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vanhofen 5c0a6aed77 - ffmpeg-arm: bump version to 4.0.2; align patches 6 years ago
archive-configs - kernel-arm: activate framebuffer console; update config to 4.10.12 6 years ago
archive-imagefiles - channellists: new matze and pathauf settings 6 years ago
archive-patches - ffmpeg-arm: bump version to 4.0.2; align patches 6 years ago
archive-server - update.php: allow nightly builds in online-update 7 years ago
archive-sources - pr-auto-timer: add Sky Cinema Uno to exlude-channels; thx tewsbo 7 years ago
helpers - initial commit 7 years ago
make - ffmpeg-arm: bump version to 4.0.2; align patches 6 years ago
skel-root - move services-script from skel-root/ to archive-imagefiles/scripts 7 years ago
.gitignore - rework .gitignore 7 years ago
Makefile - move ffmpeg target to own makefile; split into cst and arm 7 years ago
README.md - add support for AX/Mut@nt HD51 7 years ago
config.example - config.example: clarify comment for hd51 7 years ago
index.html - initial commit 7 years ago

README.md

Voraussetzung für die Nutzung des Buildsystems ist ein Bitbucket Account.

Der Bitbucket Account muss einen SSH-Key hinterlegt haben.

Für die Einrichtung unter Debian sind folgende Pakete nötig:

#!bash
apt-get install \
git subversion cvs automake build-essential ccache cmake patch bison flex texinfo autopoint \
libtool libtool-bin python curl gawk gzip bzip2 lzma gperf gettext help2man bc \
libglib2.0-dev libncurses5-dev libncursesw5-dev liblzo2-dev uuid-dev libssl-dev libcurl4-openssl-dev intltool

1) Buildsystem initialisieren

#!bash
git clone git@bitbucket.org:neutrino-images/ni-buildsystem.git
cd ni-buildsystem

2) Archivverzeichnis erstellen

#!bash
mkdir -p $HOME/archives
ln -s $HOME/archives download

3) Buildsystem konfigurieren

#!bash
make local-files

config.local auf die eigenen Bedürfnisse anpassen. BOXMODEL muss gesetzt werden!

4) Toolchain bauen

#!bash
make init

5) Image(s) bauen

#!bash
make ni-image
make ni-images

6) Aktualisieren und aufräumen

#!bash
make update-all
make clean