEFAULT_COLOR) {
var cursorRow = this.screen_.rowsArray[this.screen_.cursorPosition.row];
if (hterm.TextAttributes.nodeWidth(cursorRow) <=
this.screen_.cursorPosition.column + count) {
this.screen_.deleteChars(count);
this.clearCursorOverflow();
return;
}
}
var cursor = this.saveCursor();
this.screen_.overwriteString(lib.f.getWhitespace(count));
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Erase the current line.
*
* The cursor position is unchanged.
*/
hterm.Terminal.prototype.eraseLine = function() {
var cursor = this.saveCursor();
this.screen_.clearCursorRow();
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Erase all characters from the start of the screen to the current cursor
* position, regardless of scroll region.
*
* The cursor position is unchanged.
*/
hterm.Terminal.prototype.eraseAbove = function() {
var cursor = this.saveCursor();
this.eraseToLeft();
for (var i = 0; i < cursor.row; i++) {
this.setAbsoluteCursorPosition(i, 0);
this.screen_.clearCursorRow();
}
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Erase all characters from the current cursor position to the end of the
* screen, regardless of scroll region.
*
* The cursor position is unchanged.
*/
hterm.Terminal.prototype.eraseBelow = function() {
var cursor = this.saveCursor();
this.eraseToRight();
var bottom = this.screenSize.height - 1;
for (var i = cursor.row + 1; i <= bottom; i++) {
this.setAbsoluteCursorPosition(i, 0);
this.screen_.clearCursorRow();
}
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Fill the terminal with a given character.
*
* This methods does not respect the VT scroll region.
*
* @param {string} ch The character to use for the fill.
*/
hterm.Terminal.prototype.fill = function(ch) {
var cursor = this.saveCursor();
this.setAbsoluteCursorPosition(0, 0);
for (var row = 0; row < this.screenSize.height; row++) {
for (var col = 0; col < this.screenSize.width; col++) {
this.setAbsoluteCursorPosition(row, col);
this.screen_.overwriteString(ch);
}
}
this.restoreCursor(cursor);
};
/**
* Erase the entire display and leave the cursor at (0, 0).
*
* This does not respect the scroll region.
*
* @param {hterm.Screen} opt_screen Optional screen to operate on. Defaults
* to the current screen.
*/
hterm.Terminal.prototype.clearHome = function(opt_screen) {
var screen = opt_screen || this.screen_;
var bottom = screen.getHeight();
if (bottom == 0) {
// Empty screen, nothing to do.
return;
}
for (var i = 0; i < bottom; i++) {
screen.setCursorPosition(i, 0);
screen.clearCursorRow();
}
screen.setCursorPosition(0, 0);
};
/**
* Erase the entire display without changing the cursor position.
*
* The cursor position is unchanged. This does not respect the scroll
* region.
*
* @param {hterm.Screen} opt_screen Optional screen to operate on. Defaults
* to the current screen.
*/
hterm.Terminal.prototype.clear = function(opt_screen) {
var screen = opt_screen || this.screen_;
var cursor = screen.cursorPosition.clone();
this.clearHome(screen);
screen.setCursorPosition(cursor.row, cursor.column);
};
/**
* VT command to insert lines at the current cursor row.
*
* This respects the current scroll region. Rows pushed off the bottom are
* lost (they won't show up in the scrollback buffer).
*
* @param {integer} count The number of lines to insert.
*/
hterm.Terminal.prototype.insertLines = function(count) {
var cursorRow = this.screen_.cursorPosition.row;
var bottom = this.getVTScrollBottom();
count = Math.min(count, bottom - cursorRow);
// The moveCount is the number of rows we need to relocate to make room for
// the new row(s). The count is the distance to move them.
var moveCount = bottom - cursorRow - count + 1;
if (moveCount)
this.moveRows_(cursorRow, moveCount, cursorRow + count);
for (var i = count - 1; i >= 0; i--) {
this.setAbsoluteCursorPosition(cursorRow + i, 0);
this.screen_.clearCursorRow();
}
};
/**
* VT command to delete lines at the current cursor row.
*
* New rows are added to the bottom of scroll region to take their place. New
* rows are strictly there to take up space and have no content or style.
*/
hterm.Terminal.prototype.deleteLines = function(count) {
var cursor = this.saveCursor();
var top = cursor.row;
var bottom = this.getVTScrollBottom();
var maxCount = bottom - top + 1;
count = Math.min(count, maxCount);
var moveStart = bottom - count + 1;
if (count != maxCount)
this.moveRows_(top, count, moveStart);
for (var i = 0; i < count; i++) {
this.setAbsoluteCursorPosition(moveStart + i, 0);
this.screen_.clearCursorRow();
}
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Inserts the given number of spaces at the current cursor position.
*
* The cursor position is not changed.
*/
hterm.Terminal.prototype.insertSpace = function(count) {
var cursor = this.saveCursor();
var ws = lib.f.getWhitespace(count || 1);
this.screen_.insertString(ws);
this.screen_.maybeClipCurrentRow();
this.restoreCursor(cursor);
this.clearCursorOverflow();
};
/**
* Forward-delete the specified number of characters starting at the cursor
* position.
*
* @param {integer} count The number of characters to delete.
*/
hterm.Terminal.prototype.deleteChars = function(count) {
var deleted = this.screen_.deleteChars(count);
if (deleted && !this.screen_.textAttributes.isDefault()) {
var cursor = this.saveCursor();
this.setCursorColumn(this.screenSize.width - deleted);
this.screen_.insertString(lib.f.getWhitespace(deleted));
this.restoreCursor(cursor);
}
this.clearCursorOverflow();
};
/**
* Shift rows in the scroll region upwards by a given number of lines.
*
* New rows are inserted at the bottom of the scroll region to fill the
* vacated rows. The new rows not filled out with the current text attributes.
*
* This function does not affect the scrollback rows at all. Rows shifted
* off the top are lost.
*
* The cursor position is not altered.
*
* @param {integer} count The number of rows to scroll.
*/
hterm.Terminal.prototype.vtScrollUp = function(count) {
var cursor = this.saveCursor();
this.setAbsoluteCursorRow(this.getVTScrollTop());
this.deleteLines(count);
this.restoreCursor(cursor);
};
/**
* Shift rows below the cursor down by a given number of lines.
*
* This function respects the current scroll region.
*
* New rows are inserted at the top of the scroll region to fill the
* vacated rows. The new rows not filled out with the current text attributes.
*
* This function does not affect the scrollback rows at all. Rows shifted
* off the bottom are lost.
*
* @param {integer} count The number of rows to scroll.
*/
hterm.Terminal.prototype.vtScrollDown = function(opt_count) {
var cursor = this.saveCursor();
this.setAbsoluteCursorPosition(this.getVTScrollTop(), 0);
this.insertLines(opt_count);
this.restoreCursor(cursor);
};
/**
* Set the cursor position.
*
* The cursor row is relative to the scroll region if the terminal has
* 'origin mode' enabled, or relative to the addressable screen otherwise.
*
* @param {integer} row The new zero-based cursor row.
* @param {integer} row The new zero-based cursor column.
*/
hterm.Terminal.prototype.setCursorPosition = function(row, column) {
if (this.options_.originMode) {
this.setRelativeCursorPosition(row, column);
} else {
this.setAbsoluteCursorPosition(row, column);
}
};
hterm.Terminal.prototype.setRelativeCursorPosition = function(row, column) {
var scrollTop = this.getVTScrollTop();
row = lib.f.clamp(row + scrollTop, scrollTop, this.getVTScrollBottom());
column = lib.f.clamp(column, 0, this.screenSize.width - 1);
this.screen_.setCursorPosition(row, column);
};
hterm.Terminal.prototype.setAbsoluteCursorPosition = function(row, column) {
row = lib.f.clamp(row, 0, this.screenSize.height - 1);
column = lib.f.clamp(column, 0, this.screenSize.width - 1);
this.screen_.setCursorPosition(row, column);
};
/**
* Set the cursor column.
*
* @param {integer} column The new zero-based cursor column.
*/
hterm.Terminal.prototype.setCursorColumn = function(column) {
this.setAbsoluteCursorPosition(this.screen_.cursorPosition.row, column);
};
/**
* Return the cursor column.
*
* @return {integer} The zero-based cursor column.
*/
hterm.Terminal.prototype.getCursorColumn = function() {
return this.screen_.cursorPosition.column;
};
/**
* Set the cursor row.
*
* The cursor row is relative to the scroll region if the terminal has
* 'origin mode' enabled, or relative to the addressable screen otherwise.
*
* @param {integer} row The new cursor row.
*/
hterm.Terminal.prototype.setAbsoluteCursorRow = function(row) {
this.setAbsoluteCursorPosition(row, this.screen_.cursorPosition.column);
};
/**
* Return the cursor row.
*
* @return {integer} The zero-based cursor row.
*/
hterm.Terminal.prototype.getCursorRow = function(row) {
return this.screen_.cursorPosition.row;
};
/**
* Request that the ScrollPort redraw itself soon.
*
* The redraw will happen asynchronously, soon after the call stack winds down.
* Multiple calls will be coalesced into a single redraw.
*/
hterm.Terminal.prototype.scheduleRedraw_ = function() {
if (this.timeouts_.redraw)
return;
var self = this;
this.timeouts_.redraw = setTimeout(function() {
delete self.timeouts_.redraw;
self.scrollPort_.redraw_();
}, 0);
};
/**
* Request that the ScrollPort be scrolled to the bottom.
*
* The scroll will happen asynchronously, soon after the call stack winds down.
* Multiple calls will be coalesced into a single scroll.
*
* This affects the scrollbar position of the ScrollPort, and has nothing to
* do with the VT scroll commands.
*/
hterm.Terminal.prototype.scheduleScrollDown_ = function() {
if (this.timeouts_.scrollDown)
return;
var self = this;
this.timeouts_.scrollDown = setTimeout(function() {
delete self.timeouts_.scrollDown;
self.scrollPort_.scrollRowToBottom(self.getRowCount());
}, 10);
};
/**
* Move the cursor up a specified number of rows.
*
* @param {integer} count The number of rows to move the cursor.
*/
hterm.Terminal.prototype.cursorUp = function(count) {
return this.cursorDown(-(count || 1));
};
/**
* Move the cursor down a specified number of rows.
*
* @param {integer} count The number of rows to move the cursor.
*/
hterm.Terminal.prototype.cursorDown = function(count) {
count = count || 1;
var minHeight = (this.options_.originMode ? this.getVTScrollTop() : 0);
var maxHeight = (this.options_.originMode ? this.getVTScrollBottom() :
this.screenSize.height - 1);
var row = lib.f.clamp(this.screen_.cursorPosition.row + count,
minHeight, maxHeight);
this.setAbsoluteCursorRow(row);
};
/**
* Move the cursor left a specified number of columns.
*
* @param {integer} count The number of columns to move the cursor.
*/
hterm.Terminal.prototype.cursorLeft = function(count) {
return this.cursorRight(-(count || 1));
};
/**
* Move the cursor right a specified number of columns.
*
* @param {integer} count The number of columns to move the cursor.
*/
hterm.Terminal.prototype.cursorRight = function(count) {
count = count || 1;
var column = lib.f.clamp(this.screen_.cursorPosition.column + count,
0, this.screenSize.width - 1);
this.setCursorColumn(column);
};
/**
* Reverse the foreground and background colors of the terminal.
*
* This only affects text that was drawn with no attributes.
*
* TODO(rginda): Test xterm to see if reverse is respected for text that has
* been drawn with attributes that happen to coincide with the default
* 'no-attribute' colors. My guess is probably not.
*/
hterm.Terminal.prototype.setReverseVideo = function(state) {
this.options_.reverseVideo = state;
if (state) {
this.scrollPort_.setForegroundColor(this.prefs_.get('background-color'));
this.scrollPort_.setBackgroundColor(this.prefs_.get('foreground-color'));
} else {
this.scrollPort_.setForegroundColor(this.prefs_.get('foreground-color'));
this.scrollPort_.setBackgroundColor(this.prefs_.get('background-color'));
}
};
/**
* Ring the terminal bell.
*
* This will not play the bell audio more than once per second.
*/
hterm.Terminal.prototype.ringBell = function() {
this.cursorNode_.style.backgroundColor =
this.scrollPort_.getForegroundColor();
var self = this;
setTimeout(function() {
self.cursorNode_.style.backgroundColor = self.prefs_.get('cursor-color');
}, 200);
if (this.bellAudio_.getAttribute('src')) {
if (this.bellSquelchTimeout_)
return;
this.bellAudio_.play();
this.bellSequelchTimeout_ = setTimeout(function() {
delete this.bellSquelchTimeout_;
}.bind(this), 500);
} else {
delete this.bellSquelchTimeout_;
}
};
/**
* Set the origin mode bit.
*
* If origin mode is on, certain VT cursor and scrolling commands measure their
* row parameter relative to the VT scroll region. Otherwise, row 0 corresponds
* to the top of the addressable screen.
*
* Defaults to off.
*
* @param {boolean} state True to set origin mode, false to unset.
*/
hterm.Terminal.prototype.setOriginMode = function(state) {
this.options_.originMode = state;
this.setCursorPosition(0, 0);
};
/**
* Set the insert mode bit.
*
* If insert mode is on, existing text beyond the cursor position will be
* shifted right to make room for new text. Otherwise, new text overwrites
* any existing text.
*
* Defaults to off.
*
* @param {boolean} state True to set insert mode, false to unset.
*/
hterm.Terminal.prototype.setInsertMode = function(state) {
this.options_.insertMode = state;
};
/**
* Set the auto carriage return bit.
*
* If auto carriage return is on then a formfeed character is interpreted
* as a newline, otherwise it's the same as a linefeed. The difference boils
* down to whether or not the cursor column is reset.
*/
hterm.Terminal.prototype.setAutoCarriageReturn = function(state) {
this.options_.autoCarriageReturn = state;
};
/**
* Set the wraparound mode bit.
*
* If wraparound mode is on, certain VT commands will allow the cursor to wrap
* to the start of the following row. Otherwise, the cursor is clamped to the
* end of the screen and attempts to write past it are ignored.
*
* Defaults to on.
*
* @param {boolean} state True to set wraparound mode, false to unset.
*/
hterm.Terminal.prototype.setWraparound = function(state) {
this.options_.wraparound = state;
};
/**
* Set the reverse-wraparound mode bit.
*
* If wraparound mode is off, certain VT commands will allow the cursor to wrap
* to the end of the previous row. Otherwise, the cursor is clamped to column
* 0.
*
* Defaults to off.
*
* @param {boolean} state True to set reverse-wraparound mode, false to unset.
*/
hterm.Terminal.prototype.setReverseWraparound = function(state) {
this.options_.reverseWraparound = state;
};
/**
* Selects between the primary and alternate screens.
*
* If alternate mode is on, the alternate screen is active. Otherwise the
* primary screen is active.
*
* Swapping screens has no effect on the scrollback buffer.
*
* Each screen maintains its own cursor position.
*
* Defaults to off.
*
* @param {boolean} state True to set alternate mode, false to unset.
*/
hterm.Terminal.prototype.setAlternateMode = function(state) {
var cursor = this.saveCursor();
this.screen_ = state ? this.alternateScreen_ : this.primaryScreen_;
if (this.screen_.rowsArray.length &&
this.screen_.rowsArray[0].rowIndex != this.scrollbackRows_.length) {
// If the screen changed sizes while we were away, our rowIndexes may
// be incorrect.
var offset = this.scrollbackRows_.length;
var ary = this.screen_.rowsArray;
for (var i = 0; i < ary.length; i++) {
ary[i].rowIndex = offset + i;
}
}
this.realizeWidth_(this.screenSize.width);
this.realizeHeight_(this.screenSize.height);
this.scrollPort_.syncScrollHeight();
this.scrollPort_.invalidate();
this.restoreCursor(cursor);
this.scrollPort_.resize();
};
/**
* Set the cursor-blink mode bit.
*
* If cursor-blink is on, the cursor will blink when it is visible. Otherwise
* a visible cursor does not blink.
*
* You should make sure to turn blinking off if you're going to dispose of a
* terminal, otherwise you'll leak a timeout.
*
* Defaults to on.
*
* @param {boolean} state True to set cursor-blink mode, false to unset.
*/
hterm.Terminal.prototype.setCursorBlink = function(state) {
this.options_.cursorBlink = state;
if (!state && this.timeouts_.cursorBlink) {
clearTimeout(this.timeouts_.cursorBlink);
delete this.timeouts_.cursorBlink;
}
if (this.options_.cursorVisible)
this.setCursorVisible(true);
};
/**
* Set the cursor-visible mode bit.
*
* If cursor-visible is on, the cursor will be visible. Otherwise it will not.
*
* Defaults to on.
*
* @param {boolean} state True to set cursor-visible mode, false to unset.
*/
hterm.Terminal.prototype.setCursorVisible = function(state) {
this.options_.cursorVisible = state;
if (!state) {
this.cursorNode_.style.opacity = '0';
return;
}
this.syncCursorPosition_();
this.cursorNode_.style.opacity = '1';
if (this.options_.cursorBlink) {
if (this.timeouts_.cursorBlink)
return;
this.timeouts_.cursorBlink = setInterval(this.onCursorBlink_.bind(this),
500);
} else {
if (this.timeouts_.cursorBlink) {
clearTimeout(this.timeouts_.cursorBlink);
delete this.timeouts_.cursorBlink;
}
}
};
/**
* Synchronizes the visible cursor and document selection with the current
* cursor coordinates.
*/
hterm.Terminal.prototype.syncCursorPosition_ = function() {
var topRowIndex = this.scrollPort_.getTopRowIndex();
var bottomRowIndex = this.scrollPort_.getBottomRowIndex(topRowIndex);
var cursorRowIndex = this.scrollbackRows_.length +
this.screen_.cursorPosition.row;
if (cursorRowIndex > bottomRowIndex) {
// Cursor is scrolled off screen, move it outside of the visible area.
this.cursorNode_.style.top = -this.scrollPort_.characterSize.height + 'px';
return;
}
this.cursorNode_.style.top = this.scrollPort_.visibleRowTopMargin +
this.scrollPort_.characterSize.height * (cursorRowIndex - topRowIndex) +
'px';
this.cursorNode_.style.left = this.scrollPort_.characterSize.width *
this.screen_.cursorPosition.column + 'px';
this.cursorNode_.setAttribute('title',
'(' + this.screen_.cursorPosition.row +
', ' + this.screen_.cursorPosition.column +
')');
// Update the caret for a11y purposes.
var selection = this.document_.getSelection();
if (selection && selection.isCollapsed)
this.screen_.syncSelectionCaret(selection);
};
/**
* Adjusts the style of this.cursorNode_ according to the current cursor shape
* and character cell dimensions.
*/
hterm.Terminal.prototype.restyleCursor_ = function() {
var shape = this.cursorShape_;
if (this.cursorNode_.getAttribute('focus') == 'false') {
// Always show a block cursor when unfocused.
shape = hterm.Terminal.cursorShape.BLOCK;
}
var style = this.cursorNode_.style;
style.width = this.scrollPort_.characterSize.width + 'px';
switch (shape) {
case hterm.Terminal.cursorShape.BEAM:
style.height = this.scrollPort_.characterSize.height + 'px';
style.backgroundColor = 'transparent';
style.borderBottomStyle = null;
style.borderLeftStyle = 'solid';
break;
case hterm.Terminal.cursorShape.UNDERLINE:
style.height = this.scrollPort_.characterSize.baseline + 'px';
style.backgroundColor = 'transparent';
style.borderBottomStyle = 'solid';
// correct the size to put it exactly at the baseline
style.borderLeftStyle = null;
break;
default:
style.height = this.scrollPort_.characterSize.height + 'px';
style.backgroundColor = this.cursorColor_;
style.borderBottomStyle = null;
style.borderLeftStyle = null;
break;
}
};
/**
* Synchronizes the visible cursor with the current cursor coordinates.
*
* The sync will happen asynchronously, soon after the call stack winds down.
* Multiple calls will be coalesced into a single sync.
*/
hterm.Terminal.prototype.scheduleSyncCursorPosition_ = function() {
if (this.timeouts_.syncCursor)
return;
var self = this;
this.timeouts_.syncCursor = setTimeout(function() {
self.syncCursorPosition_();
delete self.timeouts_.syncCursor;
}, 0);
};
/**
* Show or hide the zoom warning.
*
* The zoom warning is a message warning the user that their browser zoom must
* be set to 100% in order for hterm to function properly.
*
* @param {boolean} state True to show the message, false to hide it.
*/
hterm.Terminal.prototype.showZoomWarning_ = function(state) {
if (!this.zoomWarningNode_) {
if (!state)
return;
this.zoomWarningNode_ = this.document_.createElement('div');
this.zoomWarningNode_.style.cssText = (
'color: black;' +
'background-color: #ff2222;' +
'font-size: large;' +
'border-radius: 8px;' +
'opacity: 0.75;' +
'padding: 0.2em 0.5em 0.2em 0.5em;' +
'top: 0.5em;' +
'right: 1.2em;' +
'position: absolute;' +
'-webkit-text-size-adjust: none;' +
'-webkit-user-select: none;');
}
this.zoomWarningNode_.textContent = lib.MessageManager.replaceReferences(
hterm.zoomWarningMessage,
[parseInt(this.scrollPort_.characterSize.zoomFactor * 100)]);
this.zoomWarningNode_.style.fontFamily = this.prefs_.get('font-family');
if (state) {
if (!this.zoomWarningNode_.parentNode)
this.div_.parentNode.appendChild(this.zoomWarningNode_);
} else if (this.zoomWarningNode_.parentNode) {
this.zoomWarningNode_.parentNode.removeChild(this.zoomWarningNode_);
}
};
/**
* Show the terminal overlay for a given amount of time.
*
* The terminal overlay appears in inverse video in a large font, centered
* over the terminal. You should probably keep the overlay message brief,
* since it's in a large font and you probably aren't going to check the size
* of the terminal first.
*
* @param {string} msg The text (not HTML) message to display in the overlay.
* @param {number} opt_timeout The amount of time to wait before fading out
* the overlay. Defaults to 1.5 seconds. Pass null to have the overlay
* stay up forever (or until the next overlay).
*/
hterm.Terminal.prototype.showOverlay = function(msg, opt_timeout) {
if (!this.overlayNode_) {
if (!this.div_)
return;
this.overlayNode_ = this.document_.createElement('div');
this.overlayNode_.style.cssText = (
'border-radius: 15px;' +
'font-size: xx-large;' +
'opacity: 0.75;' +
'padding: 0.2em 0.5em 0.2em 0.5em;' +
'position: absolute;' +
'-webkit-user-select: none;' +
'-webkit-transition: opacity 180ms ease-in;');
this.overlayNode_.addEventListener('mousedown', function(e) {
e.preventDefault();
e.stopPropagation();
}, true);
}
this.overlayNode_.style.color = this.prefs_.get('background-color');
this.overlayNode_.style.backgroundColor = this.prefs_.get('foreground-color');
this.overlayNode_.style.fontFamily = this.prefs_.get('font-family');
this.overlayNode_.textContent = msg;
this.overlayNode_.style.opacity = '0.75';
if (!this.overlayNode_.parentNode)
this.div_.appendChild(this.overlayNode_);
var divSize = hterm.getClientSize(this.div_);
var overlaySize = hterm.getClientSize(this.overlayNode_);
this.overlayNode_.style.top = (divSize.height - overlaySize.height) / 2;
this.overlayNode_.style.left = (divSize.width - overlaySize.width -
this.scrollPort_.currentScrollbarWidthPx) / 2;
var self = this;
if (this.overlayTimeout_)
clearTimeout(this.overlayTimeout_);
if (opt_timeout === null)
return;
this.overlayTimeout_ = setTimeout(function() {
self.overlayNode_.style.opacity = '0';
self.overlayTimeout_ = setTimeout(function() {
if (self.overlayNode_.parentNode)
self.overlayNode_.parentNode.removeChild(self.overlayNode_);
self.overlayTimeout_ = null;
self.overlayNode_.style.opacity = '0.75';
}, 200);
}, opt_timeout || 1500);
};
/**
* Paste from the system clipboard to the terminal.
*/
hterm.Terminal.prototype.paste = function() {
hterm.pasteFromClipboard(this.document_);
};
/**
* Copy a string to the system clipboard.
*
* Note: If there is a selected range in the terminal, it'll be cleared.
*/
hterm.Terminal.prototype.copyStringToClipboard = function(str) {
if (this.prefs_.get('enable-clipboard-notice'))
setTimeout(this.showOverlay.bind(this, hterm.notifyCopyMessage, 500), 200);
var copySource = this.document_.createElement('pre');
copySource.textContent = str;
copySource.style.cssText = (
'-webkit-user-select: text;' +
'position: absolute;' +
'top: -99px');
this.document_.body.appendChild(copySource);
var selection = this.document_.getSelection();
var anchorNode = selection.anchorNode;
var anchorOffset = selection.anchorOffset;
var focusNode = selection.focusNode;
var focusOffset = selection.focusOffset;
selection.selectAllChildren(copySource);
hterm.copySelectionToClipboard(this.document_);
selection.collapse(anchorNode, anchorOffset);
selection.extend(focusNode, focusOffset);
copySource.parentNode.removeChild(copySource);
};
hterm.Terminal.prototype.getSelectionText = function() {
var selection = this.scrollPort_.selection;
selection.sync();
if (selection.isCollapsed)
return null;
// Start offset measures from the beginning of the line.
var startOffset = selection.startOffset;
var node = selection.startNode;
if (node.nodeName != 'X-ROW') {
// If the selection doesn't start on an x-row node, then it must be
// somewhere inside the x-row. Add any characters from previous siblings
// into the start offset.
if (node.nodeName == '#text' && node.parentNode.nodeName == 'SPAN') {
// If node is the text node in a styled span, move up to the span node.
node = node.parentNode;
}
while (node.previousSibling) {
node = node.previousSibling;
startOffset += hterm.TextAttributes.nodeWidth(node);
}
}
// End offset measures from the end of the line.
var endOffset = (hterm.TextAttributes.nodeWidth(selection.endNode) -
selection.endOffset);
var node = selection.endNode;
if (node.nodeName != 'X-ROW') {
// If the selection doesn't end on an x-row node, then it must be
// somewhere inside the x-row. Add any characters from following siblings
// into the end offset.
if (node.nodeName == '#text' && node.parentNode.nodeName == 'SPAN') {
// If node is the text node in a styled span, move up to the span node.
node = node.parentNode;
}
while (node.nextSibling) {
node = node.nextSibling;
endOffset += hterm.TextAttributes.nodeWidth(node);
}
}
var rv = this.getRowsText(selection.startRow.rowIndex,
selection.endRow.rowIndex + 1);
return lib.wc.substring(rv, startOffset, lib.wc.strWidth(rv) - endOffset);
};
/**
* Copy the current selection to the system clipboard, then clear it after a
* short delay.
*/
hterm.Terminal.prototype.copySelectionToClipboard = function() {
var text = this.getSelectionText();
if (text != null)
this.copyStringToClipboard(text);
};
hterm.Terminal.prototype.overlaySize = function() {
this.showOverlay(this.screenSize.width + 'x' + this.screenSize.height);
};
/**
* Invoked by hterm.Terminal.Keyboard when a VT keystroke is detected.
*
* @param {string} string The VT string representing the keystroke, in UTF-16.
*/
hterm.Terminal.prototype.onVTKeystroke = function(string) {
if (this.scrollOnKeystroke_)
this.scrollPort_.scrollRowToBottom(this.getRowCount());
this.io.onVTKeystroke(this.keyboard.encode(string));
};
/**
* Add the terminalRow and terminalColumn properties to mouse events and
* then forward on to onMouse().
*
* The terminalRow and terminalColumn properties contain the (row, column)
* coordinates for the mouse event.
*/
hterm.Terminal.prototype.onMouse_ = function(e) {
if (e.processedByTerminalHandler_) {
// We register our event handlers on the document, as well as the cursor
// and the scroll blocker. Mouse events that occur on the cursor or
// scroll blocker will also appear on the document, but we don't want to
// process them twice.
//
// We can't just prevent bubbling because that has other side effects, so
// we decorate the event object with this property instead.
return;
}
e.processedByTerminalHandler_ = true;
if (e.type == 'mousedown' && e.terminalColumn > this.screenSize.width) {
// Mousedown in the scrollbar area.
return;
}
e.terminalRow = parseInt((e.clientY - this.scrollPort_.visibleRowTopMargin) /
this.scrollPort_.characterSize.height) + 1;
e.terminalColumn = parseInt(e.clientX /
this.scrollPort_.characterSize.width) + 1;
if (e.type == 'mousedown') {
if (e.altKey || this.vt.mouseReport == this.vt.MOUSE_REPORT_DISABLED) {
// If VT mouse reporting is disabled, or has been defeated with
// alt-mousedown, then the mouse will act on the local selection.
this.reportMouseEvents_ = false;
this.setSelectionEnabled(true);
} else {
// Otherwise we defer ownership of the mouse to the VT.
this.reportMouseEvents_ = true;
this.document_.getSelection().collapse();
this.setSelectionEnabled(false);
e.preventDefault();
}
}
if (!this.reportMouseEvents_) {
if (e.type == 'dblclick') {
this.screen_.expandSelection(this.document_.getSelection());
hterm.copySelectionToClipboard(this.document_);
}
if (e.type == 'mousedown' && e.which == this.mousePasteButton)
this.paste();
if (e.type == 'mouseup' && e.which == 1 && this.copyOnSelect &&
!this.document_.getSelection().isCollapsed) {
hterm.copySelectionToClipboard(this.document_);
}
if ((e.type == 'mousemove' || e.type == 'mouseup') &&
this.scrollBlockerNode_.engaged) {
// Disengage the scroll-blocker after one of these events.
this.scrollBlockerNode_.engaged = false;
this.scrollBlockerNode_.style.top = '-99px';
}
} else /* if (this.reportMouseEvents) */ {
if (!this.scrollBlockerNode_.engaged) {
if (e.type == 'mousedown') {
// Move the scroll-blocker into place if we want to keep the scrollport
// from scrolling.
this.scrollBlockerNode_.engaged = true;
this.scrollBlockerNode_.style.top = (e.clientY - 5) + 'px';
this.scrollBlockerNode_.style.left = (e.clientX - 5) + 'px';
} else if (e.type == 'mousemove') {
// Oh. This means that drag-scroll was disabled AFTER the mouse down,
// in which case it's too late to engage the scroll-blocker.
this.document_.getSelection().collapse();
e.preventDefault();
}
}
this.onMouse(e);
}
if (e.type == 'mouseup' && this.document_.getSelection().isCollapsed) {
// Restore this on mouseup in case it was temporarily defeated with a
// alt-mousedown. Only do this when the selection is empty so that
// we don't immediately kill the users selection.
this.reportMouseEvents_ = (this.vt.mouseReport !=
this.vt.MOUSE_REPORT_DISABLED);
}
};
/**
* Clients should override this if they care to know about mouse events.
*
* The event parameter will be a normal DOM mouse click event with additional
* 'terminalRow' and 'terminalColumn' properties.
*/
hterm.Terminal.prototype.onMouse = function(e) { };
/**
* React when focus changes.
*/
hterm.Terminal.prototype.onFocusChange_ = function(state) {
this.cursorNode_.setAttribute('focus', state ? 'true' : 'false');
this.restyleCursor_();
};
/**
* React when the ScrollPort is scrolled.
*/
hterm.Terminal.prototype.onScroll_ = function() {
this.scheduleSyncCursorPosition_();
};
/**
* React when text is pasted into the scrollPort.
*/
hterm.Terminal.prototype.onPaste_ = function(e) {
this.onVTKeystroke(e.text.replace(/\n/mg, '\r'));
};
/**
* React when the user tries to copy from the scrollPort.
*/
hterm.Terminal.prototype.onCopy_ = function(e) {
e.preventDefault();
setTimeout(this.copySelectionToClipboard.bind(this), 0);
};
/**
* React when the ScrollPort is resized.
*
* Note: This function should not directly contain code that alters the internal
* state of the terminal. That kind of code belongs in realizeWidth or
* realizeHeight, so that it can be executed synchronously in the case of a
* programmatic width change.
*/
hterm.Terminal.prototype.onResize_ = function() {
var columnCount = Math.floor(this.scrollPort_.getScreenWidth() /
this.scrollPort_.characterSize.width);
var rowCount = Math.floor(this.scrollPort_.getScreenHeight() /
this.scrollPort_.characterSize.height);
if (columnCount <= 0 || rowCount <= 0) {
// We avoid these situations since they happen sometimes when the terminal
// gets removed from the document or during the initial load, and we can't
// deal with that.
return;
}
var isNewSize = (columnCount != this.screenSize.width ||
rowCount != this.screenSize.height);
// We do this even if the size didn't change, just to be sure everything is
// in sync.
this.realizeSize_(columnCount, rowCount);
this.showZoomWarning_(this.scrollPort_.characterSize.zoomFactor != 1);
if (isNewSize)
this.overlaySize();
this.restyleCursor_();
this.scheduleSyncCursorPosition_();
};
/**
* Service the cursor blink timeout.
*/
hterm.Terminal.prototype.onCursorBlink_ = function() {
if (this.cursorNode_.getAttribute('focus') == 'false' ||
this.cursorNode_.style.opacity == '0') {
this.cursorNode_.style.opacity = '1';
} else {
this.cursorNode_.style.opacity = '0';
}
};
/**
* Set the scrollbar-visible mode bit.
*
* If scrollbar-visible is on, the vertical scrollbar will be visible.
* Otherwise it will not.
*
* Defaults to on.
*
* @param {boolean} state True to set scrollbar-visible mode, false to unset.
*/
hterm.Terminal.prototype.setScrollbarVisible = function(state) {
this.scrollPort_.setScrollbarVisible(state);
};
// SOURCE FILE: hterm/js/hterm_terminal_io.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.encodeUTF8');
/**
* Input/Output interface used by commands to communicate with the terminal.
*
* Commands like `nassh` and `crosh` receive an instance of this class as
* part of their argv object. This allows them to write to and read from the
* terminal without exposing them to an entire hterm.Terminal instance.
*
* The active command must override the onVTKeystroke() and sendString() methods
* of this class in order to receive keystrokes and send output to the correct
* destination.
*
* Isolating commands from the terminal provides the following benefits:
* - Provides a mechanism to save and restore onVTKeystroke and sendString
* handlers when invoking subcommands (see the push() and pop() methods).
* - The isolation makes it easier to make changes in Terminal and supporting
* classes without affecting commands.
* - In The Future commands may run in web workers where they would only be able
* to talk to a Terminal instance through an IPC mechanism.
*
* @param {hterm.Terminal}
*/
hterm.Terminal.IO = function(terminal) {
this.terminal_ = terminal;
// The IO object to restore on IO.pop().
this.previousIO_ = null;
};
/**
* Show the terminal overlay for a given amount of time.
*
* The terminal overlay appears in inverse video in a large font, centered
* over the terminal. You should probably keep the overlay message brief,
* since it's in a large font and you probably aren't going to check the size
* of the terminal first.
*
* @param {string} msg The text (not HTML) message to display in the overlay.
* @param {number} opt_timeout The amount of time to wait before fading out
* the overlay. Defaults to 1.5 seconds. Pass null to have the overlay
* stay up forever (or until the next overlay).
*/
hterm.Terminal.IO.prototype.showOverlay = function(message, opt_timeout) {
this.terminal_.showOverlay(message, opt_timeout);
};
/**
* Open an frame in the current terminal window, pointed to the specified
* url.
*
* Eventually we'll probably need size/position/decoration options.
* The user should also be able to move/resize the frame.
*
* @param {string} url The URL to load in the frame.
* @param {Object} opt_options Optional frame options. Not implemented.
*/
hterm.Terminal.IO.prototype.createFrame = function(url, opt_options) {
return new hterm.Frame(this.terminal_, url, opt_options);
};
/**
* Change the preference profile for the terminal.
*
* @param profileName {string} The name of the preference profile to activate.
*/
hterm.Terminal.IO.prototype.setTerminalProfile = function(profileName) {
this.terminal_.setProfile(profileName);
};
/**
* Create a new hterm.Terminal.IO instance and make it active on the Terminal
* object associated with this instance.
*
* This is used to pass control of the terminal IO off to a subcommand. The
* IO.pop() method can be used to restore control when the subcommand completes.
*/
hterm.Terminal.IO.prototype.push = function() {
var io = new hterm.Terminal.IO(this.terminal_);
io.keyboardCaptured_ = this.keyboardCaptured_;
io.columnCount = this.columnCount;
io.rowCount = this.rowCount;
io.previousIO_ = this.terminal_.io;
this.terminal_.io = io;
return io;
};
/**
* Restore the Terminal's previous IO object.
*/
hterm.Terminal.IO.prototype.pop = function() {
this.terminal_.io = this.previousIO_;
};
/**
* Called when data needs to be sent to the current command.
*
* Clients should override this to receive notification of pending data.
*
* @param {string} string The data to send.
*/
hterm.Terminal.IO.prototype.sendString = function(string) {
// Override this.
console.log('Unhandled sendString: ' + string);
};
/**
* Called when a terminal keystroke is detected.
*
* Clients should override this to receive notification of keystrokes.
*
* The keystroke data will be encoded according to the 'send-encoding'
* preference.
*
* @param {string} string The VT key sequence.
*/
hterm.Terminal.IO.prototype.onVTKeystroke = function(string) {
// Override this.
console.log('Unobserverd VT keystroke: ' + JSON.stringify(string));
};
hterm.Terminal.IO.prototype.onTerminalResize_ = function(width, height) {
var obj = this;
while (obj) {
obj.columnCount = width;
obj.rowCount = height;
obj = obj.previousIO_;
}
this.onTerminalResize(width, height);
};
/**
* Called when terminal size is changed.
*
* Clients should override this to receive notification of resize.
*
* @param {string|integer} terminal width.
* @param {string|integer} terminal height.
*/
hterm.Terminal.IO.prototype.onTerminalResize = function(width, height) {
// Override this.
};
/**
* Write a UTF-8 encoded byte string to the terminal.
*
* @param {string} string The UTF-8 encoded string to print.
*/
hterm.Terminal.IO.prototype.writeUTF8 = function(string) {
if (this.terminal_.io != this)
throw 'Attempt to print from inactive IO object.';
this.terminal_.interpret(string);
};
/**
* Write a UTF-8 encoded byte string to the terminal followed by crlf.
*
* @param {string} string The UTF-8 encoded string to print.
*/
hterm.Terminal.IO.prototype.writelnUTF8 = function(string) {
if (this.terminal_.io != this)
throw 'Attempt to print from inactive IO object.';
this.terminal_.interpret(string + '\r\n');
};
/**
* Write a UTF-16 JavaScript string to the terminal.
*
* @param {string} string The string to print.
*/
hterm.Terminal.IO.prototype.print =
hterm.Terminal.IO.prototype.writeUTF16 = function(string) {
this.writeUTF8(lib.encodeUTF8(string));
};
/**
* Print a UTF-16 JavaScript string to the terminal followed by a newline.
*
* @param {string} string The string to print.
*/
hterm.Terminal.IO.prototype.println =
hterm.Terminal.IO.prototype.writelnUTF16 = function(string) {
this.writelnUTF8(lib.encodeUTF8(string));
};
// SOURCE FILE: hterm/js/hterm_text_attributes.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.colors');
/**
* Constructor for TextAttribute objects.
*
* These objects manage a set of text attributes such as foreground/
* background color, bold, italic, blink and underline.
*
* TextAttribute instances can be used to construct a DOM container implementing
* the current attributes, or to test an existing DOM container for
* compatibility with the current attributes.
*
* @constructor
* @param {HTMLDocument} document The parent document to use when creating
* new DOM containers.
*/
hterm.TextAttributes = function(document) {
this.document_ = document;
this.foregroundIndex = null;
this.backgroundIndex = null;
// These properties cache the value in the color table, but foregroundIndex
// and backgroundIndex contain the canonical values.
this.foreground = this.DEFAULT_COLOR;
this.background = this.DEFAULT_COLOR;
this.defaultForeground = 'rgb(255, 255, 255)';
this.defaultBackground = 'rgb(0, 0, 0)';
this.bold = false;
this.blink = false;
this.underline = false;
this.inverse = false;
this.invisible = false;
this.wcNode = false;
this.colorPalette = null;
this.resetColorPalette();
};
/**
* If false, we ignore the bold attribute.
*
* This is used for fonts that have a bold version that is a different size
* than the normal weight version.
*/
hterm.TextAttributes.prototype.enableBold = true;
/**
* If true, use bright colors (if available) for bold text.
*
* This setting is independent of the enableBold setting.
*/
hterm.TextAttributes.prototype.enableBoldAsBright = true;
/**
* A sentinel constant meaning "whatever the default color is in this context".
*/
hterm.TextAttributes.prototype.DEFAULT_COLOR = new String('');
/**
* The document object which should own the DOM nodes created by this instance.
*
* @param {HTMLDocument} document The parent document.
*/
hterm.TextAttributes.prototype.setDocument = function(document) {
this.document_ = document;
};
/**
* Create a deep copy of this object.
*
* @return {hterm.TextAttributes} A deep copy of this object.
*/
hterm.TextAttributes.prototype.clone = function() {
var rv = new hterm.TextAttributes(null);
for (var key in this) {
rv[key] = this[key];
}
rv.colorPalette = this.colorPalette.concat();
return rv;
};
/**
* Reset the current set of attributes.
*
* This does not affect the palette. Use resetColorPalette() for that.
*/
hterm.TextAttributes.prototype.reset = function() {
this.foregroundIndex = null;
this.backgroundIndex = null;
this.foreground = this.DEFAULT_COLOR;
this.background = this.DEFAULT_COLOR;
this.bold = false;
this.blink = false;
this.underline = false;
this.inverse = false;
this.invisible = false;
this.wcNode = false;
};
/**
* Reset the color palette to the default state.
*/
hterm.TextAttributes.prototype.resetColorPalette = function() {
this.colorPalette = lib.colors.colorPalette.concat();
this.syncColors();
};
/**
* Test if the current attributes describe unstyled text.
*
* @return {boolean} True if the current attributes describe unstyled text.
*/
hterm.TextAttributes.prototype.isDefault = function() {
return (this.foregroundIndex == null &&
this.backgroundIndex == null &&
!this.bold &&
!this.blink &&
!this.underline &&
!this.inverse &&
!this.invisible &&
!this.wcNode);
};
/**
* Create a DOM container (a span or a text node) with a style to match the
* current set of attributes.
*
* This method will create a plain text node if the text is unstyled, or
* an HTML span if the text is styled. Due to lack of monospace wide character
* fonts on certain systems (e.g. Chrome OS), we need to put each wide character
* in a span of CSS class '.wc-node' which has double column width.
*
* @param {string} opt_textContent Optional text content for the new container.
* @return {HTMLNode} An HTML span or text nodes styled to match the current
* attributes.
*/
hterm.TextAttributes.prototype.createContainer = function(opt_textContent) {
if (this.isDefault())
return this.document_.createTextNode(opt_textContent);
var span = this.document_.createElement('span');
var style = span.style;
if (this.foreground != this.DEFAULT_COLOR)
style.color = this.foreground;
if (this.background != this.DEFAULT_COLOR) {
style.backgroundColor = this.background;
// This bottom border ensures that the extra row of pixels at the bottom of
// the character cell (used to hold underscores in some fonts) has the
// correct background color.
style.borderBottom = '1px ' + this.background + ' solid';
}
if (this.enableBold && this.bold)
style.fontWeight = 'bold';
if (this.blink)
style.fontStyle = 'italic';
if (this.underline)
style.textDecoration = 'underline';
if (this.wcNode) {
span.className = 'wc-node';
span.wcNode = true;
}
if (opt_textContent)
span.textContent = opt_textContent;
return span;
};
/**
* Tests if the provided object (string, span or text node) has the same
* style as this TextAttributes instance.
*
* This indicates that text with these attributes could be inserted directly
* into the target DOM node.
*
* For the purposes of this method, a string is considered a text node.
*
* @param {string|HTMLNode} obj The object to test.
* @return {boolean} True if the provided container has the same style as
* this attributes instance.
*/
hterm.TextAttributes.prototype.matchesContainer = function(obj) {
if (typeof obj == 'string' || obj.nodeType == 3)
return this.isDefault();
var style = obj.style;
// We don't want to put multiple wide characters in a wcNode. See the comment
// in createContainer.
return (!(this.wcNode || obj.wcNode) &&
this.foreground == style.color &&
this.background == style.backgroundColor &&
(this.enableBold && this.bold) == !!style.fontWeight &&
this.blink == !!style.fontStyle &&
this.underline == !!style.textDecoration);
};
hterm.TextAttributes.prototype.setDefaults = function(foreground, background) {
this.defaultForeground = foreground;
this.defaultBackground = background;
this.syncColors();
};
/**
* Updates foreground and background properties based on current indices and
* other state.
*
* @param {string} terminalForeground The terminal foreground color for use as
* inverse text background.
* @param {string} terminalBackground The terminal background color for use as
* inverse text foreground.
*
*/
hterm.TextAttributes.prototype.syncColors = function() {
function getBrightIndex(i) {
if (i < 8) {
// If the color is from the lower half of the ANSI 16, add 8.
return i + 8;
}
// If it's not from the 16 color palette, ignore bold requests. This
// matches the behavior of gnome-terminal.
return i;
}
var foregroundIndex = this.foregroundIndex;
var backgroundIndex = this.backgroundIndex;
var defaultForeground = this.DEFAULT_COLOR;
var defaultBackground = this.DEFAULT_COLOR;
if (this.inverse) {
foregroundIndex = this.backgroundIndex;
backgroundIndex = this.foregroundIndex;
// We can't inherit the container's color anymore.
defaultForeground = this.defaultBackground;
defaultBackground = this.defaultForeground;
}
if (this.enableBoldAsBright && this.bold) {
if (foregroundIndex != null)
foregroundIndex = getBrightIndex(foregroundIndex);
}
if (this.invisible)
foregroundIndex = backgroundIndex;
this.foreground = ((foregroundIndex == null) ? defaultForeground :
this.colorPalette[foregroundIndex]);
this.background = ((backgroundIndex == null) ? defaultBackground :
this.colorPalette[backgroundIndex]);
};
/**
* Static method used to test if the provided objects (strings, spans or
* text nodes) have the same style.
*
* For the purposes of this method, a string is considered a text node.
*
* @param {string|HTMLNode} obj1 An object to test.
* @param {string|HTMLNode} obj2 Another object to test.
* @return {boolean} True if the containers have the same style.
*/
hterm.TextAttributes.containersMatch = function(obj1, obj2) {
if (typeof obj1 == 'string')
return hterm.TextAttributes.containerIsDefault(obj2);
if (obj1.nodeType != obj2.nodeType)
return false;
if (obj1.nodeType == 3)
return true;
var style1 = obj1.style;
var style2 = obj2.style;
return (style1.color == style2.color &&
style1.backgroundColor == style2.backgroundColor &&
style1.fontWeight == style2.fontWeight &&
style1.fontStyle == style2.fontStyle &&
style1.textDecoration == style2.textDecoration);
};
/**
* Static method to test if a given DOM container represents unstyled text.
*
* For the purposes of this method, a string is considered a text node.
*
* @param {string|HTMLNode} obj1 An object to test.
* @return {boolean} True if the object is unstyled.
*/
hterm.TextAttributes.containerIsDefault = function(obj) {
return typeof obj == 'string' || obj.nodeType == 3;
};
/**
* Static method to get the column width of a node's textContent.
*
* @param {HTMLElement} node The HTML element to get the width of textContent
* from.
* @return {integer} The column width of the node's textContent.
*/
hterm.TextAttributes.nodeWidth = function(node) {
if (node.wcNode) {
return lib.wc.strWidth(node.textContent);
} else {
return node.textContent.length;
}
}
/**
* Static method to get the substr of a node's textContent. The start index
* and substr width are computed in column width.
*
* @param {HTMLElement} node The HTML element to get the substr of textContent
* from.
* @param {integer} start The starting offset in column width.
* @param {integer} width The width to capture in column width.
* @return {integer} The extracted substr of the node's textContent.
*/
hterm.TextAttributes.nodeSubstr = function(node, start, width) {
if (node.wcNode) {
return lib.wc.substr(node.textContent, start, width);
} else {
return node.textContent.substr(start, width);
}
}
/**
* Static method to get the substring based of a node's textContent. The
* start index of end index are computed in column width.
*
* @param {HTMLElement} node The HTML element to get the substr of textContent
* from.
* @param {integer} start The starting offset in column width.
* @param {integer} end The ending offset in column width.
* @return {integer} The extracted substring of the node's textContent.
*/
hterm.TextAttributes.nodeSubstring = function(node, start, end) {
if (node.wcNode) {
return lib.wc.substring(node.textContent, start, end);
} else {
return node.textContent.substring(start, end);
}
}
/**
* Static method to split a string into contiguous runs of single-width
* characters and runs of double-width characters.
*
* @param {string} str The string to split.
* @return {Array} An array of objects that contain substrings of str, where
* each substring is either a contiguous runs of single-width characters
* or a double-width character. For object that contains a double-width
* character, its wcNode property is set to true.
*/
hterm.TextAttributes.splitWidecharString = function(str) {
var rv = [];
var base = 0, length = 0;
for (var i = 0; i < str.length; i++) {
var c = str.charCodeAt(i);
if (c < 128 || lib.wc.charWidth(c) == 1) {
length++;
} else {
if (length) {
rv.push({str: str.substr(base, length)});
}
rv.push({str: str.substr(i, 1), wcNode: true});
base = i + 1;
length = 0;
}
}
if (length)
rv.push({str: str.substr(base, length)});
return rv;
}
// SOURCE FILE: hterm/js/hterm_vt.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.colors', 'lib.f', 'lib.UTF8Decoder',
'hterm.VT.CharacterMap');
/**
* Constructor for the VT escape sequence interpreter.
*
* The interpreter operates on a terminal object capable of performing cursor
* move operations, painting characters, etc.
*
* This interpreter is intended to be compatible with xterm, though it
* ignores some of the more esoteric escape sequences.
*
* Some sequences are marked "Will not implement", meaning that they aren't
* considered relevant to hterm and will probably never be implemented.
*
* Others are marked "Not currently implemented", meaning that they are lower
* priority items that may be useful to implement at some point.
*
* See also:
* [VT100] VT100 User Guide
* http://vt100.net/docs/vt100-ug/chapter3.html
* [VT510] VT510 Video Terminal Programmer Information
* http://vt100.net/docs/vt510-rm/contents
* [XTERM] Xterm Control Sequences
* http://invisible-island.net/xterm/ctlseqs/ctlseqs.html
* [CTRL] Wikipedia: C0 and C1 Control Codes
* http://en.wikipedia.org/wiki/C0_and_C1_control_codes
* [CSI] Wikipedia: ANSI Escape Code
* http://en.wikipedia.org/wiki/Control_Sequence_Introducer
* man 5 terminfo, man infocmp, infocmp -L xterm-new
*
* @param {hterm.Terminal} terminal Terminal to use with the interpreter.
*/
hterm.VT = function(terminal) {
/**
* The display terminal object associated with this virtual terminal.
*/
this.terminal = terminal;
terminal.onMouse = this.onTerminalMouse_.bind(this);
this.mouseReport = this.MOUSE_REPORT_DISABLED;
// Parse state left over from the last parse. You should use the parseState
// instance passed into your parse routine, rather than reading
// this.parseState_ directly.
this.parseState_ = new hterm.VT.ParseState(this.parseUnknown_);
// Any "leading modifiers" for the escape sequence, such as '?', ' ', or the
// other modifiers handled in this.parseCSI_.
this.leadingModifier_ = '';
// Any "trailing modifiers". Same character set as a leading modifier,
// except these are found after the numeric arguments.
this.trailingModifier_ = '';
// Whether or not to respect the escape codes for setting terminal width.
this.allowColumnWidthChanges_ = false;
// The amount of time we're willing to wait for the end of an OSC sequence.
this.oscTimeLimit_ = 20000;
// Construct a regular expression to match the known one-byte control chars.
// This is used in parseUnknown_ to quickly scan a string for the next
// control character.
var cc1 = Object.keys(hterm.VT.CC1).map(
function(e) {
return '\\x' + lib.f.zpad(e.charCodeAt().toString(16), 2)
}).join('');
this.cc1Pattern_ = new RegExp('[' + cc1 + ']');
// Decoder to maintain UTF-8 decode state.
this.utf8Decoder_ = new lib.UTF8Decoder();
/**
* Whether to accept the 8-bit control characters.
*
* An 8-bit control character is one with the eighth bit set. These
* didn't work on 7-bit terminals so they all have two byte equivalents.
* Most hosts still only use the two-byte versions.
*
* We ignore 8-bit control codes by default. This is in order to avoid
* issues with "accidental" usage of codes that need to be terminated.
* The "accident" usually involves cat'ing binary data.
*/
this.enable8BitControl = false;
/**
* Whether to allow the OSC 52 sequence to write to the system clipboard.
*/
this.enableClipboardWrite = true;
/**
* Respect the host's attempt to change the cursor blink status using
* the DEC Private mode 12.
*/
this.enableDec12 = false;
/**
* The expected encoding method for data received from the host.
*/
this.characterEncoding = 'utf-8';
/**
* Max length of an unterminated DCS, OSC, PM or APC sequence before we give
* up and ignore the code.
*
* These all end with a String Terminator (ST, '\x9c', ESC '\\') or
* (BEL, '\x07') character, hence the "string sequence" moniker.
*/
this.maxStringSequence = 1024;
/**
* If true, emit warnings when we encounter a control character or escape
* sequence that we don't recognize or explicitly ignore.
*/
this.warnUnimplemented = true;
/**
* The default G0...G3 character maps.
*/
this.G0 = hterm.VT.CharacterMap.maps['B'];
this.G1 = hterm.VT.CharacterMap.maps['0'];
this.G2 = hterm.VT.CharacterMap.maps['B'];
this.G3 = hterm.VT.CharacterMap.maps['B'];
/**
* The 7-bit visible character set.
*
* This is a mapping from inbound data to display glyph. The GL set
* contains the 94 bytes from 0x21 to 0x7e.
*
* The default GL set is 'B', US ASCII.
*/
this.GL = 'G0';
/**
* The 8-bit visible character set.
*
* This is a mapping from inbound data to display glyph. The GR set
* contains the 94 bytes from 0xa1 to 0xfe.
*/
this.GR = 'G0';
// Saved state used in DECSC.
//
// This is a place to store a copy VT state, it is *not* the active state.
this.savedState_ = new hterm.VT.CursorState(this);
};
/**
* No mouse events.
*/
hterm.VT.prototype.MOUSE_REPORT_DISABLED = 0;
/**
* DECSET mode 1000.
*
* Report mouse down/up events only.
*/
hterm.VT.prototype.MOUSE_REPORT_CLICK = 1;
/**
* DECSET mode 1002.
*
* Report mouse down/up and movement while a button is down.
*/
hterm.VT.prototype.MOUSE_REPORT_DRAG = 3;
/**
* ParseState constructor.
*
* This object tracks the current state of the parse. It has fields for the
* current buffer, position in the buffer, and the parse function.
*
* @param {function} defaultFunc The default parser function.
* @param {string} opt_buf Optional string to use as the current buffer.
*/
hterm.VT.ParseState = function(defaultFunction, opt_buf) {
this.defaultFunction = defaultFunction;
this.buf = opt_buf || null;
this.pos = 0;
this.func = defaultFunction;
this.args = [];
};
/**
* Reset the parser function, buffer, and position.
*/
hterm.VT.ParseState.prototype.reset = function(opt_buf) {
this.resetParseFunction();
this.resetBuf(opt_buf || '');
this.resetArguments();
};
/**
* Reset the parser function only.
*/
hterm.VT.ParseState.prototype.resetParseFunction = function() {
this.func = this.defaultFunction;
};
/**
* Reset the buffer and position only.
*
* @param {string} buf Optional new value for buf, defaults to null.
*/
hterm.VT.ParseState.prototype.resetBuf = function(opt_buf) {
this.buf = (typeof opt_buf == 'string') ? opt_buf : null;
this.pos = 0;
};
/**
* Reset the arguments list only.
*
* @param {string} opt_arg_zero Optional initial value for args[0].
*/
hterm.VT.ParseState.prototype.resetArguments = function(opt_arg_zero) {
this.args.length = 0;
if (typeof opt_arg_zero != 'undefined')
this.args[0] = opt_arg_zero;
};
/**
* Get an argument as an integer.
*
* @param {number} argnum The argument number to retreive.
*/
hterm.VT.ParseState.prototype.iarg = function(argnum, defaultValue) {
var str = this.args[argnum];
if (str) {
var ret = parseInt(str, 10);
// An argument of zero is treated as the default value.
if (ret == 0)
ret = defaultValue;
return ret;
}
return defaultValue;
};
/**
* Advance the parse postion.
*
* @param {integer} count The number of bytes to advance.
*/
hterm.VT.ParseState.prototype.advance = function(count) {
this.pos += count;
};
/**
* Return the remaining portion of the buffer without affecting the parse
* position.
*
* @return {string} The remaining portion of the buffer.
*/
hterm.VT.ParseState.prototype.peekRemainingBuf = function() {
return this.buf.substr(this.pos);
};
/**
* Return the next single character in the buffer without affecting the parse
* position.
*
* @return {string} The next character in the buffer.
*/
hterm.VT.ParseState.prototype.peekChar = function() {
return this.buf.substr(this.pos, 1);
};
/**
* Return the next single character in the buffer and advance the parse
* position one byte.
*
* @return {string} The next character in the buffer.
*/
hterm.VT.ParseState.prototype.consumeChar = function() {
return this.buf.substr(this.pos++, 1);
};
/**
* Return true if the buffer is empty, or the position is past the end.
*/
hterm.VT.ParseState.prototype.isComplete = function() {
return this.buf == null || this.buf.length <= this.pos;
};
hterm.VT.CursorState = function(vt) {
this.vt_ = vt;
this.save();
};
hterm.VT.CursorState.prototype.save = function() {
this.cursor = this.vt_.terminal.saveCursor();
this.textAttributes = this.vt_.terminal.getTextAttributes().clone();
this.GL = this.vt_.GL;
this.GR = this.vt_.GR;
this.G0 = this.vt_.G0;
this.G1 = this.vt_.G1;
this.G2 = this.vt_.G2;
this.G3 = this.vt_.G3;
};
hterm.VT.CursorState.prototype.restore = function() {
this.vt_.terminal.restoreCursor(this.cursor);
this.vt_.terminal.setTextAttributes(this.textAttributes.clone());
this.vt_.GL = this.GL;
this.vt_.GR = this.GR;
this.vt_.G0 = this.G0;
this.vt_.G1 = this.G1;
this.vt_.G2 = this.G2;
this.vt_.G3 = this.G3;
};
hterm.VT.prototype.reset = function() {
this.G0 = hterm.VT.CharacterMap.maps['B'];
this.G1 = hterm.VT.CharacterMap.maps['0'];
this.G2 = hterm.VT.CharacterMap.maps['B'];
this.G3 = hterm.VT.CharacterMap.maps['B'];
this.GL = 'G0';
this.GR = 'G0';
this.savedState_ = new hterm.VT.CursorState(this);
this.mouseReport = this.MOUSE_REPORT_DISABLED;
};
/**
* Handle terminal mouse events.
*
* See the "Mouse Tracking" section of [xterm].
*/
hterm.VT.prototype.onTerminalMouse_ = function(e) {
if (this.mouseReport == this.MOUSE_REPORT_DISABLED)
return;
// Temporary storage for our response.
var response;
// Modifier key state.
var mod = 0;
if (e.shiftKey)
mod |= 4;
if (e.metaKey || (this.terminal.keyboard.altIsMeta && e.altKey))
mod |= 8;
if (e.ctrlKey)
mod |= 16;
// TODO(rginda): We should also support mode 1005 and/or 1006 to extend the
// coordinate space. Though, after poking around just a little, I wasn't
// able to get vi or emacs to use either of these modes.
var x = String.fromCharCode(lib.f.clamp(e.terminalColumn + 32, 32, 255));
var y = String.fromCharCode(lib.f.clamp(e.terminalRow + 32, 32, 255));
switch (e.type) {
case 'mousewheel':
// Mouse wheel is treated as button 1 or 2 plus an additional 64.
b = ((e.wheelDeltaY > 0) ? 0 : 1) + 96;
b |= mod;
response = '\x1b[M' + String.fromCharCode(b) + x + y;
// Keep the terminal from scrolling.
e.preventDefault();
break;
case 'mousedown':
// Buttons are encoded as button number plus 32.
var b = Math.min(e.which - 1, 2) + 32;
// And mix in the modifier keys.
b |= mod;
response = '\x1b[M' + String.fromCharCode(b) + x + y;
break;
case 'mouseup':
// Mouse up has no indication of which button was released.
response = '\x1b[M\x23' + x + y;
break;
case 'mousemove':
if (this.mouseReport == this.MOUSE_REPORT_DRAG && e.which) {
// Standard button bits.
b = 32 + Math.min(e.which - 1, 2);
// Add 32 to indicate mouse motion.
b += 32;
// And mix in the modifier keys.
b |= mod;
response = '\x1b[M' + String.fromCharCode(b) + x + y;
}
break;
case 'click':
case 'dblclick':
break;
default:
console.error('Unknown mouse event: ' + e.type, e);
break;
}
if (response)
this.terminal.io.sendString(response);
};
/**
* Interpret a string of characters, displaying the results on the associated
* terminal object.
*
* The buffer will be decoded according to the 'receive-encoding' preference.
*/
hterm.VT.prototype.interpret = function(buf) {
this.parseState_.resetBuf(this.decode(buf));
while (!this.parseState_.isComplete()) {
var func = this.parseState_.func;
var pos = this.parseState_.pos;
var buf = this.parseState_.buf;
this.parseState_.func.call(this, this.parseState_);
if (this.parseState_.func == func && this.parseState_.pos == pos &&
this.parseState_.buf == buf) {
throw 'Parser did not alter the state!';
}
}
};
/**
* Decode a string according to the 'receive-encoding' preference.
*/
hterm.VT.prototype.decode = function(str) {
if (this.characterEncoding == 'utf-8')
return this.decodeUTF8(str);
return str;
};
/**
* Encode a UTF-16 string as UTF-8.
*
* See also: http://en.wikipedia.org/wiki/UTF-16
*/
hterm.VT.prototype.encodeUTF8 = function(str) {
return lib.encodeUTF8(str);
};
/**
* Decode a UTF-8 string into UTF-16.
*/
hterm.VT.prototype.decodeUTF8 = function(str) {
return this.utf8Decoder_.decode(str);
};
/**
* The default parse function.
*
* This will scan the string for the first 1-byte control character (C0/C1
* characters from [CTRL]). Any plain text coming before the code will be
* printed to the terminal, then the control character will be dispatched.
*/
hterm.VT.prototype.parseUnknown_ = function(parseState) {
var self = this;
function print(str) {
if (self[self.GL].GL)
str = self[self.GL].GL(str);
if (self[self.GR].GR)
str = self[self.GR].GR(str);
self.terminal.print(str);
};
// Search for the next contiguous block of plain text.
var buf = parseState.peekRemainingBuf();
var nextControl = buf.search(this.cc1Pattern_);
if (nextControl == 0) {
// We've stumbled right into a control character.
this.dispatch('CC1', buf.substr(0, 1), parseState);
parseState.advance(1);
return;
}
if (nextControl == -1) {
// There are no control characters in this string.
print(buf);
parseState.reset();
return;
}
print(buf.substr(0, nextControl));
this.dispatch('CC1', buf.substr(nextControl, 1), parseState);
parseState.advance(nextControl + 1);
};
/**
* Parse a Control Sequence Introducer code and dispatch it.
*
* See [CSI] for some useful information about these codes.
*/
hterm.VT.prototype.parseCSI_ = function(parseState) {
var ch = parseState.peekChar();
var args = parseState.args;
if (ch >= '@' && ch <= '~') {
// This is the final character.
this.dispatch('CSI', this.leadingModifier_ + this.trailingModifier_ + ch,
parseState);
parseState.resetParseFunction();
} else if (ch == ';') {
// Parameter delimeter.
if (this.trailingModifier_) {
// Parameter delimiter after the trailing modifier. That's a paddlin'.
parseState.resetParseFunction();
} else {
if (!args.length) {
// They omitted the first param, we need to supply it.
args.push('');
}
args.push('');
}
} else if (ch >= '0' && ch <= '9') {
// Next byte in the current parameter.
if (this.trailingModifier_) {
// Numeric parameter after the trailing modifier. That's a paddlin'.
parseState.resetParseFunction();
} else {
if (!args.length) {
args[0] = ch;
} else {
args[args.length - 1] += ch;
}
}
} else if (ch >= ' ' && ch <= '?' && ch != ':') {
// Modifier character.
if (!args.length) {
this.leadingModifier_ += ch;
} else {
this.trailingModifier_ += ch;
}
} else if (this.cc1Pattern_.test(ch)) {
// Control character.
this.dispatch('CC1', ch, parseState);
} else {
// Unexpected character in sequence, bail out.
parseState.resetParseFunction();
}
parseState.advance(1);
};
/**
* Skip over the string until the next String Terminator (ST, 'ESC \') or
* Bell (BEL, '\x07').
*
* The string is accumulated in parseState.args[0]. Make sure to reset the
* arguments (with parseState.resetArguments) before starting the parse.
*
* You can detect that parsing in complete by checking that the parse
* function has changed back to the default parse function.
*
* If we encounter more than maxStringSequence characters, we send back
* the unterminated sequence to be re-parsed with the default parser function.
*
* @return {boolean} If true, parsing is ongoing or complete. If false, we've
* exceeded the max string sequence.
*/
hterm.VT.prototype.parseUntilStringTerminator_ = function(parseState) {
var buf = parseState.peekRemainingBuf();
var nextTerminator = buf.search(/(\x1b\\|\x07)/);
var args = parseState.args;
if (!args.length) {
args[0] = '';
args[1] = new Date();
}
if (nextTerminator == -1) {
// No terminator here, have to wait for the next string.
args[0] += buf;
var abortReason;
if (args[0].length > this.maxStringSequence)
abortReason = 'too long: ' + args[0].length;
if (args[0].indexOf('\x1b') != -1)
abortReason = 'embedded escape: ' + args[0].indexOf('\x1b');
if (new Date() - args[1] > this.oscTimeLimit_)
abortReason = 'timeout expired: ' + new Date() - args[1];
if (abortReason) {
console.log('parseUntilStringTerminator_: aborting: ' + abortReason,
args[0]);
parseState.reset(args[0]);
return false;
}
parseState.advance(buf.length);
return true;
}
if (args[0].length + nextTerminator > this.maxStringSequence) {
// We found the end of the sequence, but we still think it's too long.
parseState.reset(args[0] + buf);
return false;
}
args[0] += buf.substr(0, nextTerminator);
parseState.resetParseFunction();
parseState.advance(nextTerminator +
(buf.substr(nextTerminator, 1) == '\x1b' ? 2 : 1));
return true;
};
/**
* Dispatch to the function that handles a given CC1, ESC, or CSI or VT52 code.
*/
hterm.VT.prototype.dispatch = function(type, code, parseState) {
var handler = hterm.VT[type][code];
if (!handler) {
if (this.warnUnimplemented)
console.warn('Unknown ' + type + ' code: ' + JSON.stringify(code));
return;
}
if (handler == hterm.VT.ignore) {
if (this.warnUnimplemented)
console.warn('Ignored ' + type + ' code: ' + JSON.stringify(code));
return;
}
if (type == 'CC1' && code > '\x7f' && !this.enable8BitControl) {
// It's kind of a hack to put this here, but...
//
// If we're dispatching a 'CC1' code, and it's got the eighth bit set,
// but we're not supposed to handle 8-bit codes? Just ignore it.
//
// This prevents an errant (DCS, '\x90'), (OSC, '\x9d'), (PM, '\x9e') or
// (APC, '\x9f') from locking up the terminal waiting for its expected
// (ST, '\x9c') or (BEL, '\x07').
console.warn('Ignoring 8-bit control code: 0x' +
code.charCodeAt(0).toString(16));
return;
}
handler.apply(this, [parseState, code]);
};
/**
* Set one of the ANSI defined terminal mode bits.
*
* Invoked in response to SM/RM.
*
* Expected values for code:
* 2 - Keyboard Action Mode (AM). Will not implement.
* 4 - Insert Mode (IRM).
* 12 - Send/receive (SRM). Will not implement.
* 20 - Automatic Newline (LNM).
*
* Unexpected and unimplemented values are silently ignored.
*/
hterm.VT.prototype.setANSIMode = function(code, state) {
if (code == '4') {
this.terminal.setInsertMode(state);
} else if (code == '20') {
this.terminal.setAutoCarriageReturn(state);
} else if (this.warnUnimplemented) {
console.warn('Unimplemented ANSI Mode: ' + code);
}
};
/**
* Set or reset one of the DEC Private modes.
*
* Invoked in response to DECSET/DECRST.
*
* Expected values for code:
* 1 - Application Cursor Keys (DECCKM).
* 2 - [!] Designate USASCII for character sets G0-G3 (DECANM), and set
* VT100 mode.
* 3 - 132 Column Mode (DECCOLM).
* 4 - [x] Smooth (Slow) Scroll (DECSCLM).
* 5 - Reverse Video (DECSCNM).
* 6 - Origin Mode (DECOM).
* 7 - Wraparound Mode (DECAWM).
* 8 - [x] Auto-repeat Keys (DECARM).
* 9 - [!] Send Mouse X & Y on button press.
* 10 - [x] Show toolbar (rxvt).
* 12 - Start Blinking Cursor (att610).
* 18 - [!] Print form feed (DECPFF).
* 19 - [x] Set print extent to full screen (DECPEX).
* 25 - Show Cursor (DECTCEM).
* 30 - [!] Show scrollbar (rxvt).
* 35 - [x] Enable font-shifting functions (rxvt).
* 38 - [x] Enter Tektronix Mode (DECTEK).
* 40 - Allow 80 - 132 Mode.
* 41 - [!] more(1) fix (see curses resource).
* 42 - [!] Enable Nation Replacement Character sets (DECNRCM).
* 44 - [!] Turn On Margin Bell.
* 45 - Reverse-wraparound Mode.
* 46 - [x] Start Logging.
* 47 - [!] Use Alternate Screen Buffer.
* 66 - [!] Application keypad (DECNKM).
* 67 - Backarrow key sends backspace (DECBKM).
* 1000 - Send Mouse X & Y on button press and release. (MOUSE_REPORT_CLICK)
* 1001 - [!] Use Hilite Mouse Tracking.
* 1002 - Use Cell Motion Mouse Tracking. (MOUSE_REPORT_DRAG)
* 1003 - [!] Use All Motion Mouse Tracking.
* 1004 - [!] Send FocusIn/FocusOut events.
* 1005 - [!] Enable Extended Mouse Mode.
* 1010 - Scroll to bottom on tty output (rxvt).
* 1011 - Scroll to bottom on key press (rxvt).
* 1034 - [x] Interpret "meta" key, sets eighth bit.
* 1035 - [x] Enable special modifiers for Alt and NumLock keys.
* 1036 - Send ESC when Meta modifies a key.
* 1037 - [!] Send DEL from the editing-keypad Delete key.
* 1039 - Send ESC when Alt modifies a key.
* 1040 - [x] Keep selection even if not highlighted.
* 1041 - [x] Use the CLIPBOARD selection.
* 1042 - [!] Enable Urgency window manager hint when Control-G is received.
* 1043 - [!] Enable raising of the window when Control-G is received.
* 1047 - [!] Use Alternate Screen Buffer.
* 1048 - Save cursor as in DECSC.
* 1049 - Save cursor as in DECSC and use Alternate Screen Buffer, clearing
* it first. (This may be disabled by the titeInhibit resource). This
* combines the effects of the 1047 and 1048 modes. Use this with
* terminfo-based applications rather than the 47 mode.
* 1050 - [!] Set terminfo/termcap function-key mode.
* 1051 - [x] Set Sun function-key mode.
* 1052 - [x] Set HP function-key mode.
* 1053 - [x] Set SCO function-key mode.
* 1060 - [x] Set legacy keyboard emulation (X11R6).
* 1061 - [!] Set VT220 keyboard emulation.
* 2004 - [!] Set bracketed paste mode.
*
* [!] - Not currently implemented, may be in the future.
* [x] - Will not implement.
*/
hterm.VT.prototype.setDECMode = function(code, state) {
switch (code) {
case '1': // DECCKM
this.terminal.keyboard.applicationCursor = state;
break;
case '3': // DECCOLM
if (this.allowColumnWidthChanges_) {
this.terminal.setWidth(state ? 132 : 80);
this.terminal.clearHome();
this.terminal.setVTScrollRegion(null, null);
}
break;
case '5': // DECSCNM
this.terminal.setReverseVideo(state);
break;
case '6': // DECOM
this.terminal.setOriginMode(state);
break;
case '7': // DECAWM
this.terminal.setWraparound(state);
break;
case '12': // att610
if (this.enableDec12)
this.terminal.setCursorBlink(state);
break;
case '25': // DECTCEM
this.terminal.setCursorVisible(state);
break;
case '40': // no-spec
this.terminal.allowColumnWidthChanges_ = state;
break;
case '45': // no-spec
this.terminal.setReverseWraparound(state);
break;
case '67': // DECBKM
this.terminal.keyboard.backspaceSendsBackspace = state;
break;
case '1000': // Report on mouse clicks only.
this.mouseReport = (
state ? this.MOUSE_REPORT_CLICK : this.MOUSE_REPORT_DISABLED);
break;
case '1002': // Report on mouse clicks and drags
this.mouseReport = (
state ? this.MOUSE_REPORT_DRAG : this.MOUSE_REPORT_DISABLED);
break;
case '1010': // rxvt
this.terminal.scrollOnOutput = state;
break;
case '1011': // rxvt
this.terminal.scrollOnKeystroke = state;
break;
case '1036': // no-spec
this.terminal.keyboard.metaSendsEscape = state;
break;
case '1039': // no-spec
this.terminal.keyboard.altSendsEscape = state;
break;
case '47':
case '1047': // no-spec
this.terminal.setAlternateMode(state);
break;
case '1048': // Save cursor as in DECSC.
this.savedState_.save();
case '1049': // 1047 + 1048 + clear.
if (state) {
this.savedState_.save();
this.terminal.setAlternateMode(state);
this.terminal.clear();
} else {
this.terminal.setAlternateMode(state);
this.savedState_.restore();
}
break;
default:
if (this.warnUnimplemented)
console.warn('Unimplemented DEC Private Mode: ' + code);
break;
}
};
/**
* Function shared by control characters and escape sequences that are
* ignored.
*/
hterm.VT.ignore = function() {};
/**
* Collection of control characters expressed in a single byte.
*
* This includes the characters from the C0 and C1 sets (see [CTRL]) that we
* care about. Two byte versions of the C1 codes are defined in the
* hterm.VT.ESC collection.
*
* The 'CC1' mnemonic here refers to the fact that these are one-byte Control
* Codes. It's only used in this source file and not defined in any of the
* referenced documents.
*/
hterm.VT.CC1 = {};
/**
* Collection of two-byte and three-byte sequences starting with ESC.
*/
hterm.VT.ESC = {};
/**
* Collection of CSI (Control Sequence Introducer) sequences.
*
* These sequences begin with 'ESC [', and may take zero or more arguments.
*/
hterm.VT.CSI = {};
/**
* Collection of OSC (Operating System Control) sequences.
*
* These sequences begin with 'ESC ]', followed by a function number and a
* string terminated by either ST or BEL.
*/
hterm.VT.OSC = {};
/**
* Collection of VT52 sequences.
*
* When in VT52 mode, other sequences are disabled.
*/
hterm.VT.VT52 = {};
/**
* Null (NUL).
*
* Silently ignored.
*/
hterm.VT.CC1['\x00'] = function () {};
/**
* Enquiry (ENQ).
*
* Transmit answerback message.
*
* The default answerback message in xterm is an empty string, so we just
* ignore this.
*/
hterm.VT.CC1['\x05'] = hterm.VT.ignore;
/**
* Ring Bell (BEL).
*/
hterm.VT.CC1['\x07'] = function() {
this.terminal.ringBell();
};
/**
* Backspace (BS).
*
* Move the cursor to the left one character position, unless it is at the
* left margin, in which case no action occurs.
*/
hterm.VT.CC1['\x08'] = function() {
this.terminal.cursorLeft(1);
};
/**
* Horizontal Tab (HT).
*
* Move the cursor to the next tab stop, or to the right margin if no further
* tab stops are present on the line.
*/
hterm.VT.CC1['\x09'] = function() {
this.terminal.forwardTabStop();
};
/**
* Line Feed (LF).
*
* This code causes a line feed or a new line operation. See Automatic
* Newline (LNM).
*/
hterm.VT.CC1['\x0a'] = function() {
this.terminal.formFeed();
};
/**
* Vertical Tab (VT).
*
* Interpreted as LF.
*/
hterm.VT.CC1['\x0b'] = hterm.VT.CC1['\x0a'];
/**
* Form Feed (FF).
*
* Interpreted as LF.
*/
hterm.VT.CC1['\x0c'] = function() {
this.terminal.formFeed();
};
/**
* Carriage Return (CR).
*
* Move cursor to the left margin on the current line.
*/
hterm.VT.CC1['\x0d'] = function() {
this.terminal.setCursorColumn(0);
};
/**
* Shift Out (SO), aka Lock Shift 0 (LS1).
*
* Invoke G1 character set in GL.
*/
hterm.VT.CC1['\x0e'] = function() {
this.GL = 'G1';
};
/**
* Shift In (SI), aka Lock Shift 0 (LS0).
*
* Invoke G0 character set in GL.
*/
hterm.VT.CC1['\x0f'] = function() {
this.GL = 'G0';
};
/**
* Transmit On (XON).
*
* Not currently implemented.
*
* TODO(rginda): Implement?
*/
hterm.VT.CC1['\x11'] = hterm.VT.ignore;
/**
* Transmit Off (XOFF).
*
* Not currently implemented.
*
* TODO(rginda): Implement?
*/
hterm.VT.CC1['\x13'] = hterm.VT.ignore;
/**
* Cancel (CAN).
*
* If sent during a control sequence, the sequence is immediately terminated
* and not executed.
*
* It also causes the error character to be displayed.
*/
hterm.VT.CC1['\x18'] = function(parseState) {
parseState.resetParseFunction();
this.terminal.print('?');
};
/**
* Substitute (SUB).
*
* Interpreted as CAN.
*/
hterm.VT.CC1['\x1a'] = hterm.VT.CC1['\x18'];
/**
* Escape (ESC).
*/
hterm.VT.CC1['\x1b'] = function(parseState) {
function parseESC(parseState) {
var ch = parseState.consumeChar();
if (ch == '\x1b')
return;
this.dispatch('ESC', ch, parseState);
if (parseState.func == parseESC)
parseState.resetParseFunction();
};
parseState.func = parseESC;
};
/**
* Delete (DEL).
*/
hterm.VT.CC1['\x7f'] = hterm.VT.ignore;
// 8 bit control characters and their two byte equivalents, below...
/**
* Index (IND).
*
* Like newline, only keep the X position
*/
hterm.VT.CC1['\x84'] =
hterm.VT.ESC['D'] = function() {
this.terminal.lineFeed();
};
/**
* Next Line (NEL).
*
* Like newline, but doesn't add lines.
*/
hterm.VT.CC1['\x85'] =
hterm.VT.ESC['E'] = function() {
this.terminal.setCursorColumn(0);
this.terminal.cursorDown(1);
};
/**
* Horizontal Tabulation Set (HTS).
*/
hterm.VT.CC1['\x88'] =
hterm.VT.ESC['H'] = function() {
this.terminal.setTabStop(this.terminal.getCursorColumn());
};
/**
* Reverse Index (RI).
*
* Move up one line.
*/
hterm.VT.CC1['\x8d'] =
hterm.VT.ESC['M'] = function() {
this.terminal.reverseLineFeed();
};
/**
* Single Shift 2 (SS2).
*
* Select of G2 Character Set for the next character only.
*
* Not currently implemented.
*/
hterm.VT.CC1['\x8e'] =
hterm.VT.ESC['N'] = hterm.VT.ignore;
/**
* Single Shift 3 (SS3).
*
* Select of G3 Character Set for the next character only.
*
* Not currently implemented.
*/
hterm.VT.CC1['\x8f'] =
hterm.VT.ESC['O'] = hterm.VT.ignore;
/**
* Device Control String (DCS).
*
* Indicate a DCS sequence. See Device-Control functions in [XTERM].
* Not currently implemented.
*
* TODO(rginda): Consider implementing DECRQSS, the rest don't seem applicable.
*/
hterm.VT.CC1['\x90'] =
hterm.VT.ESC['P'] = function(parseState) {
parseState.resetArguments();
parseState.func = this.parseUntilStringTerminator_;
};
/**
* Start of Protected Area (SPA).
*
* Will not implement.
*/
hterm.VT.CC1['\x96'] =
hterm.VT.ESC['V'] = hterm.VT.ignore;
/**
* End of Protected Area (EPA).
*
* Will not implement.
*/
hterm.VT.CC1['\x97'] =
hterm.VT.ESC['W'] = hterm.VT.ignore;
/**
* Start of String (SOS).
*
* Will not implement.
*/
hterm.VT.CC1['\x98'] =
hterm.VT.ESC['X'] = hterm.VT.ignore;
/**
* Single Character Introducer (SCI, also DECID).
*
* Return Terminal ID. Obsolete form of 'ESC [ c' (DA).
*/
hterm.VT.CC1['\x9a'] =
hterm.VT.ESC['Z'] = function() {
this.terminal.io.sendString('\x1b[?1;2c');
};
/**
* Control Sequence Introducer (CSI).
*
* The lead into most escape sequences. See [CSI].
*/
hterm.VT.CC1['\x9b'] =
hterm.VT.ESC['['] = function(parseState) {
parseState.resetArguments();
this.leadingModifier_ = '';
this.trailingModifier_ = '';
parseState.func = this.parseCSI_;
};
/**
* String Terminator (ST).
*
* Used to terminate DCS/OSC/PM/APC commands which may take string arguments.
*
* We don't directly handle it here, as it's only used to terminate other
* sequences. See the 'parseUntilStringTerminator_' method.
*/
hterm.VT.CC1['\x9c'] =
hterm.VT.ESC['\\'] = hterm.VT.ignore;
/**
* Operating System Command (OSC).
*
* Commands relating to the operating system.
*/
hterm.VT.CC1['\x9d'] =
hterm.VT.ESC[']'] = function(parseState) {
parseState.resetArguments();
function parseOSC(parseState) {
if (!this.parseUntilStringTerminator_(parseState)) {
// The string sequence was too long.
return;
}
if (parseState.func == parseOSC) {
// We're not done parsing the string yet.
return;
}
// We're done.
var ary = parseState.args[0].match(/^(\d+);(.*)$/);
if (ary) {
parseState.args[0] = ary[2];
this.dispatch('OSC', ary[1], parseState);
} else {
console.warn('Invalid OSC: ' + JSON.stringify(parseState.args[0]));
}
};
parseState.func = parseOSC;
};
/**
* Privacy Message (PM).
*
* Will not implement.
*/
hterm.VT.CC1['\x9e'] =
hterm.VT.ESC['^'] = function(parseState) {
parseState.resetArguments();
parseState.func = this.parseUntilStringTerminator_;
};
/**
* Application Program Control (APC).
*
* Will not implement.
*/
hterm.VT.CC1['\x9f'] =
hterm.VT.ESC['_'] = function(parseState) {
parseState.resetArguments();
parseState.func = this.parseUntilStringTerminator_;
};
/**
* ESC \x20 - Unclear to me where these originated, possibly in xterm.
*
* Not currently implemented:
* ESC \x20 F - Select 7 bit escape codes in responses (S7C1T).
* ESC \x20 G - Select 8 bit escape codes in responses (S8C1T).
* NB: We currently assume S7C1T always.
*
* Will not implement:
* ESC \x20 L - Set ANSI conformance level 1.
* ESC \x20 M - Set ANSI conformance level 2.
* ESC \x20 N - Set ANSI conformance level 3.
*/
hterm.VT.ESC['\x20'] = function(parseState) {
parseState.func = function(parseState) {
var ch = parseState.consumeChar();
if (this.warnUnimplemented)
console.warn('Unimplemented sequence: ESC 0x20 ' + ch);
parseState.resetParseFunction();
};
};
/**
* DEC 'ESC #' sequences.
*
* Handled:
* ESC # 8 - DEC Screen Alignment Test (DECALN).
* Fills the terminal with 'E's. Used liberally by vttest.
*
* Ignored:
* ESC # 3 - DEC double-height line, top half (DECDHL).
* ESC # 4 - DEC double-height line, bottom half (DECDHL).
* ESC # 5 - DEC single-width line (DECSWL).
* ESC # 6 - DEC double-width line (DECDWL).
*/
hterm.VT.ESC['#'] = function(parseState) {
parseState.func = function(parseState) {
var ch = parseState.consumeChar();
if (ch == '8')
this.terminal.fill('E');
parseState.resetParseFunction();
};
};
/**
* 'ESC %' sequences, character set control. Not currently implemented.
*
* To be implemented (currently ignored):
* ESC % @ - Set ISO 8859-1 character set.
* ESC % G - Set UTF-8 character set.
*
* All other ESC # sequences are echoed to the terminal.
*
* TODO(rginda): Implement.
*/
hterm.VT.ESC['%'] = function(parseState) {
parseState.func = function(parseState) {
var ch = parseState.consumeChar();
if (ch != '@' && ch != 'G' && this.warnUnimplemented)
console.warn('Unknown ESC % argument: ' + JSON.stringify(ch));
parseState.resetParseFunction();
};
};
/**
* Character Set Selection (SCS).
*
* ESC ( Ps - Set G0 character set (VT100).
* ESC ) Ps - Set G1 character set (VT220).
* ESC * Ps - Set G2 character set (VT220).
* ESC + Ps - Set G3 character set (VT220).
* ESC - Ps - Set G1 character set (VT300).
* ESC . Ps - Set G2 character set (VT300).
* ESC / Ps - Set G3 character set (VT300).
*
* Values for Ps are:
* 0 - DEC Special Character and Line Drawing Set.
* A - United Kingdom (UK).
* B - United States (USASCII).
* 4 - Dutch.
* C or 5 - Finnish.
* R - French.
* Q - French Canadian.
* K - German.
* Y - Italian.
* E or 6 - Norwegian/Danish.
* Z - Spanish.
* H or 7 - Swedish.
* = - Swiss.
*
* All other sequences are echoed to the terminal.
*
* TODO(rginda): Implement.
*/
hterm.VT.ESC['('] =
hterm.VT.ESC[')'] =
hterm.VT.ESC['*'] =
hterm.VT.ESC['+'] =
hterm.VT.ESC['-'] =
hterm.VT.ESC['.'] =
hterm.VT.ESC['/'] = function(parseState, code) {
parseState.func = function(parseState) {
var ch = parseState.consumeChar();
if (ch == '\x1b') {
parseState.resetParseFunction();
parseState.func();
return;
}
if (ch in hterm.VT.CharacterMap.maps) {
if (code == '(') {
this.G0 = hterm.VT.CharacterMap.maps[ch];
} else if (code == ')' || code == '-') {
this.G1 = hterm.VT.CharacterMap.maps[ch];
} else if (code == '*' || code == '.') {
this.G2 = hterm.VT.CharacterMap.maps[ch];
} else if (code == '+' || code == '/') {
this.G3 = hterm.VT.CharacterMap.maps[ch];
}
} else if (this.warnUnimplemented) {
console.log('Invalid character set for "' + code + '": ' + ch);
}
parseState.resetParseFunction();
};
};
/**
* Back Index (DECBI).
*
* VT420 and up. Not currently implemented.
*/
hterm.VT.ESC['6'] = hterm.VT.ignore;
/**
* Save Cursor (DECSC).
*/
hterm.VT.ESC['7'] = function() {
this.savedState_.save();
};
/**
* Restore Cursor (DECSC).
*/
hterm.VT.ESC['8'] = function() {
this.savedState_.restore();
};
/**
* Forward Index (DECFI).
*
* VT210 and up. Not currently implemented.
*/
hterm.VT.ESC['9'] = hterm.VT.ignore;
/**
* Application keypad (DECPAM).
*/
hterm.VT.ESC['='] = function() {
this.terminal.keyboard.applicationKeypad = true;
};
/**
* Normal keypad (DECPNM).
*/
hterm.VT.ESC['>'] = function() {
this.terminal.keyboard.applicationKeypad = false;
};
/**
* Cursor to lower left corner of screen.
*
* Will not implement.
*
* This is only recognized by xterm when the hpLowerleftBugCompat resource is
* set.
*/
hterm.VT.ESC['F'] = hterm.VT.ignore;
/**
* Full Reset (RIS).
*/
hterm.VT.ESC['c'] = function() {
this.reset();
this.terminal.reset();
};
/**
* Memory lock/unlock.
*
* Will not implement.
*/
hterm.VT.ESC['l'] =
hterm.VT.ESC['m'] = hterm.VT.ignore;
/**
* Lock Shift 2 (LS2)
*
* Invoke the G2 Character Set as GL.
*/
hterm.VT.ESC['n'] = function() {
this.GL = 'G2';
};
/**
* Lock Shift 3 (LS3)
*
* Invoke the G3 Character Set as GL.
*/
hterm.VT.ESC['o'] = function() {
this.GL = 'G3';
};
/**
* Lock Shift 2, Right (LS3R)
*
* Invoke the G3 Character Set as GR.
*/
hterm.VT.ESC['|'] = function() {
this.GR = 'G3';
};
/**
* Lock Shift 2, Right (LS2R)
*
* Invoke the G2 Character Set as GR.
*/
hterm.VT.ESC['}'] = function() {
this.GR = 'G2';
};
/**
* Lock Shift 1, Right (LS1R)
*
* Invoke the G1 Character Set as GR.
*/
hterm.VT.ESC['~'] = function() {
this.GR = 'G1';
};
/**
* Change icon name and window title.
*
* We only change the window title.
*/
hterm.VT.OSC['0'] = function(parseState) {
this.terminal.setWindowTitle(parseState.args[0]);
};
/**
* Change window title.
*/
hterm.VT.OSC['2'] = hterm.VT.OSC['0'];
/**
* Set/read color palette.
*/
hterm.VT.OSC['4'] = function(parseState) {
// Args come in as a single 'index1;rgb1 ... ;indexN;rgbN' string.
// We split on the semicolon and iterate through the pairs.
var args = parseState.args[0].split(';');
var pairCount = parseInt(args.length / 2);
var colorPalette = this.terminal.getTextAttributes().colorPalette;
var responseArray = [];
for (var pairNumber = 0; pairNumber < pairCount; ++pairNumber) {
var colorIndex = parseInt(args[pairNumber * 2]);
var colorValue = args[pairNumber * 2 + 1];
if (colorIndex >= colorPalette.length)
continue;
if (colorValue == '?') {
// '?' means we should report back the current color value.
colorValue = lib.colors.rgbToX11(colorPalette[colorIndex]);
if (colorValue)
responseArray.push(colorIndex + ';' + colorValue);
continue;
}
colorValue = lib.colors.x11ToCSS(colorValue);
if (colorValue)
colorPalette[colorIndex] = colorValue;
}
if (responseArray.length)
this.terminal.io.sendString('\x1b]4;' + responseArray.join(';') + '\x07');
};
/**
* Set the cursor shape.
*
* Parameter is expected to be in the form "CursorShape=number", where number is
* one of:
*
* 0 - Block
* 1 - I-Beam
* 2 - Underline
*
* This is a bit of a de-facto standard supported by iTerm 2 and Konsole. See
* also: DECSCUSR.
*
* Invalid numbers will restore the cursor to the block shape.
*/
hterm.VT.OSC['50'] = function(parseState) {
var args = parseState.args[0].match(/CursorShape=(.)/i);
if (!args) {
console.warn('Could not parse OSC 50 args: ' + parseState.args[0]);
return;
}
switch (args[1]) {
case '1':
this.terminal.setCursorShape(hterm.Terminal.cursorShape.BEAM);
break;
case '2':
this.terminal.setCursorShape(hterm.Terminal.cursorShape.UNDERLINE);
break;
default:
this.terminal.setCursorShape(hterm.Terminal.cursorShape.BLOCK);
}
};
/**
* Set/read system clipboard.
*
* Read is not implemented due to security considerations. A remote app
* that is able to both write and read to the clipboard could essentially
* take over your session.
*
* The clipboard data will be decoded according to the 'receive-encoding'
* preference.
*/
hterm.VT.OSC['52'] = function(parseState) {
// Args come in as a single 'clipboard;b64-data' string. The clipboard
// parameter is used to select which of the X clipboards to address. Since
// we're not integrating with X, we treat them all the same.
var args = parseState.args[0].match(/^[cps01234567]+;(.*)/);
if (!args)
return;
var data = window.atob(args[1]);
if (data)
this.terminal.copyStringToClipboard(this.decode(data));
};
/**
* Insert (blank) characters (ICH).
*/
hterm.VT.CSI['@'] = function(parseState) {
this.terminal.insertSpace(parseState.iarg(0, 1));
};
/**
* Cursor Up (CUU).
*/
hterm.VT.CSI['A'] = function(parseState) {
this.terminal.cursorUp(parseState.iarg(0, 1));
};
/**
* Cursor Down (CUD).
*/
hterm.VT.CSI['B'] = function(parseState) {
this.terminal.cursorDown(parseState.iarg(0, 1));
};
/**
* Cursor Forward (CUF).
*/
hterm.VT.CSI['C'] = function(parseState) {
this.terminal.cursorRight(parseState.iarg(0, 1));
};
/**
* Cursor Backward (CUB).
*/
hterm.VT.CSI['D'] = function(parseState) {
this.terminal.cursorLeft(parseState.iarg(0, 1));
};
/**
* Cursor Next Line (CNL).
*
* This is like Cursor Down, except the cursor moves to the beginning of the
* line as well.
*/
hterm.VT.CSI['E'] = function(parseState) {
this.terminal.cursorDown(parseState.iarg(0, 1));
this.terminal.setCursorColumn(0);
};
/**
* Cursor Preceding Line (CPL).
*
* This is like Cursor Up, except the cursor moves to the beginning of the
* line as well.
*/
hterm.VT.CSI['F'] = function(parseState) {
this.terminal.cursorUp(parseState.iarg(0, 1));
this.terminal.setCursorColumn(0);
};
/**
* Cursor Character Absolute (CHA).
*/
hterm.VT.CSI['G'] = function(parseState) {
this.terminal.setCursorColumn(parseState.iarg(0, 1) - 1);
};
/**
* Cursor Position (CUP).
*/
hterm.VT.CSI['H'] = function(parseState) {
this.terminal.setCursorPosition(parseState.iarg(0, 1) - 1,
parseState.iarg(1, 1) - 1);
};
/**
* Cursor Forward Tabulation (CHT).
*/
hterm.VT.CSI['I'] = function(parseState) {
var count = parseState.iarg(0, 1);
count = lib.f.clamp(count, 1, this.terminal.screenSize.width);
for (var i = 0; i < count; i++) {
this.terminal.forwardTabStop();
}
};
/**
* Erase in Display (ED, DECSED).
*/
hterm.VT.CSI['J'] =
hterm.VT.CSI['?J'] = function(parseState, code) {
var arg = parseState.args[0];
if (!arg || arg == '0') {
this.terminal.eraseBelow();
} else if (arg == '1') {
this.terminal.eraseAbove();
} else if (arg == '2') {
this.terminal.clear();
} else if (arg == '3') {
// The xterm docs say this means "Erase saved lines", but we'll just clear
// the display since killing the scrollback seems rude.
this.terminal.clear();
}
};
/**
* Erase in line (EL, DECSEL).
*/
hterm.VT.CSI['K'] =
hterm.VT.CSI['?K'] = function(parseState, code) {
var arg = parseState.args[0];
if (!arg || arg == '0') {
this.terminal.eraseToRight();
} else if (arg == '1'){
this.terminal.eraseToLeft();
} else if (arg == '2') {
this.terminal.eraseLine();
}
};
/**
* Insert Lines (IL).
*/
hterm.VT.CSI['L'] = function(parseState) {
this.terminal.insertLines(parseState.iarg(0, 1));
};
/**
* Delete Lines (DL).
*/
hterm.VT.CSI['M'] = function(parseState) {
this.terminal.deleteLines(parseState.iarg(0, 1));
};
/**
* Delete Characters (DCH).
*
* This command shifts the line contents left, starting at the cursor position.
*/
hterm.VT.CSI['P'] = function(parseState) {
this.terminal.deleteChars(parseState.iarg(0, 1));
};
/**
* Scroll Up (SU).
*/
hterm.VT.CSI['S'] = function(parseState) {
this.terminal.vtScrollUp(parseState.iarg(0, 1));
};
/**
* Scroll Down (SD).
* Also 'Initiate highlight mouse tracking'. Will not implement this part.
*/
hterm.VT.CSI['T'] = function(parseState) {
if (parseState.args.length <= 1)
this.terminal.vtScrollDown(parseState.iarg(0, 1));
};
/**
* Reset one or more features of the title modes to the default value.
*
* ESC [ > Ps T
*
* Normally, "reset" disables the feature. It is possible to disable the
* ability to reset features by compiling a different default for the title
* modes into xterm.
*
* Ps values:
* 0 - Do not set window/icon labels using hexadecimal.
* 1 - Do not query window/icon labels using hexadecimal.
* 2 - Do not set window/icon labels using UTF-8.
* 3 - Do not query window/icon labels using UTF-8.
*
* Will not implement.
*/
hterm.VT.CSI['>T'] = hterm.VT.ignore;
/**
* Erase Characters (ECH).
*/
hterm.VT.CSI['X'] = function(parseState) {
this.terminal.eraseToRight(parseState.iarg(0, 1));
};
/**
* Cursor Backward Tabulation (CBT).
*/
hterm.VT.CSI['Z'] = function(parseState) {
var count = parseState.iarg(0, 1);
count = lib.f.clamp(count, 1, this.terminal.screenSize.width);
for (var i = 0; i < count; i++) {
this.terminal.backwardTabStop();
}
};
/**
* Character Position Absolute (HPA).
*/
hterm.VT.CSI['`'] = function(parseState) {
this.terminal.setCursorColumn(parseState.iarg(0, 1) - 1);
};
/**
* Repeat the preceding graphic character.
*
* Not currently implemented.
*/
hterm.VT.CSI['b'] = hterm.VT.ignore;
/**
* Send Device Attributes (Primary DA).
*
* TODO(rginda): This is hardcoded to send back 'VT100 with Advanced Video
* Option', but it may be more correct to send a VT220 response once
* we fill out the 'Not currently implemented' parts.
*/
hterm.VT.CSI['c'] = function(parseState) {
if (!parseState.args[0] || parseState.args[0] == '0') {
this.terminal.io.sendString('\x1b[?1;2c');
}
};
/**
* Send Device Attributes (Secondary DA).
*
* TODO(rginda): This is hardcoded to send back 'VT100' but it may be more
* correct to send a VT220 response once we fill out more 'Not currently
* implemented' parts.
*/
hterm.VT.CSI['>c'] = function(parseState) {
this.terminal.io.sendString('\x1b[>0;256;0c');
};
/**
* Line Position Absolute (VPA).
*/
hterm.VT.CSI['d'] = function(parseState) {
this.terminal.setAbsoluteCursorRow(parseState.iarg(0, 1) - 1);
};
/**
* Horizontal and Vertical Position (HVP).
*
* Same as Cursor Position (CUP).
*/
hterm.VT.CSI['f'] = hterm.VT.CSI['H'];
/**
* Tab Clear (TBC).
*/
hterm.VT.CSI['g'] = function(parseState) {
if (!parseState.args[0] || parseState.args[0] == '0') {
// Clear tab stop at cursor.
this.terminal.clearTabStopAtCursor(false);
} else if (parseState.args[0] == '3') {
// Clear all tab stops.
this.terminal.clearAllTabStops();
}
};
/**
* Set Mode (SM).
*/
hterm.VT.CSI['h'] = function(parseState) {
for (var i = 0; i < parseState.args.length; i++) {
this.setANSIMode(parseState.args[i], true);
}
};
/**
* DEC Private Mode Set (DECSET).
*/
hterm.VT.CSI['?h'] = function(parseState) {
for (var i = 0; i < parseState.args.length; i++) {
this.setDECMode(parseState.args[i], true);
}
};
/**
* Media Copy (MC).
* Media Copy (MC, DEC Specific).
*
* These commands control the printer. Will not implement.
*/
hterm.VT.CSI['i'] =
hterm.VT.CSI['?i'] = hterm.VT.ignore;
/**
* Reset Mode (RM).
*/
hterm.VT.CSI['l'] = function(parseState) {
for (var i = 0; i < parseState.args.length; i++) {
this.setANSIMode(parseState.args[i], false);
}
};
/**
* DEC Private Mode Reset (DECRST).
*/
hterm.VT.CSI['?l'] = function(parseState) {
for (var i = 0; i < parseState.args.length; i++) {
this.setDECMode(parseState.args[i], false);
}
};
/**
* Character Attributes (SGR).
*
* Iterate through the list of arguments, applying the following attribute
* changes based on the argument value...
*
* 0 Normal (default).
* 1 Bold.
* 4 Underlined.
* 5 Blink (appears as Bold).
* 7 Inverse.
* 8 Invisible, i.e., hidden (VT300).
* 22 Normal (neither bold nor faint).
* 24 Not underlined.
* 25 Steady (not blinking).
* 27 Positive (not inverse).
* 28 Visible, i.e., not hidden (VT300).
* 30 Set foreground color to Black.
* 31 Set foreground color to Red.
* 32 Set foreground color to Green.
* 33 Set foreground color to Yellow.
* 34 Set foreground color to Blue.
* 35 Set foreground color to Magenta.
* 36 Set foreground color to Cyan.
* 37 Set foreground color to White.
* 39 Set foreground color to default (original).
* 40 Set background color to Black.
* 41 Set background color to Red.
* 42 Set background color to Green.
* 43 Set background color to Yellow.
* 44 Set background color to Blue.
* 45 Set background color to Magenta.
* 46 Set background color to Cyan.
* 47 Set background color to White.
* 49 Set background color to default (original)
*
* For 16-color support, the following apply.
*
* 90 Set foreground color to Bright Black.
* 91 Set foreground color to Bright Red.
* 92 Set foreground color to Bright Green.
* 93 Set foreground color to Bright Yellow.
* 94 Set foreground color to Bright Blue.
* 95 Set foreground color to Bright Magenta.
* 96 Set foreground color to Bright Cyan.
* 97 Set foreground color to Bright White.
* 100 Set background color to Bright Black.
* 101 Set background color to Bright Red.
* 102 Set background color to Bright Green.
* 103 Set background color to Bright Yellow.
* 104 Set background color to Bright Blue.
* 105 Set background color to Bright Magenta.
* 106 Set background color to Bright Cyan.
* 107 Set background color to Bright White.
*
* For 88- or 256-color support, the following apply.
* 38 ; 5 ; P Set foreground color to P.
* 48 ; 5 ; P Set background color to P.
*
* Note that most terminals consider "bold" to be "bold and bright". In
* some documents the bold state is even referred to as bright. We interpret
* bold as bold-bright here too, but only when the "bold" setting comes before
* the color selection.
*/
hterm.VT.CSI['m'] = function(parseState) {
function get256(i) {
if (parseState.args.length < i + 2 || parseState.args[i + 1] != '5')
return null;
return parseState.iarg(i + 2, 0);
}
var attrs = this.terminal.getTextAttributes();
if (!parseState.args.length) {
attrs.reset();
return;
}
for (var i = 0; i < parseState.args.length; i++) {
var arg = parseState.iarg(i, 0);
if (arg < 30) {
if (arg == 0) {
attrs.reset();
} else if (arg == 1) {
attrs.bold = true;
} else if (arg == 4) {
attrs.underline = true;
} else if (arg == 5) {
attrs.blink = true;
} else if (arg == 7) { // Inverse.
attrs.inverse = true;
} else if (arg == 8) { // Invisible.
attrs.invisible = true;
} else if (arg == 22) {
attrs.bold = false;
} else if (arg == 24) {
attrs.underline = false;
} else if (arg == 25) {
attrs.blink = false;
} else if (arg == 27) {
attrs.inverse = false;
} else if (arg == 28) {
attrs.invisible = false;
}
} else if (arg < 50) {
// Select fore/background color from bottom half of 16 color palette
// or from the 256 color palette.
if (arg < 38) {
attrs.foregroundIndex = arg - 30;
} else if (arg == 38) {
var c = get256(i);
if (c == null)
break;
i += 2;
if (c >= attrs.colorPalette.length)
continue;
attrs.foregroundIndex = c;
} else if (arg == 39) {
attrs.foregroundIndex = null;
} else if (arg < 48) {
attrs.backgroundIndex = arg - 40;
} else if (arg == 48) {
var c = get256(i);
if (c == null)
break;
i += 2;
if (c >= attrs.colorPalette.length)
continue;
attrs.backgroundIndex = c;
} else {
attrs.backgroundIndex = null;
}
} else if (arg >= 90 && arg <= 97) {
attrs.foregroundIndex = arg - 90 + 8;
} else if (arg >= 100 && arg <= 107) {
attrs.backgroundIndex = arg - 100 + 8;
}
}
attrs.setDefaults(this.terminal.getForegroundColor(),
this.terminal.getBackgroundColor());
};
/**
* Set xterm-specific keyboard modes.
*
* Will not implement.
*/
hterm.VT.CSI['>m'] = hterm.VT.ignore;
/**
* Device Status Report (DSR, DEC Specific).
*
* 5 - Status Report. Result (OK) is CSI 0 n
* 6 - Report Cursor Position (CPR) [row;column]. Result is CSI r ; c R
*/
hterm.VT.CSI['n'] = function(parseState) {
if (parseState.args[0] == '5') {
this.terminal.io.sendString('\x1b0n');
} else if (parseState.args[0] == '6') {
var row = this.terminal.getCursorRow() + 1;
var col = this.terminal.getCursorColumn() + 1;
this.terminal.io.sendString('\x1b[' + row + ';' + col + 'R');
}
};
/**
* Disable modifiers which may be enabled via CSI['>m'].
*
* Will not implement.
*/
hterm.VT.CSI['>n'] = hterm.VT.ignore;
/**
* Device Status Report (DSR, DEC Specific).
*
* 6 - Report Cursor Position (CPR) [row;column] as CSI ? r ; c R
* 15 - Report Printer status as CSI ? 1 0 n (ready) or
* CSI ? 1 1 n (not ready).
* 25 - Report UDK status as CSI ? 2 0 n (unlocked) or CSI ? 2 1 n (locked).
* 26 - Report Keyboard status as CSI ? 2 7 ; 1 ; 0 ; 0 n (North American).
* The last two parameters apply to VT400 & up, and denote keyboard ready
* and LK01 respectively.
* 53 - Report Locator status as CSI ? 5 3 n Locator available, if compiled-in,
* or CSI ? 5 0 n No Locator, if not.
*/
hterm.VT.CSI['?n'] = function(parseState) {
if (parseState.args[0] == '6') {
var row = this.terminal.getCursorRow() + 1;
var col = this.terminal.getCursorColumn() + 1;
this.terminal.io.sendString('\x1b[' + row + ';' + col + 'R');
} else if (parseState.args[0] == '15') {
this.terminal.io.sendString('\x1b[?11n');
} else if (parseState.args[0] == '25') {
this.terminal.io.sendString('\x1b[?21n');
} else if (parseState.args[0] == '26') {
this.terminal.io.sendString('\x1b[?12;1;0;0n');
} else if (parseState.args[0] == '53') {
this.terminal.io.sendString('\x1b[?50n');
}
};
/**
* This is used by xterm to decide whether to hide the pointer cursor as the
* user types.
*
* Valid values for the parameter:
* 0 - Never hide the pointer.
* 1 - Hide if the mouse tracking mode is not enabled.
* 2 - Always hide the pointer.
*
* If no parameter is given, xterm uses the default, which is 1.
*
* Not currently implemented.
*/
hterm.VT.CSI['>p'] = hterm.VT.ignore;
/**
* Soft terminal reset (DECSTR).
*/
hterm.VT.CSI['!p'] = function() {
this.reset();
this.terminal.softReset();
};
/**
* Request ANSI Mode (DECRQM).
*
* Not currently implemented.
*/
hterm.VT.CSI['$p'] = hterm.VT.ignore;
hterm.VT.CSI['?$p'] = hterm.VT.ignore;
/**
* Set conformance level (DECSCL).
*
* Not currently implemented.
*/
hterm.VT.CSI['"p'] = hterm.VT.ignore;
/**
* Load LEDs (DECLL).
*
* Not currently implemented. Could be implemented as virtual LEDs overlaying
* the terminal if anyone cares.
*/
hterm.VT.CSI['q'] = hterm.VT.ignore;
/**
* Set cursor style (DECSCUSR, VT520).
*
* 0 - Blinking block.
* 1 - Blinking block (default).
* 2 - Steady block.
* 3 - Blinking underline.
* 4 - Steady underline.
*/
hterm.VT.CSI[' q'] = function(parseState) {
var arg = parseState.args[0];
if (arg == '0' || arg == '1') {
this.terminal.setCursorShape(hterm.Terminal.cursorShape.BLOCK);
this.terminal.setCursorBlink(true);
} else if (arg == '2') {
this.terminal.setCursorShape(hterm.Terminal.cursorShape.BLOCK);
this.terminal.setCursorBlink(false);
} else if (arg == '3') {
this.terminal.setCursorShape(hterm.Terminal.cursorShape.UNDERLINE);
this.terminal.setCursorBlink(true);
} else if (arg == '4') {
this.terminal.setCursorShape(hterm.Terminal.cursorShape.UNDERLINE);
this.terminal.setCursorBlink(false);
} else {
console.warn('Unknown cursor style: ' + arg);
}
};
/**
* Select character protection attribute (DECSCA).
*
* Will not implement.
*/
hterm.VT.CSI['"q'] = hterm.VT.ignore;
/**
* Set Scrolling Region (DECSTBM).
*/
hterm.VT.CSI['r'] = function(parseState) {
var args = parseState.args;
var scrollTop = args[0] ? parseInt(args[0], 10) -1 : null;
var scrollBottom = args[1] ? parseInt(args[1], 10) - 1 : null;
this.terminal.setVTScrollRegion(scrollTop, scrollBottom);
this.terminal.setCursorPosition(0, 0);
};
/**
* Restore DEC Private Mode Values.
*
* Will not implement.
*/
hterm.VT.CSI['?r'] = hterm.VT.ignore;
/**
* Change Attributes in Rectangular Area (DECCARA)
*
* Will not implement.
*/
hterm.VT.CSI['$r'] = hterm.VT.ignore;
/**
* Save cursor (ANSI.SYS)
*/
hterm.VT.CSI['s'] = function() {
this.savedState_.save();
};
/**
* Save DEC Private Mode Values.
*
* Will not implement.
*/
hterm.VT.CSI['?s'] = hterm.VT.ignore;
/**
* Window manipulation (from dtterm, as well as extensions).
*
* Will not implement.
*/
hterm.VT.CSI['t'] = hterm.VT.ignore;
/**
* Reverse Attributes in Rectangular Area (DECRARA).
*
* Will not implement.
*/
hterm.VT.CSI['$t'] = hterm.VT.ignore;
/**
* Set one or more features of the title modes.
*
* Will not implement.
*/
hterm.VT.CSI['>t'] = hterm.VT.ignore;
/**
* Set warning-bell volume (DECSWBV, VT520).
*
* Will not implement.
*/
hterm.VT.CSI[' t'] = hterm.VT.ignore;
/**
* Restore cursor (ANSI.SYS).
*/
hterm.VT.CSI['u'] = function() {
this.terminal.restoreOptions();
};
/**
* Set margin-bell volume (DECSMBV, VT520).
*
* Will not implement.
*/
hterm.VT.CSI[' u'] = hterm.VT.ignore;
/**
* Copy Rectangular Area (DECCRA, VT400 and up).
*
* Will not implement.
*/
hterm.VT.CSI['$v'] = hterm.VT.ignore;
/**
* Enable Filter Rectangle (DECEFR).
*
* Will not implement.
*/
hterm.VT.CSI['\'w'] = hterm.VT.ignore;
/**
* Request Terminal Parameters (DECREQTPARM).
*
* Not currently implemented.
*/
hterm.VT.CSI['x'] = hterm.VT.ignore;
/**
* Select Attribute Change Extent (DECSACE).
*
* Will not implement.
*/
hterm.VT.CSI['*x'] = hterm.VT.ignore;
/**
* Fill Rectangular Area (DECFRA), VT420 and up.
*
* Will not implement.
*/
hterm.VT.CSI['$x'] = hterm.VT.ignore;
/**
* Enable Locator Reporting (DECELR).
*
* Not currently implemented.
*/
hterm.VT.CSI['\'z'] = hterm.VT.ignore;
/**
* Erase Rectangular Area (DECERA), VT400 and up.
*
* Will not implement.
*/
hterm.VT.CSI['$z'] = hterm.VT.ignore;
/**
* Select Locator Events (DECSLE).
*
* Not currently implemented.
*/
hterm.VT.CSI['\'{'] = hterm.VT.ignore;
/**
* Request Locator Position (DECRQLP).
*
* Not currently implemented.
*/
hterm.VT.CSI['\'|'] = hterm.VT.ignore;
/**
* Insert Columns (DECIC), VT420 and up.
*
* Will not implement.
*/
hterm.VT.CSI[' }'] = hterm.VT.ignore;
/**
* Delete P s Columns (DECDC), VT420 and up.
*
* Will not implement.
*/
hterm.VT.CSI[' ~'] = hterm.VT.ignore;
// SOURCE FILE: hterm/js/hterm_vt_character_map.js
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
lib.rtdep('lib.f');
/**
* Character map object.
*
* @param {object} The GL mapping from input characters to output characters.
* The GR mapping will be automatically created.
*/
hterm.VT.CharacterMap = function(name, glmap) {
/**
* Short name for this character set, useful for debugging.
*/
this.name = name;
/**
* The function to call to when this map is installed in GL.
*/
this.GL = null;
/**
* The function to call to when this map is installed in GR.
*/
this.GR = null;
if (glmap)
this.reset(glmap);
};
/**
* @param {object} The GL mapping from input characters to output characters.
* The GR mapping will be automatically created.
*/
hterm.VT.CharacterMap.prototype.reset = function(glmap) {
// Set the the GL mapping.
this.glmap = glmap;
var glkeys = Object.keys(this.glmap).map(function(key) {
return '\\x' + lib.f.zpad(key.charCodeAt(0).toString(16));
});
this.glre = new RegExp('[' + glkeys.join('') + ']', 'g');
// Compute the GR mapping.
// This is the same as GL except all keys have their MSB set.
this.grmap = {};
glkeys.forEach(function(glkey) {
var grkey = String.fromCharCode(glkey.charCodeAt(0) & 0x80);
this.grmap[grkey] = this.glmap[glkey];
}.bind(this));
var grkeys = Object.keys(this.grmap).map(function(key) {
return '\\x' + lib.f.zpad(key.charCodeAt(0).toString(16), 2);
});
this.grre = new RegExp('[' + grkeys.join('') + ']', 'g');
this.GL = function(str) {
return str.replace(this.glre,
function(ch) { return this.glmap[ch] }.bind(this));
}.bind(this);
this.GR = function(str) {
return str.replace(this.grre,
function(ch) { return this.grmap[ch] }.bind(this));
}.bind(this);
};
/**
* Mapping from received to display character, used depending on the active
* VT character set.
*/
hterm.VT.CharacterMap.maps = {};
/**
* VT100 Graphic character map.
* http://vt100.net/docs/vt220-rm/table2-4.html
*/
hterm.VT.CharacterMap.maps['0'] = new hterm.VT.CharacterMap(
'graphic', {
'\x60':'\u25c6', // ` -> diamond
'\x61':'\u2592', // a -> grey-box
'\x62':'\u2409', // b -> h/t
'\x63':'\u240c', // c -> f/f
'\x64':'\u240d', // d -> c/r
'\x65':'\u240a', // e -> l/f
'\x66':'\u00b0', // f -> degree
'\x67':'\u00b1', // g -> +/-
'\x68':'\u2424', // h -> n/l
'\x69':'\u240b', // i -> v/t
'\x6a':'\u2518', // j -> bottom-right
'\x6b':'\u2510', // k -> top-right
'\x6c':'\u250c', // l -> top-left
'\x6d':'\u2514', // m -> bottom-left
'\x6e':'\u253c', // n -> line-cross
'\x6f':'\u23ba', // o -> scan1
'\x70':'\u23bb', // p -> scan3
'\x71':'\u2500', // q -> scan5
'\x72':'\u23bc', // r -> scan7
'\x73':'\u23bd', // s -> scan9
'\x74':'\u251c', // t -> left-tee
'\x75':'\u2524', // u -> right-tee
'\x76':'\u2534', // v -> bottom-tee
'\x77':'\u252c', // w -> top-tee
'\x78':'\u2502', // x -> vertical-line
'\x79':'\u2264', // y -> less-equal
'\x7a':'\u2265', // z -> greater-equal
'\x7b':'\u03c0', // { -> pi
'\x7c':'\u2260', // | -> not-equal
'\x7d':'\u00a3', // } -> british-pound
'\x7e':'\u00b7', // ~ -> dot
});
/**
* British character map.
* http://vt100.net/docs/vt220-rm/table2-5.html
*/
hterm.VT.CharacterMap.maps['A'] = new hterm.VT.CharacterMap(
'british', {
'\x23': '\u00a3', // # -> british-pound
});
/**
* US ASCII map, no changes.
*/
hterm.VT.CharacterMap.maps['B'] = new hterm.VT.CharacterMap(
'us', null);
/**
* Dutch character map.
* http://vt100.net/docs/vt220-rm/table2-6.html
*/
hterm.VT.CharacterMap.maps['4'] = new hterm.VT.CharacterMap(
'dutch', {
'\x23': '\u00a3', // # -> british-pound
'\x40': '\u00be', // @ -> 3/4
'\x5b': '\u0132', // [ -> 'ij' ligature (xterm goes with \u00ff?)
'\x5c': '\u00bd', // \ -> 1/2
'\x5d': '\u007c', // ] -> vertical bar
'\x7b': '\u00a8', // { -> two dots
'\x7c': '\u0066', // | -> f
'\x7d': '\u00bc', // } -> 1/4
'\x7e': '\u00b4', // ~ -> acute
});
/**
* Finnish character map.
* http://vt100.net/docs/vt220-rm/table2-7.html
*/
hterm.VT.CharacterMap.maps['C'] =
hterm.VT.CharacterMap.maps['5'] = new hterm.VT.CharacterMap(
'finnish', {
'\x5b': '\u00c4', // [ -> 'A' umlaut
'\x5c': '\u00d6', // \ -> 'O' umlaut
'\x5d': '\u00c5', // ] -> 'A' ring
'\x5e': '\u00dc', // ~ -> 'u' umlaut
'\x60': '\u00e9', // ` -> 'e' acute
'\x7b': '\u00e4', // { -> 'a' umlaut
'\x7c': '\u00f6', // | -> 'o' umlaut
'\x7d': '\u00e5', // } -> 'a' ring
'\x7e': '\u00fc', // ~ -> 'u' umlaut
});
/**
* French character map.
* http://vt100.net/docs/vt220-rm/table2-8.html
*/
hterm.VT.CharacterMap.maps['R'] = new hterm.VT.CharacterMap(
'french', {
'\x23': '\u00a3', // # -> british-pound
'\x40': '\u00e0', // @ -> 'a' grave
'\x5b': '\u00b0', // [ -> ring
'\x5c': '\u00e7', // \ -> 'c' cedilla
'\x5d': '\u00a7', // ] -> section symbol (double s)
'\x7b': '\u00e9', // { -> 'e' acute
'\x7c': '\u00f9', // | -> 'u' grave
'\x7d': '\u00e8', // } -> 'e' grave
'\x7e': '\u00a8', // ~ -> umlaut
});
/**
* French Canadian character map.
* http://vt100.net/docs/vt220-rm/table2-9.html
*/
hterm.VT.CharacterMap.maps['Q'] = new hterm.VT.CharacterMap(
'french canadian', {
'\x40': '\u00e0', // @ -> 'a' grave
'\x5b': '\u00e2', // [ -> 'a' circumflex
'\x5c': '\u00e7', // \ -> 'c' cedilla
'\x5d': '\u00ea', // ] -> 'e' circumflex
'\x5e': '\u00ee', // ^ -> 'i' circumflex
'\x60': '\u00f4', // ` -> 'o' circumflex
'\x7b': '\u00e9', // { -> 'e' acute
'\x7c': '\u00f9', // | -> 'u' grave
'\x7d': '\u00e8', // } -> 'e' grave
'\x7e': '\u00fb', // ~ -> 'u' circumflex
});
/**
* German character map.
* http://vt100.net/docs/vt220-rm/table2-10.html
*/
hterm.VT.CharacterMap.maps['K'] = new hterm.VT.CharacterMap(
'german', {
'\x40': '\u00a7', // @ -> section symbol (double s)
'\x5b': '\u00c4', // [ -> 'A' umlaut
'\x5c': '\u00d6', // \ -> 'O' umlaut
'\x5d': '\u00dc', // ] -> 'U' umlaut
'\x7b': '\u00e4', // { -> 'a' umlaut
'\x7c': '\u00f6', // | -> 'o' umlaut
'\x7d': '\u00fc', // } -> 'u' umlaut
'\x7e': '\u00df', // ~ -> eszett
});
/**
* Italian character map.
* http://vt100.net/docs/vt220-rm/table2-11.html
*/
hterm.VT.CharacterMap.maps['Y'] = new hterm.VT.CharacterMap(
'italian', {
'\x23': '\u00a3', // # -> british-pound
'\x40': '\u00a7', // @ -> section symbol (double s)
'\x5b': '\u00b0', // [ -> ring
'\x5c': '\u00e7', // \ -> 'c' cedilla
'\x5d': '\u00e9', // ] -> 'e' acute
'\x60': '\u00f9', // ` -> 'u' grave
'\x7b': '\u00e0', // { -> 'a' grave
'\x7c': '\u00f2', // | -> 'o' grave
'\x7d': '\u00e8', // } -> 'e' grave
'\x7e': '\u00ec', // ~ -> 'i' grave
});
/**
* Norwegian/Danish character map.
* http://vt100.net/docs/vt220-rm/table2-12.html
*/
hterm.VT.CharacterMap.maps['E'] =
hterm.VT.CharacterMap.maps['6'] = new hterm.VT.CharacterMap(
'norwegian/danish', {
'\x40': '\u00c4', // @ -> 'A' umlaut
'\x5b': '\u00c6', // [ -> 'AE' ligature
'\x5c': '\u00d8', // \ -> 'O' stroke
'\x5d': '\u00c5', // ] -> 'A' ring
'\x5e': '\u00dc', // ^ -> 'U' umlaut
'\x60': '\u00e4', // ` -> 'a' umlaut
'\x7b': '\u00e6', // { -> 'ae' ligature
'\x7c': '\u00f8', // | -> 'o' stroke
'\x7d': '\u00e5', // } -> 'a' ring
'\x7e': '\u00fc', // ~ -> 'u' umlaut
});
/**
* Spanish character map.
* http://vt100.net/docs/vt220-rm/table2-13.html
*/
hterm.VT.CharacterMap.maps['Z'] = new hterm.VT.CharacterMap(
'spanish', {
'\x23': '\u00a3', // # -> british-pound
'\x40': '\u00a7', // @ -> section symbol (double s)
'\x5b': '\u00a1', // [ -> '!' inverted
'\x5c': '\u00d1', // \ -> 'N' tilde
'\x5d': '\u00bf', // ] -> '?' inverted
'\x7b': '\u00b0', // { -> ring
'\x7c': '\u00f1', // | -> 'n' tilde
'\x7d': '\u00e7', // } -> 'c' cedilla
});
/**
* Swedish character map.
* http://vt100.net/docs/vt220-rm/table2-14.html
*/
hterm.VT.CharacterMap.maps['7'] =
hterm.VT.CharacterMap.maps['H'] = new hterm.VT.CharacterMap(
'swedish', {
'\x40': '\u00c9', // @ -> 'E' acute
'\x5b': '\u00c4', // [ -> 'A' umlaut
'\x5c': '\u00d6', // \ -> 'O' umlaut
'\x5d': '\u00c5', // ] -> 'A' ring
'\x5e': '\u00dc', // ^ -> 'U' umlaut
'\x60': '\u00e9', // ` -> 'e' acute
'\x7b': '\u00e4', // { -> 'a' umlaut
'\x7c': '\u00f6', // | -> 'o' umlaut
'\x7d': '\u00e5', // } -> 'a' ring
'\x7e': '\u00fc', // ~ -> 'u' umlaut
});
/**
* Swiss character map.
* http://vt100.net/docs/vt220-rm/table2-15.html
*/
hterm.VT.CharacterMap.maps['='] = new hterm.VT.CharacterMap(
'swiss', {
'\x23': '\u00f9', // # -> 'u' grave
'\x40': '\u00e0', // @ -> 'a' grave
'\x5b': '\u00e9', // [ -> 'e' acute
'\x5c': '\u00e7', // \ -> 'c' cedilla
'\x5d': '\u00ea', // ] -> 'e' circumflex
'\x5e': '\u00ee', // ^ -> 'i' circumflex
'\x5f': '\u00e8', // _ -> 'e' grave
'\x60': '\u00f4', // ` -> 'o' circumflex
'\x7b': '\u00e4', // { -> 'a' umlaut
'\x7c': '\u00f6', // | -> 'o' umlaut
'\x7d': '\u00fc', // } -> 'u' umlaut
'\x7e': '\u00fb', // ~ -> 'u' circumflex
});
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'n41wD1aeYtkKfswN5/SXPO0JDnhO/4laUortv/s412fybe/nONdncoCHnBVliu0CQGBWlPY/5Kwo' +
'm2L/kruPM6Q7oz4tvDQy+bZ3HzOi+gNHA4DZEgA=' +
''
);
lib.resource.add('hterm/concat/date', 'text/plain',
'Fri, 28 Mar 2014 15:50:05 +0000' +
''
);
lib.resource.add('hterm/changelog/version', 'text/plain',
'1.35' +
''
);
lib.resource.add('hterm/changelog/date', 'text/plain',
'2014-03-25' +
''
);
lib.resource.add('hterm/git/HEAD', 'text/plain',
'e1883c2670d32ee4e394b3a6d1e1c18de47f036f' +
''
);