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@ -81,7 +81,7 @@ impl UserOrgType { |
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impl Ord for UserOrgType { |
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impl Ord for UserOrgType { |
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fn cmp(&self, other: &UserOrgType) -> Ordering { |
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fn cmp(&self, other: &UserOrgType) -> Ordering { |
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// For easy comparison, map each variant to an access level (where 0 is lowest).
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// For easy comparison, map each variant to an access level (where 0 is lowest).
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static ACCESS_LEVEL: [i32; 4] = [ |
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const ACCESS_LEVEL: [i32; 4] = [ |
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3, // Owner
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3, // Owner
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2, // Admin
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2, // Admin
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0, // User
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0, // User
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@ -197,7 +197,7 @@ impl Organization { |
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// The number 128 should be fine, it is well within the range of an i32
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// The number 128 should be fine, it is well within the range of an i32
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// The same goes for the database where we only use INTEGER (the same as an i32)
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// The same goes for the database where we only use INTEGER (the same as an i32)
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// It should also provide enough room for 100+ types, which i doubt will ever happen.
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// It should also provide enough room for 100+ types, which i doubt will ever happen.
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static ACTIVATE_REVOKE_DIFF: i32 = 128; |
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const ACTIVATE_REVOKE_DIFF: i32 = 128; |
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impl UserOrganization { |
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impl UserOrganization { |
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pub fn new(user_uuid: String, org_uuid: String) -> Self { |
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pub fn new(user_uuid: String, org_uuid: String) -> Self { |
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