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@ -87,7 +87,7 @@ impl MembershipType { |
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impl Ord for MembershipType { |
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impl Ord for MembershipType { |
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fn cmp(&self, other: &MembershipType) -> Ordering { |
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fn cmp(&self, other: &MembershipType) -> Ordering { |
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// For easy comparison, map each variant to an access level (where 0 is lowest).
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// For easy comparison, map each variant to an access level (where 0 is lowest).
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static ACCESS_LEVEL: [i32; 4] = [ |
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const ACCESS_LEVEL: [i32; 4] = [ |
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3, // Owner
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3, // Owner
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2, // Admin
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2, // Admin
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0, // User
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0, // User
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@ -216,7 +216,7 @@ impl Organization { |
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// The number 128 should be fine, it is well within the range of an i32
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// The number 128 should be fine, it is well within the range of an i32
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// The same goes for the database where we only use INTEGER (the same as an i32)
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// The same goes for the database where we only use INTEGER (the same as an i32)
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// It should also provide enough room for 100+ types, which i doubt will ever happen.
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// It should also provide enough room for 100+ types, which i doubt will ever happen.
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static ACTIVATE_REVOKE_DIFF: i32 = 128; |
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const ACTIVATE_REVOKE_DIFF: i32 = 128; |
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impl Membership { |
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impl Membership { |
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pub fn new(user_uuid: UserId, org_uuid: OrganizationId) -> Self { |
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pub fn new(user_uuid: UserId, org_uuid: OrganizationId) -> Self { |
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